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Showing results for tags 'Bloom'.
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Ok first things first, I am a first time poster on this forum, so please let me know if I am doing anything incorrectly. So tonight I went onto Halo 4 to test out the new maps and Infinity rumble playlist, and I noticed that there were only about 40,000 people online at 9:30 EST. This disappoint...
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So why did people hate Halo Reach so much? Why is there such a problem with bloom? It didn't bother me so I want to understand why it bothered others so much. Please respond with articulate explanation not just telling me it is dumb crap. Thanks.
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THE BR RECOIL DOES NOT EQUAL DMR BLOOM. It is useless to make both rifles 5-shots and then try to compensate for it by making shooting variables that aren't equal or at least very similar. DMR's bloom still is not fixed. Even at max bloom the bullets can still hit the player's hitbox 80%...
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I'll start off by saying that I've been a fan of the franchise since Halo: Combat Evolved, and that I'm currently studying game design. These are my impressions of Halo 4 so far after spending roughly five or more hours snapping up every tid-bit of information on the net and from E3. I'm going to...
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(TL;DR near bottom of page, but read through this if you want to know the reasons behind my suggestions, they are all reasonable, fair, and have been tested.) First of all the latest TU is really sweet. The armor lock has been nerfed and is not only unable to be exploited, but actually a...
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What I'm expecting to see from Halo 4 is Zero Bloom. Yes, Blooming is that seriously annoying thing in Halo: Reach where a lot of weapons' reticules increase as you shoot more for a period of time. It just makes most of the kills lucky not skill, except for the first shot with a weapon that blooms....
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- zero bloom
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Ok after what has turned into a long chat we not only chatting about bloom so go ahead discuss what we want in H4 and what we dont like Even though they may already be a thread mentioning all this i was far too lazy to look thorugh all the theads to comment so hey here we all again...
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