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  1. This is what halouniverse said about this picture "A few hours ago, it leaked online a fantastic artwork by Halo 4 representing a new Multiplayer/Spartan Ops map, which however do not yet know virtually nothing, except some possible detail due to its appearance. The map, of generous size, and that has some human structures, seems to fit the frenzied clashes Big Team Battle that Halo has always been accustomed. Furthermore, since there are no mountain ranges scattered in the middle of the arena game, you can expect the use of aircraft. I propose to follow the artwork, stay tuned for updates." Write in the comments below what you think this map may be and if its Multiplayer or Spartan Ops.
  2. This is what halouniverse said about this picture "A few hours ago, it leaked online a fantastic artwork by Halo 4 representing a new Multiplayer/Spartan Ops map, which however do not yet know virtually nothing, except some possible detail due to its appearance. The map, of generous size, and that has some human structures, seems to fit the frenzied clashes Big Team Battle that Halo has always been accustomed. Furthermore, since there are no mountain ranges scattered in the middle of the arena game, you can expect the use of aircraft. I propose to follow the artwork, stay tuned for updates." Write in the comments below what you think this map may be and if its Multiplayer or Spartan Ops. View full article
  3. 343i can you please bring back squad dlc, it was my favorite gametype because all the maps were beautiful and unique. With this update I am afraid that I will never play those maps again because only a fraction of people have the dlc. I know you probably wont care but many people on the cat forums are sad, and angry. Such as I am at the moment. Please consider unretiring it. As they were some of the best maps reach has to offer, thank you if you read this. -alex smith
  4. hello guys its skout64 andi wanna know whats way you wanna see the halo 4 ending i might post 1 my self when i get an idea also this is my 2nd ever forum post on this site (just saying)anyways leave you ideas down below i will loock forword to them
  5. Beat Hazard Platform: Xbox 360, The Director's Rating: 9/10 This game let's you play asteroids. On your X-Box. To your own music that's on your X-Box harddrive. That in and of itself is pretty awesome, but get this. The music powers your weapon! That's right! Your weapon is powered by how loud and wild your music is! But wait, that's not all! This game also has an amazing visualization effect on the background. If you've ever imagined playing a retro game with a new spin on it while you were simultaneously watching a music visualization effect (trippy stuff), then this is definitely the game for you. Combat: The only combat in this game is firing at asteroids and spaceships. It's exactly like the arcade game Asteroids. You spin and shoot. You also have power ups that you can collect by defeating enemies that do various things such as power up your weapon. Not only that, but it's two player co-op splitscreen, which is epic. Your weapons and damage are based on the pickups you've collected and the music that's playing. If you decide to listen to a slow-dance song and play this game, you're gonna have a hard time. Rounds: Each round is exactly one song long. How long is that? Depends on the song YOU pick. If it will fit on your harddrive, then you can play it. Each round gets increasingly difficult, and the enemies are for the most parts random. There are asteroids, enemy ships of varying degree of difficulty to kill, and even bosses here and there. Splitscreen puts more enemies per round. Synopsis: This game is a brilliant indie game that's available on XBL Arcade. It plays any music that you have on your harddrive and will have a different visualization every time you play a song. Sometimes the visualizations are distracting while you are trying to get a higher score, but this game is mainly for fun rather than competition. There is a "brag to a friend" option, if you ARE competitive. The Director's Recommendation: I recommend playing it when you get tired of other games. It allows you to take a much needed break from normal games while still keeping you entertained. It's available on XBL Arcade under indie games. My final recommendation is to get some dubstep/techno/electronica onto your HDD and prepare to have your mind blown. If you are photosensitive, then that's literal. If you have a recommendation for a game that I should review, then let me know in the comments (I follow all of my threads ;D). Remember though, if it's a hyped up game then I won't do it. "Lesser Known" is in the title after all. Hope you enjoy your time in the world of games. Wanna see the others? Check out the menu! http://www.343industries.org/forum/topic/8342-the-directors-lesser-known-games-menu/
  6. As president, I promise to be at least twice as great of a member as I am now. I know it will be difficult, because I am pretty amazing, but I will accomplish this feat. I will lead us into a new era of mutual respect and compromise. I will be nicer to everyone, help everyone who asks for it (and some that don't), and will always strive to be the best member you've ever known. In short, I'll do everything I'm doing now, but with a shiny title. I will consistently provide aid to those who require it whenever I can. I will tackle all forum related issues that need tackling, and cuddle the issues that need cuddling. I will save this forum from boredom and trolls, and will provide hope for a better future. My supporters know who they are supporting, and are willing to openly support me as I humbly ask you to elect me president. Some of my supporters may seem intimidating, but they all have a good heart. My opposition is vast, and they are all great members, but will they be a great President? So remember, when the time comes this June or July, there is only one candidate that loves Bacon, unity, mutual respect, cupcakes, and Halo so much that he would go out of his way to educate everyone he meets in every aspect of each subject. http://www.youtube.com/watch?v=w-gxPacU7TY&feature=player_embedded Vote for The Director. He would vote for you. I am The Director, and I approve this message. This message has been paid for by The Director for President Coalition.
  7. I was wondering if you could create an award what would it be? I would make a police guy when you get 911 posts.
  8. Some of you may have seen my "Halo did you knows" thread, so you already know what's up. For those of you who haven't, it works like this. If you know a bit of trivia, post it like "Did you know that ...." The trivia can be anything related to the 343i site. Firsts, lasts, biggests, smallests. It can range from anything about members to threads. This should be fun for the members who've been here a long time, and interesting for those who are newer. A for instance would be: Did you know that the first status update on this site was made by a member named the Arby? Another for instance is: Did you know the first comment on a status update was by Hero, and said "Thats becouse you are one." Anyways, you get the idea. Have fun finding trivia on 343i
  9. Well, the time is finally here. The announcement of the 343i Community Map Pack, dubbed "The Director's Cut" by Absolute Dog! This Map Pack includes 5 maps, three of which have never been seen before by anyone on this forum! The map pack is released! http://www.343industries.org/forum/topic/11224-its-here-at-last/ These maps are intended for usage in 343i.org Community Playdates, so if you reinvent one of the maps and it seems more playable, don't forget to let party leader know during the playdate so that your version of the maps can be played as well. Here is a brief summary of the maps that will be in the map pack. Walkway: If you were part of the first ever forge contest on the forum, you may remember the map Walkway. This map is a multi-tier map that supports every gametype with the exception of Invasion. It can support up to 16 players FFA and in Red and Blue teams. Tenochtitlan: Tenochtitlan was released earlier this year, and supports every gametype except for Invasion. It is a map that focuses on the advantages of height, and includes some rather humorous aesthetics. This map was made mainly for team slayer, but supports free for all as well. Up to 16 players in Red and Blue teams and in FFA. The Playground: This map has replaced Equilibrium. This map was originally made for Team SWAT, but was recently made into a full blown battleground for Team and FFA gametypes. It has 3 levels, and is COMPLETELY symmetrical. Playable with Red and Blue teams, this map is made for all team and ffa gametypes with the exception of invasion. Shreya's Bridge: This recently completed map was done almost completely offline, and has not been seen by any member of the forum. This map is made for BTB, but is still fun to play in FFA. It is a bridge, as the name suggests, that is between two bases. The arrangement of cover as well as the design of the bridge makes it a rather unique map. It supports every gametype except invasion, and up to 16 players in Red and Blue teams as well as FFA. High Tide: This map was donated by Colin Goree (aka Nocturnparadox) and includes a game type as well. This map is considered "completed" so if you decide to make changes to it, then you will have to change the name of the map itself. Remember, if you don't like the maps after they are released, feel free to make some changes. Add a wall here, or a scorpion there. After this map pack is finished, I will start working on maps that are "Heavy" and made for BTB. (Also, an internet high five will be given to whomever can tell me who Shreya's Bridge was named after. ;D)
  10. Medal Name: RAGE! Medal Description: You killed an enemy and he left the game a few seconds after. EXP: 200 Post your new medal idea.
  11. So it has finally been confirmed that Assassinations, The Covenant and Grifball are coming back. Here is the exact confirmation from Frank O'Connor on the Halo Waypoint Bulletin for this Week: I'll say what I think he means below. 1. Will assassinations return and if yes, will we have more unique weapon moves, for example the Energy Sword in Halo: Reach? –D4RKNESS 360 Short version, yes. Assassinations are altered, but they’re back. The weapon question isn’t something we’re going to answer today. 2. Will there be any Covenant presence in Campaign or Multiplayer? Be it weaponry, equipment, architecture, etc. –Lloyd Jo en es Yes. The Covenant will definitely return, albeit in a completely (graphically, politically and sonically) overhauled form, but they may be the least of your problems. 3. Will Halo 4 include Gravity Hammers and Energy Swords (or adequate replacements) for Grifball? –Kalbelgarion It will be (more or less) possible to play Grifball in Halo 4. 1. I think assasinations are coming back, but differently. For instance, I think we'll be seeing some neck-snaps, knife-stabs, and certain gun-assassinations. 2. I think this means that the Covenant are coming back to try and find forerunner artifacts. Their leaders might be dead, but they might have a new prophet. Anyway, I think when Frank said "but they may be the least of your problems".... He meant that they are aren't going to be the only enemy we face. Could we be facing Forerunner's instead? Most likely.. Maybe even Flood. Does this mean we'll also be seeing Elite's again? Because even though they aren't part of the Covenant anymore.. Our good 'ol friend The Arbiter, might come to help Chief. I mean come on, what would a Halo Game without Dinosau-, I mean Elites, be like. 3. Now after reading this over a few times, I think Frank is trying to say that we 'll be able to play Grifball. But we'll have to make a custom map in forge, along with a game-type for it. And yes, Forge has already been confirmed in Halo 4. Look it up.
  12. A leak found on their Microsoft Job Promotional Video: Working at 343i. Looks like the Halo 3 AR is back! http://www.youtube.com/watch?v=4nUod7k2HwU&feature=related Full Video (Its at 00:25): http://www.youtube.com/watch?v=sXs2SdH8WSg&feature=youtu.be
  13. So real quick, I just want to say this. I routinely check Halo Waypoint every other day to see the bulletins/updates. Now they usually always start popping up around 1:30-2:00 for me (eastern time). But for some reason this today, they haven't. I mean come on, its almost 5:00. Is 343i maybe waiting to post a Major Update? Who nows, just a reason and a theory to help us wait and see if there is going to be any info..
  14. More Halo 4 Info and Master Chief Photos! At first I didn't like His armor, cause I felt like it didint resemble Master Chief right. But the more I see it, the moreI start to like it. My favorite Picture of him is the first one. For some reason it reminds me of Halo 2. lol Also, 343i said their still trying different colors and changing his armor a little more.. https://encrypted-tb...-6xN1sEzjagUcXx https://encrypted-tb...0BTOdHp2dGzAnLw Halo 4 Info: Info quoted from The Halo Waypoint Weekly Bulletin: 2.15.12 "While it’s exciting to get a glimpse of the Halo 4 Master Chief in toy form, nothing will compare to when you finally see him in-game. I’ll never forget the exact moment his design started coming together; when inspecting the smaller details of his armor, such as the scarring on his chest piece, suddenly gave insight into the depth of his character; when suddenly… the Master Chief was the Master Chief. " "One of the Master Chief’s most notable physical characteristics is that he’s wearing 800 pounds of tank and jet fighter. So we pulled that design into the armor and HUD. When you play Halo 4, it’s important you understand that you’re more than just a gun on the screen. To give you that feeling, we have represented that weight with player physics, without interrupting crosshair and shooting accuracy." "A big focus on the Chief’s armor was his physicality and putting the player in those mighty shoes. Getting that weight across in the design had us looking at a lot of contemporary military vehicles, and we pushed detail and form into the armor that implied that history. This is the bleeding edge of military technology." A Spartan tossing his chest plate should feel like an anvil dropping…. A Spartan sprinting across concrete should be a stealthy whisper…. Putting on your helmet should feel like powering up an F-15E…. These are the sorts of experiences we want to give the players. "
  15. Hey everyone I'm new to the site but I love halo I've been into it for a while now and I love to keep learning about it. I am so enthusiastic about it that I even want to work for 343 Industries sometime in the future after I get my degree. I just wanted to say hey to the community
  16. Hey guys, I've been seeing a lot of new people joining the site and constantly having to ask everyone how to do everything. Instead of having every member having to ask how to find their way around the site, I thought it would be a good idea to make a tutorial video. Below, post things that I should include in the video if this is okay with everyone. Thanks for reading and being such an awesome community. God bless you, @RANMAN10
  17. So which are you more excited to see? Bungie's new game, or what 343 Industries will do with the new Halo trilogy? Discuss who you think will do a better job with their games, how you think they'll approach incorperationg certain things into their games, or who will do a better job. Post what you think below! God bless you, -@RANMAN10
  18. Halo 4 Super Wishlist I have a massive wishlist that cant fit into others threads. Im new to the forums but I love halo and have played it for awhile. Sorry if its not organized very well, but it is alot and none of it is crazy stuff that would stop Halo from being Halo. 1. Social and Competitive playlist separation- There are 2 main types of players, those who want to be the best and play to win, and those who play for fun. Separating them is extremely important, as the 2 types dont like playing with each other. Tryhards dislike casual players who mess around instead of winning. Causal players dont understand why the tryhards want to win so badly. 2. Ranking and leveling- There needs to be 3 forms of progression: --1st. An experienced based leveling, like Reach's credit system. You gain experience points for doing anything; kills, assists, flag caps, bomb defuses, etc. This is mainly to show how long you have been playing, while good players will level up fast at the beginning, by midways levels will begin to even out. This is also for casual players, to have something to show for playing. --2nd. A performance based ranking, a form of the H2 and H3 1-50 ranking system. This is for competitive players, where your level can only be increased by winning in the competitive playlists. It is an overall player ranking were only the best players can reach the top levels by defeating others. --3rd. A rating for how good you are at any given playlist. This is only in competitive playlists but should not be a copy of the 1-50 ranking system. Instead I feel like it should be a S through F rating. By winning you can increase your playlist ranking until you reach the rate S or whatever the best is. The point of having 3 forms of progression are to show what kind of player you are. If someone asks, what your stats for slayer are, you can reply 40 General B and they would know how long youve played for, how good you are overall, and how good you are at the playlist. So you can also see the difference between a 20 Colonel B and a 20 seargent B. 3. High level of armor customization- Every part of the spartan and elite should be customizable. From the gauntlets, to your backpack, to the guns. The more variation, the more your spartan feels like you. Also, do not bunch up armor pieces, like how the Artificial Arm comes with other chest pieces. If you dont like the chest pieces, your forced to wear them to get the arm. A good "armor piece" would be to remove the armor itself. Also, create some form of specific weapon customization. Like different models, different camos, etchings on the gun, etc. To add even more flair. So weapons you spawn with have these personal changes to them (only ascetic). 4. Customization based on ability- Armor pieces should be unlocked based on achievements/challenges/ accomplishments. Like getting 10 sniper kills in a game unlocks the recon helmet. This way, your armor shows off your personal accomplishments, and you have to work for the armor you want to obtain. The way Reach works now, armor only shows off your leveling, which everyone knows already. Quite stupid really. AND its rather random to when you unlock armor, pieces are randomly scatter through levels which creates discrimination for low level pieces that look just as good as later pieces. But now your armor can show off how good you are with having to check your stats. Some games are entirely based off customizing and showing off your avatar, having this option will bring alot of people back to Halo. And earning pieces makes them feel more valuable. 5. Casual and Competitive Firefight- Casual firefights are fun and can cause nothing but laughter! But people also love testing how good they are against tough AIs, like in CoD:BO Zombies. That is a huge part of why CoD has done so well, and Halo has the same potential. Please make 2 playlist for firefight, one in Social thats fun, and one in competitive that starts easy and scales to be tougher and tougher. 6. New gamemodes- New gamemode need full support, like invasion. And if you have the time, new modes are always appreciated and helps to keep the game fresh. 7. No bloom- Bloom was not a part of the original halos and rewards randomness. 9/10 players hate it and its partly responsible for Reach falling from grace. Really, there is almost no argument for it. It feels like bungie wanted to include CoD mechanics since Mw2 had become so popular, and it screwed up Reach. Everyone has had times were bloom has screwed them out of a kill. Its a bad mechanic. 8. No armor abilities- AAs could have been brilliant, but in reach they failed. At this time, the majority of players want Halo3 or halo2 back, and dont ever want to see armor abilities again. If they are brought back, they could be viewed as contaminating Halo4. Maybe they could return in Halo5 or Halo6, but Halo4 CANNOT have them. 9. Power-ups- Having camo and overshield strategically placed added a great amount of depth and strategy to the game. Turning them into armor abilities (armor lock and camo) gave every person that power, which unbalanced the game. And also created campers. 10. Expanded Forge (MUST HAVE COLOR!)- I dont use forge much so I dont know what the forging community would like. In reach, forge is literally almost perfect! The only thing needed is color. Which I bet everyone has said atleast once. 11. Spectator mode ingame- There must be either 1 or 2 slots for spectators for each game. This is mainly for competitive tourneys and MLG. Also, players could possible select to be a spectator to watch how others play and learn from them. But the main focus is for competitive play. Please check how Gears of War 3 did it, with available cameras on all players AND an amazing ghost cam. The ghost cam is what is most needed, to make viewing halo more like viewing sports instead of watching a single player. 12. Upgraded ingame scoreboard- Please update the scoreboards so they show more than just kills and deaths. They should show: kills, deaths, assists (in slayer), flag caps, flag returns, bomb plants, bomb defuses, rank, level, rating, number of infections, if your in a vehicle, if your dead, etc. The idea is it gives important information which good players can use to change their playstyle. Such as seeing one person doing all the objective work on the other team, then you can make the decision about what to do to stop him. A good example from CoD:BO: http://gyazo.com/37c...08d43272aea.png http://i51.tinypic.com/oksscp.jpg 13. Upgraded killfeed- Also, please update the killfeed. Halo has the WORST killfeed in gaming right now! The players dont need lines of text scrolling across a screen, and we dont need everything to appear in the same place. So, symbols should be used instead. Being specific and concise is best, so different symbols should be used for assassinations, backsmacks, and melees. This way, if someone is running around with a power weapon, all the good players will know. Here are a couple of examples: http://dumbwire.com/...96-killfeed.jpg http://cdn1.gamepro..../206674-1-1.jpg http://i4.ytimg.com/...o/hqdefault.jpg Another important part of this is displaying important information and medals in its own space. So earning sprees and rapid kills are now displayed via the highlighted medal to all players. This is really helpful for teammates, to know if someones is doing very well, and for the other team, to know if someone on the other team is becoming a huge problem. Also, rapid kill medals should not be displayed until you run out of time to continue the line of medals. This way, good players cannot abuse the feed and hide from players when one person has a triple and is looking for the overkill. Showing these medals makes players want to obtain them and show off how good they are. Also, do not show easy medals such as lasers, melees, headshots, etc. 14. Penalty for leaving- There needs to be a penalty for leaving. Barely any game in reach keeps all players until the end, especially in BTB. So there should be a weak penalty for every time you leave or dashboard out, like losing EXP. Or there should be a heavy penalty for quiting multiple times a day/week, like 3 leaves in a day deranks you. 15. Forge playlist- This is the most important addition. Forge is a wonderful tool that is close to copying PC modding. Having the community constantly adding to the game will ensure that it has a long wonderful life time. HaloCE is still used for this on computer 10 years later, imagine Halo4 lasting that long with the current games coming out. The best way to do that is to have 2 social playlists: --1st. Maps and Gametypes are submitted by community members, 1 per person. The best are chosen and are featured for 1-2 weeks in this playlist. Players get to vote whether they liked the map or the gametype. Limits should be made for what is acceptable to submit. If this gets popular there might need to be a screening process so employees arent overwhelmed by the submissions. Or whoever looks at the submissions. --2nd. A 'Golden Games" playlist that has favorites from the tester playlist. 16. Return of assassinations- assassinations add a fun flair to the game that inspires people to try and outsmart and flank their opponents. But a few things need to be changed: --1. Assassinations should have an ability to be turned off in the controller/setting menu. Pros find it very frustrating. --2. Assassinations should have new versions that unlock like other armor pieces. They should be equipable, but only have a certain amount of slots so players must choose which of their favorites they want to use. --3. If you can choose which assassinations to use, please make some faster or slower than others. Right now the speed of some seem very slow, and people have different tastes. Some just want to get it done, others want to embarrass the other player. 17. Clean campaign- Just, no silent sniper missions please. They are over used, and Spartans are not fun to play when theyre suppose to be "quiet." Half the fun of the Halo games is getting to destroy gigantic weapons and space stations because you can. 18. Community website- Please make waypoint or some website the center of EVERYTHING halo. For noobs, casuals, forgers, pub stompers, montagers, GB players, semi-pros, and MLG pros. Because CoD has that right now, and is a central reason why its become so popular. I might just be stupid and it already exists and I havent found it yet. 19. Skulls- They are awesome. Halo CEA seems to have the best blend, although some of them make legendary less of a challenge. 20. Beta- having a Beta gets the game out there and helps to fix many glitches. Reach is almost free of issues that plague other games because of the Beta, and it also got alot of new people to buy it. When the game came out 1million people were online, that publicity is crazy. 21. 343i support- Please please please give Halo4 crazy support! The difference between game quality is obvious when the developer supports what they made. If bungie had given full support to Reach, it would have turned out much better than it has. HaloCEA is a great remake and shows that you guys can do work. Please continue to do your best to make Halo4 the King of FPS again. 22. MLG Pros support- These guys base their lives on your game, most have been playing since HaloCE. Go to them for help on map designs, so that they are balanced and can be used in the competitive scene. The Hang 'Em High remake could really have used this help, since its spawns are horrible and one-sided. 23. No map pack achievements- I find it frustrating and a cheap business idea. The point of an achievement is to say "I did this!" and most DLC achievements are crap. 24. Return of Theater- Halos theater is perfect, just want it to return in all of its glory. 25. Muting- The perma mute option is strange. Sometimes i just mute everyone because I want quiet, not because theyre doing anything wrong. 26. Weekly Challenges- The idea behind them is good, but it doesnt reflect players ability. Instead, a reward system for doing things online would be better, like the BF3 ribbon and medal reward system. This could be even linked into the armory, by getting a reward or a certain amount of rewards you can unlock armor. As long as players strive to do more than get kills in the game, the reward system works. 27. Movement speed- Please bring this back up to the original Halos. Reach is just too slow. 28. Noob support- There must be support for new players. CoD:BO combat training was amazing, either there must be something in game or community built to help. Otherwise new players will leave when they get constantly destroyed. 29. Matchmaking and story universe tie in- It would be awesome if there was a universe tie in for why were fighting each other in matchmaking. Check out how Assassins Creed did it for their mulitplayer. 30. Living dead/zombies- This is one of the favorite playlists on Reach and it has gotten almost no love. Please make sure its supported in Halo4. 31. RoosterTeeth- These guys are amazing. If you worked closer with them, Halo4 will become the best game of 2012 or whenever its released. They have all kinds of innovative ideas, and their Red vs Blue series carries alot of weight with the community. They also work their butts off. One HUGE thing: --> Red vs Blue Firefight voices. Really, this would be amazing.<-- 32. Player Card- Allowing customization of the player card is also cool. It allows more flair and more personalization that everyone loves in games. Also, players stats cannot be hidden like they are in Reach. People want to scout lobbys, please have the rank, level, and playlist rank for the current playlist on the player card or their ribbon on the board when scrolling through people. Its frustrating how the only way to see how good people are is in commendations, and thats hidden by like 3 menus. 33. Assists- Assist medals should only be rewarded for doing 50% or more damage without getting the kill. But you should get experience equal to the amount of damage you did. So if you get 10 exp per kill, and you do 30%, you get 3 exp but no medal. This is another aspect from BF3 and it feels like you dont get cheated when a teammate gets the kill. A few things to 343i, please make the game as good as possible. Even if that means delaying the game, do it. Only idiots dont understand that delaying a game a day makes it last a week longer. This list comes from my time on Reach, my close friends who have been playing far longer than me, MLG pros, and other community members. Incorporating ANY of these ideas will drastically improve Halo, and doing them all will boost Halo back to the legendary level it was at before. I hope someone from 343i eventually reads this. Oh, and one cool idea, Nutshots. This should be possible and have an obtainable medal. Because, its awesome and comparing how many nutshots you have with friends would be crazy. http://www.blogcdn.c...shotmarch25.jpg Sorry if I've broken any rules on the server or if my grammar is bad. Thanks for reading <3 -SixWaysToSunday
  19. ***Mods, please sticky this for the community**** It is with great pleasure that right now, I declare the Official 343Industries.org Community Forum Teamspeak Server open!!! Teamspeak is a great way to communicate with friends and teammates, when console microphones are not available. teamspeak is also a great alternative to using the shoutbox. Each Mod, Admin, and News group have their own private chat room, where you can all discuss importannt matters. Now as with the chatbox and this Teamspeak, there are rules to follow... 1. Do not get out of hand with language. I'm no saint my self, but don't spam curse words for no reason, and please do not direct them towards anyone. 2. Be respectful of all members, and those members in a power authorative rank. 3. Do not spam flood the chat portion or voice portion of the server. Doing so will get you kicked and or banned, depending on the number of offenses and severity or the infringement. 4. Do not try to circumvent or otherwise challenge my security skills. YOU WILL LOSE! Also I log all IP addresses, fake or otherwise I can trace all connections to it's home source....so be carefull! 5. Please sign in using your web forum username, not another different name. All names are added to my sql database, and can not be used by anyone else once you sign in with it. This helps to protect your identity and reputation. So now that you know the rules, heres the info you need. Go to http://www.teamspeak.com and download the teamspeak client. Once you have that installed and running, here is the connection info... Server address: 68.80.46.69 Server password: 343i For those in the leadership roles here, you are all added to roster with the highest security privilege. The only members yet to log-on and have admin rights given to them is John-117, Spectral Jester, Twam and Bob. Anyone with admin rights already, can assign them the admin privilege when ever they are on together. Well, that's it folks. use it and enjoy!!!!
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