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Found 2 results

  1. My personal opinion on all of these new features for Halo 4. I'm actually excited for Halo 4, and do NOT think it will be like COD. I guess I'm part of the 1% who think that. lolololo Spartan Points I actually like this idea a lot. It sounds very similar to Halo: Reach's Credit system, and I really enjoyed being able to see myself gain money for getting kills and winning matches. The only thing Reach lacked, was a Ranking System. But it has already been stated that Halo 4 will indeed have a Ranking System, so I think this will work pretty well. Spartan Ops This Idea has me pumped! Its basically story-mode objective missions, that are updated every week. They are free, and will keep on coming for months after the game release. It seems like it will keep me, along with the rest of the Halo Community, playing Halo 4 for a while. Custom Loudouts Alright, so I am personally excited to see what exactly this is. The Custom Loudouts will consist of 4 things; Your Primary and Secondary gun, your grenade type, your armor ability, and your modifications. Also, the Jet Pack, Invisibility, and Hologram are coming back. Now ALOT of people are automatically saying that the game is ruined because of this, but I truly think their Idiots. We haven't even seen how these new features will play out, and their already judging the game itself? Like Come on, its not going to be like COD, 343i is smarter than that. You will most likely only be able to choose regular weapons like the AR, BR, and DMR as your starting guns. And the modifications will probably be things like "2% Jump Increase". So just calm down and wait to actually see the game in action. Why Reds fight Blues 343i said that multiplayer never had a purpose behind it "story-wise". Which makes perfect sense, because it doesn't. All you do in thee past games, is just kill Spartans for no reason. So to fix that, they have made it so you are a Spartan IV, and are playing virtually on the UNSC Infinity, for combat-testing purposes. The multiplayer actually being the virtual playtest.. With this new feature, I think the game will actually feel a lot cooler, and make more sense in itself. Sprint Sprint is now a default ability, and will always be there for your use. I've always wanted this, and felt like Halo: Reach kinda lacked playability, when they made it into an armor ability. Forerunner Vision So alot of people are jumping to conclusion about this "Forerunner Vision" thing, calling it COD-Like. Now Frank O' Connor has stated that this is more of a UAV type thing, and that you will not be able to see enemies across the map with it. Me personally, I think it is going to be like the night-vision option from Halo 3: ODST.
  2. Ok, so ever since the First Look Trailer, I have been seeing many threads complaining about how Halo 4 will be copying COD. First off, Halo 4 will be like Halo 4. That's why its called Halo in the first place. 343i knows what they're doing and will make whatever decision is for the best. Beside's, half of their team is made up of Ex-Bungie Employees, and even fans. Also, the perks you've heard about, aren't even called perks. Frank O' Connor said that those were just the names reporter's gave it. And yes, armor will affect gameplay, but not the way most of you are thinking. It will most likely be small things like "2% more jump height" and stuff. Lastly, as you all know, Halo 4 will be introducing custom classes/loudouts. No this will not be like COD. 343i even when out of their way, to state that players wouldn't be able to choose power weapons as their starting weapon. But instead, they will most likely be able to choose simple weapons like the Battle Rifle, DMR, Assault Rifle, or magnum as their starting weapon. This has actually long been a fan request since Halo 2. So yeah, stop complaining guys. Halo 4 is in good hands. 343i is taking it into a new direction, and change is good. We need to all stop looking a the past games and move forward. Thanks for reading, TheL337destroyer
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