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  1. I wanted to do something special for my 1,000 post so I decided to write about my favorite armor ability, and why I think it should be in Halo 5. I hope you enjoy my 1,000 post, and post your thoughts below. Back in Halo: Reach, my favorite armor ability was Armor Lock. There were so many unique strategies you could develop from it. It allowed you to survive explosions, it was perfect for CQC pummels, you could ricochet projectiles with it, if you were really a team player it even allowed a distraction. Armor Lock became the first thing people think of when they hear Halo: Reach multiplayer. When the armor abilities in Halo 4 were being showcased I got a pretty excited seeing the Hardlight shield. I thought that 343 had decided that rather than completely removing an awesome gameplay element from Halo: Reach they'd just alter it a bit, or at least that's what I thought. Turns out they did remove armor lock following Reach's run. Completely. The Hardlight shield falls hard in trying to satisfy those that hated armor lock and those that loved it. Where Armor Lock was versatile for many play styles, the Hardlight shield's only use is to deflect. Well, I don't want to see the Hardlight shield return in Halo 5. I want to see Armor Lock return. I don't want to see Armor Lock return in Halo 5 in a way that it would cause gameplay to slow down. The only way I can see armor lock returning is if the way it's utilized is changed. What I mean is, no more 8 second Armor locking. Eight seconds is way too overpowered, I realize that. So what I suggest is quite simply make Armor Lock last for two seconds. When Armor Lock is used, it should deplete the entire refill cycle. The refill cycle can remain the same, I think it fits in quite all right with the current "play speed" in Halo. I also think that smaller vehicles such as the mongoose and the ghost should still explode when they ram into players in Armor Lock. But larger vehicles, such as the Wharthog and the tanks should only receive 1/3 or 1/2 the total amount of damage that particular vehicle can withstand. I think if Armor Lock were presented in a way such as this, that it would not only provide balanced unaltered gameplay flow, but also more innovative tactics and interesting CQC battles. Thank you for taking the time to read this, and please be sure to tell me what your thought are on this and if you'd like to see Armor Lock return in Halo 5. -BZ1
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