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Showing results for tags 'Catching Fire'.
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GamerTag: CaptainDireWolf (2-10 players ideal, though more works, but it's a little chaotic and any more don't rise out of the ground) Gametype: Catching Fire (Can't seem to figure out how to change it so camera follows people after you die. If anyone has any ideas please let me know as I get tired of staring at my dead body lol) This Hunger Games map is of course inspired by the books and movies of the same name. The idea wasn’t to copy the arena layouts from the movies as it would’ve been too big of a map. Instead, I used concepts from the book/movie that you may recognize and added my own touch to its quick-paced foundation. The Goal: The "tributes" (max 10 people in this game), are forced to fight to the death in a dangerous public arena. The idea is to not only survive, but also to obtain the reward that all Spartans crave… glory. This particular arena contains a large forest to hide in, a lake to avoid falling into, rolling snow fields below a volatile volcano, and a rocky cave. In the center of the arena, as per custom, lies the cornucopia; a horn-shaped container holding a bounty for the brave few. Within lies a few weapons if you’re fast enough to reach them and an overshield. At the beginning of the round (5 rounds), each tribute rises up out of starting tubes situated in the ground. Due to halo 5’s sweet scripting, no one is able to move or hurt each other until the gold light on the cornucopia is lighted. Once the thunder echoes in the arena it’s time to rush for the cornucopia and fight for your life… or run and seek better weapons. Each corner of the arena contains a power weapon that may aid you if you are not fast enough to grab the two SAWs located in the middle. The middle is typically a bloodbath for those rushing the SAWs and overshield so it may be in your best interest to find another weapon. To deter people from camping or hiding around the map, the gamemaker will initiate the containment protocol, where at the 1.30 minute mark each of the four corners of the map force people out of their boundaries and into the middle. The snowy hills melt and deadly lava rises up from the ground; the platforms in the lake are slowly sucked down under the waves; the ceiling of the cave descends and crushes anyone left inside; a firestorm erupts and forces people out of the forest. Check out the forgehub page: http://www.forgehub.com/maps/the-hunger-games.1377/ and click download please. Then just add me as a friend and then download the map from my fileshare to access. As always, I welcome any and all comments on ways to make this forge map even better so that more people will enjoy it. Forge on! May the odds be ever in your favor.
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