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Showing results for tags 'Curly Parmesan'.
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Map: Crossbow (Now with link!) Fileshare Gamertag: Curly Parmesan Canvas Map: Longbow Supported Game Types: Dominion, Big Team Slayer, and Two Flag Heavy (or any CTF) Best Game Type: Dominion Intended Team Size: 12-16 players Initial Ordnance: Rocket Launcher x2 Sniper Rifle x2 2x pulse grenades x2 Gravity Hammer Random Ordnance: Fuel Rod Cannon x2 Incineration Cannon x2 Spartan Laser x2 Rocket Launcher Objective Ordnance: Three per base, consisting mostly of Rockets, Spartan lasers, Sniper Rifles, Railguns, and Sticky Dets Weapons on Map: None Armor Abilities/Powerups on Map: None Supported Vehicles: Alpha and Charlie (4 total each) Warthog Gauss Hog Mantis Banshee Bravo (4 total) Warthog x2 Rocket Hog Banshee Around Map Mongoose x4 Warthog x2 Neutral Scorpion Budget: 7990/10000 Screenshots: Overview (Note: Banshees and Bravo vehicles are unmarked, but they are represented) Charlie Charlie Fortified Bravo Bravo Fortified Alpha Alpha Fortified Map Description: Crossbow harkens back to the older days of Halo 3 of playing Standoff Heavy, Sandtrap Heavy, and Avalanche Heavy by bringing intense vehicle play and long sightlines to your Halo 4 experience. It utilizes the default Dominion gametype and is watertight. There's a teleport system behind Red and Blue garage as a form of Alpha Charlie movement option outside of Bravo control. Red an Blue garages have been blocked off, but have a mongoose and warthog beside them. All bases have two turrets, 3 entrances with shields, and 2 entrances with no shields. NOTE: There is no dynamic lighting on non-forge world maps. All objective drops are Human themed. Finally, spawning is tight with respawn zones and anti-respawn zones. All feed back is welcome, and I hope you enjoy Crossbow.
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