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Forging Tips, Tricks & Help (Halo Reach - Halo 4)
Donut replied to Donut's topic in Forge Discussion
what? WHY? -
RED = Halo Reach GREEN = Halo 4 ORANGE = Update This thread is for people who need help making, editing, putting detail and scenery into your maps. MAKING YOUR MAP First, you want to decide what kind of map you want to make, the size of the map, and where the people are going to spawn. I usually make Medium to Large type maps and Infection type. For Infection, you want a wide area, with lots of cover, the zombies usually trying to invade and infecting the humans. So you usually want the zombies to split apart and spawn in different places, so the humans wouldn't know where they are coming from. It would give that Infection feel. Let's say the map is City type, the zombies could spawn on or inside buildings, the zombies could run through the doors, easily surprising the human(s), or the zombies jumping off the buildings, surprising them as well. If you want to make a Slayer/Invasion/Assault,etc type map, you want to even the sides of the attackers and defenders. For aesthetic purposes, you can build a small gun (that does not shoot), like I said, for aesthetic purposes, for a good Invasion map, you don't want all kinds of vehicles (Scorpions, Falcons, etc) everywhere in the map, for Invasion, you want the first phase with Assault Rifles, magnums and DMR's, while Covenant (Attackers) get 1 ghost, Plasma Repeater and Needle Rifle. Second phase, you want 3 Choices of Load-outs, & 1 Warthog. For the Covenant you maybe want 2 Ghosts and 3 Load-outs with cover, and this phase should be Assault, while first is 2 objective stations(Small Gun) Invasion should also be Large, Small or Medium aren't very good choices. If you have any questions for the Making Your Map part, please ask away. DETAIL, SCENERY & FORGE PIECES This part of the thread is for the amount of detail & scenery you put in, with the correct forge pieces you use during some tough forging. In maps, you want alot of aesthetics, scenery & detail. If you want a map where there is alot of carnage (Slayer, 4v4) then you want a Small - Medium size map. In these types, you want alot of scenery and detail (Capture Plates, different types of cover). Brace Larges flipped up side down is some pretty cool cover, wall collesiums and window collesiums are good walls. Brace Larges flipped side ways are some awesome walls as well. If you put a Crate on the ground (Fixed) then grab a small block (1x1) and put the block inside the crate (Half way) and leave it there, then grab the crate, the crate will magically go under ground but will still be there. Kinda like cover. XD. The detail, you don't want just a plain and boring straight room, with a bunch of guys shooting at eachother with no cover, you have to put some detail in it, put Cover, detail, like I said, Brace Larges are pretty useful, put some Rocks in there as well, Rock Seastacks are pretty neat, flipped sideways. Railings Medium and Large are good. Use some Gravity Lifts and shield doors flipped to get onto high spots. Some good scenery is Cover Glass, in the walls, then Shield Doors (Blue part) as the back round and Flag Stands side ways as the fish, and a Portable Shield flipped upside down as a crab, could be used as a pretty cool aquarium. XD Just throwing out some ideas. =) Editing This next step is about the editing. If you think you didn't "Complete" your map yet, and already saved it and put in FS, then Edit it. You could make a V2 or V3 and edit it to something better by putting more detail, weapons etc. People look forward to looking at awesome maps, so if you did a bad job on a map, just edit it. Ask people on what they should improve. If gameplay isn't going good, too many camping spots, over powered weapons, just ask them, then edit it. It's that easy. If too many people are complaining about the same thing, then take it out. You have to be sure gameplay is good, or people aren't going to enjoy it. If you need any help editing anything in Forge, I will be gladly to help. Just reply here your gamertag and what you need help on, then wait for a reply back from me. Once I reply back, I will send a game invite then promote you. Once that is done, you show me the map you need help on and we will edit it together. Please be patient when I forge, I like to take my time on them. Also, tell me what to edit, I don't want to mistakenly delete or add something in a wrong place. Please post away, I'm doing my best to edit these topics as fast as I can, while still typing as great as I can. =D Stay tuned for more. TRAPS For me, traps are a pain in the *** to build. I usually build doors with a little crate in the middle of the walkway, and when you press a button (Usually Land Mine) the crate drops down. That door is pretty easy to make, I made my first in Half an Hour, then kept making them, when I finally got good at it, it took me only around 10 minutes. If you want to make this, follow these instructions: Door, with Crate In Front of Walkway: To make this trap, first make a block (5x5) on it's side and lay it there, make sure it is at least 5 coordinates above ground. Put fusion coil(s) (fixed) in front of it, (this is what is holding the crate). Put the crate above the fusion coils, (Crate on Normal), then a Shield door to seperate the crate and fusion coil so the fusion coils don't blow up the crate. Next, put a land mine under the block your standing on (in the center), and lower the block, make it so you can see the flashing red light of the land mine. Now, put a shield door on the block your standing on, RIGHT on top of the land mine, so you do not get killed by it. Next step: Put Fusion Coils under the block, make like a path, from your Land Mine connecting to your fusion coils holding up the Crate. Next part is optional, put walls in front of your block, (On the sides of the crate) to make the crate evenly straight. This will straighten the crate so it does not fly off. Now just step on the land mine and watch your crate drop to make a great pathway. If you need more help, message me (Platinum 5killz). BASE MAP If you like making base maps, follow these great tips:: Bases are easy to make if you have patience during your forging. You first want to find a good spot to put a base at then make your outline of the base, start by making a floor, add your details (Clan Room, Training Course, Weapon Room, etc) and when done with that, add your side walls, be creative when adding sides, add Wall Collesiums or Brace Larges, don't use too much pricey items, like Grids, you normally don't want those because they are way too big. Use Cover Glass (Found in Decorative) to give it that window feel. Use Platforms to put down your Banshee or Falcon, and a Roadway to the island (Or teleporter) for your land vehicles. The doors, I'm pretty creative with them, I would use a Brace Large flipped upside down to give it that door feel, and maybe Column and/or Flag Stand as the door knob. If you want, use a Capture Plate as the welcome sign on the ground in front of the door. Another thing to do is put a shield door on your base (In front where you come in) and use railings (side ways) to spell out a name "Base" or Jail. Pretty cool huh? More to come. Tell me what kinds of bases you like to build. I'll do my best to show you a great way to build it. RACING MAPS Racing maps are pretty difficult to make, for them, start off on the Alaska place in Forge World then make the track take off in the sky, use smooth curves, Wall - Wall Double aren't that smooth, so use Blocks, and Rotation Snap on O or 5. If you are going to make a jump, use Ramp Small - Larges. For curving your blocks, you have to get the point just right, so it has no cracks in it, you want the map as smooth as possible. I would not suggest using Brace Larges in racing maps because of the piece under neath it, it doesn't look right when testing your race track. The checkpoints I will get into on Gametype Labeling down below. Please stay tuned 343i, more to come. =D WAR MAPS FORGE ONLY MAPS GAMETYPE SET UP GAMETYPE LABELING LIGHTING EFFECTS TO USE PARKOUR / NINJA MAPS CORRECT FORGE PIECES ______________________________________________________________________________________________________________ Hello 343i members, this is the 1st update i'm doing for this topic. Let me begin by saying thank you for all your thoughts on this. I really appreciate the good reviews and appreciation this site gives. =) I'm going to be starting more ideas (maybe some you can give) then i'll put it up top, right it in BIG, red letters and below will be the description on how to make it/tips. Give me ideas on what you want to make or what you need help on. I will try my best to answer it in action instead of words. Because I think people actually need to SEE what I write. You can decide if you want me to write it out or do it in Forge with you. Please don't suggest anything from above that is already there, I can help with almost anything in Forge, I used to be a amateur forger but then I started looking into maps and videos and tips, then started to get better. So i'm bringing my tips on to you guys. Invasion Labeling will be coming in a few days, so don't suggest that. ;D You're the decider on what I should make, so please... SUGGEST AWAY! (EDITING THE TOPICS AND DOING UPDATES WILL BE FRIDAY, 4-7pm EASTERN TIME)
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Twinreaper is a god! :unworthy:
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Pass, 7 am for me. You crazy boy.
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AD8 - 88 How did i not think of that?
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Noob: Jack Leader: Arch Traitor: Sev Sniper: Ryan (GIRL) CQ: Rath Prisoner: Blake PROLOGUE It's 3:01... The group is waiting for their leader to return... Now 3:07pm, Jack (The unworthy coward) goes out to look. He finds him after a matter of minutes. "SIR! The group is waiting for you!" yelled Jack. "I'll be there in a minute, you do realize were about to go staight into hell?" replied Arch the leader. "Yes, but the team needs you, if you want to complete this mission, I suggest-" said Jack. "Shut it. Tell the team i'll be there, I have to tell the guards to keep this place secure until we get back." said Arch. "Alright." replied Jack. Minutes later.... The team took off.... in a pelican.... "ALRIGHT TEAM, WE ARE GOING TO BE STICKING TOGETHER, NO FOOLING AROUND ONCE WE GET OFF THIS PELICAN, WE ARE GOING STRAIGHT DOWN EAST AND INTO SWORD BASE. NOW GET YOUR AMMO AND GET READY, THIS ISN'T GOING TO BE PRETTY, SO I WANT SEV, GRABBING THE SHOTGUN-" yelled Arch. "Sir, i'm the CQ, I grab the close range weapons. Why him?!" Questioned Rath the CQ. "Because, remember the other day, in the training course? You just, just, failed it, you used your Close Combat weapons like an amateur. Times are tough, you use DMR with me now. Sorry." said Arch. "Now, as I was saying, CQ get's DMR, Ryan you can snipe out on the rocks, find some cover and blast those damn infected creatures so we can get through, Jack, uh, just blast em' all with your Assault Rifle with Sev, Sev just get the Shotgun and Magnum and blast through East with Jack; Me, well I'll be with Ryan and Rath with DMR. Everyone here better feel lucky that the UNSC is lettin' us ride again. So, are you all ready, FOR HELL?" said Arch. "YES SIR!" replied everyone. The pelican door opened, and the team, was going feet first, straight into HELL.....
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http://www.youtube.com/user/soFallenfilms
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Cool, 9/10.
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This is the place where you post your montages, machinimas and videos. It can be yours or someone else's, just post it here! In a post! From YouTube or anywhere, just Copy & Paste it. It's that easy! Any questions? Ask em'. It's pretty simple and easy! Thanks for reading! Donut is out of here!
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SparkyTaco bro? Really?
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Hey guys, Donut here, um, computer issues...again... Yeah.... I'm typing ultra fast here because my computer is about to go out. Well, the problem is that the router (Linksys) is having difficulties. I will be going out tomorrow to get another one (with my Christmas money). =( If that doesn't work, well, I'm done. Well, hopefully this isn't a goodbye, see you all soon... (Got new router, ) -Donut
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Jingle Bells, Twilight smells, Edward ran away... Bella Dies. Jacob Cries, & HALO ALL THE WAY!
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So this is why it wasn't allowing me to post..... .....I've been pressing "Enter" and "Refresh" button for hours..... :wallbash:
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I don't drive, I fly in a Banshee. But if I did, I prefer any "Like a Rock" Chevy truck.
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A Way to Integrate Kinect Into Halo 4 without Making it a necessity!!!
Donut replied to ERRxxKILLA's topic in Halo 4
A Way to Incinigrate Kinect Into Halo 4 without Making it a necessity!!! Notice what I changed??????- 13 replies
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- Halo: Reach
- Assassinations
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(and 2 more)
Tagged with:
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yeah, I know. Skyrim is the BOMB! But I just want Halo how it was, best shooter and campaign of the decade. :/ Reach's campaign. Sure it showed how Cortana got to Pillar of Autumn and Dr. Halsley, but it didn't have the right feel. :/ UNLIKE Skyrim. I can see why that one. With it's amazing graphics and maps, characters, potions, etc.
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- Zero Bloom
- NO Bloom
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Halo 1 Please. O_o Halo 2??? o_O HALO 3????? Please, Reach was good, brought some new features, but stick to the Halo we all know and LOVE. I heard a rumor that it's going to be a mix with all the Halo's... hmm, sounds good. Halo 2/3 Ranking system. Halo 3 Elites, Cr to buy stuff, just not to rank up. Equipment can stay, it helped against enemies and vehicles, like Trip Mines and Bubble Shields were classic. No Armor Abilites, Sprint and Evade were nice features, but a little too much with Armor Lock. If there are no AA's, maybe the same speed as Halo 3's gameplay? Halo 4 also needs an improvement on Forge, Reach, Reach did a nice job, fan's wanted a bit too much. Vehicles like Warthog and / or Hornet we classic vehicles that were awesome on map's like Sandtrap and Valahalla. Speaking of map's, the map's should be like Halo 3's, a classic feel, not to big, not too small, some small map's, some large map's. Forge map's seperate. The map's in Forge, you should be able to change weather effects, SNOW or RAIN, or DRY or RAINY, but, it might be Forerunner, so please don't make everything all Forerunner, like Forge World, practically everything was a Forerunner Feeling. I really liked the Phased, Fixed or normal tecniques, it was nice, but some objects were on Fixed, even when they were on Phased. Gameplay should be smooth, not laggy, like Reach, when someone left, the whole game stopped for like 2 minutes - 5, this is "Optional", Dedicated Servers. A 4 player Theater, and a better Firefight with actual UNSC marines/ ODST's helping you out against maybe Forerunners/Covenant? NEW GAMEMODES, and again, classic map's, a big Forge map seperate, please, new gametypes and settings where we can edit the whole game. Well, ha ha, if this is not too much to ask. Remember, this is ALL, COMPLETELY, my opinion, this is alot, but Halo needs to get back to the top, where it belongs! And I LOVE HALO with all my heart, (sorry CoD fan's, but GTFO!), we must kick COD down to the bottom! HALO should be on top, Skyrim is on top, but it take's time for those game's to be made, and you're probably wondering, "Why is Skyrim in this post?" It is because Skyrim is one of the top games right now, and again, Halo needs it's rightful place, the TOP of the leaderboard. We all know and remember those moments when you cheered, when you remember those classic moments in Matchmaking and Customs and Campaign, fighting in Master Chief's glorious armor, attacking the raging Flood, killing your friends, laughing at those wonderful Skyjacks and Hijacks through the sky, using you boss magnum, your Assault Rifle, blasting enemies. You all remember it, even if you were 10, or 7 or 15, or 12 or 5 when you 1st played it, you all know that one moment when you were like "OMG!" "HALO IS AWESOME!", yes, you do. Don't deny, Halo, is not finished, and I congradulate 343industries for not letting Halo down, and Bungie for these 10 MAGICAL, AWESOME, AMAZING YEARS! :yahoo: (THIS IS ALL MY OPINION) Thank you for reading. -Donut
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- Zero Bloom
- NO Bloom
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This is very, very good. Really nice work Doll.
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he means keep all the posts in one, Chapter 1 has to be in the same post, Chapter 2, Chapter 3 and so on. Keep em all in the same Box.
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Nice to meet you. Please feel free to ask any questions.