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  1. Halo 4 was some pluses and so negatives. Pros- -campaign was pretty good for the most part -graphics -spartan: ops, its like a new campaign every week -regicide -flood skin is great -forge is easier for a newbie Cons- -griffball - huge disappointment there. I expected many gametypes similar to reach. I expected many variations in maps but all i got were a bunch of squares with several minor changes. Even halo 3 had a map variation better than that -ordinance it promotes camping and gets rid of skill. In other halos you had to know the map if you wanted to win. You needed to know where power weapons would be found unlike now it just shows you where they are. -load outs unfair and unbalanced if u play longer you get better weapons. Everybody should start a match with the same guns. -skins should have a seperate section so i can put any skin on any armor. -mantis is over powered -no race -no multi team -no invasion -no assault -no percision forging -magnets dont always work right and can leave holes in maps -not enough small maps -not balanced starting points in maps *SPOILER ALERT* - master chief shows his eyes in the legendary ending. If any more of master chief is shown without armor it will be my last halo. Unfortunatly there are more negatives than positives. some could get fixed others will not atleast until the next halo. This is just my opinion and you may feel free to voice yours.
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