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Showing results for tags 'Gears'.
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Unease P34nut's Curb Stomp Event Halo is our main playdate material. But let's switch things up a bit shall we? Load up your Gnashers and rev up your Lancers because we're going to kill us some grubs. Yeaheahea that's right! Gears of War 3 time!!!! Now here's how this is going to go down. Some people might or might not have this game so I'm going to keep this as simple as possible. Just some rag-tag fun and mayhem in Online Multiplayer, Private Multiplayer, Online Horde and Private Horde ANYTHING YOU LIKE!!! Don't forget to hit that X or Y button from time to time to humiliate your opponents in a gruesome way. So when is this going down? Since my only free day lately is Sunday we're going to keep it that day. Same time, same day. BUT since I have the feeling not a lot of people have this game on their shelf we can discuss a different time to suit your lifestyle a bit better and get the maximum amount of players in here! Time and date: Sunday 13th of July 4 PM EST Which is 9 PM GMT A Gears of War 3 lobby can hold up to 10 players including the host. (If I remember correctly) So sign up now! 1. Unease P34nut 2. Ardent Prayer 3. Stinky 4. rrhuntington 5. Coldfreeze 6. Vaulting Frog (Maybe) 7. Edward Kenway (Late) 8. D-38 BOSS (Maybe) 9. Self Destruct 10. HaloGeek
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First of all I have been a fan and have enjoyed halo intensely. I have related with every halo on so many levels. Nathan fillion, Allen tudyck, and so many reacuring characters made halo a continuous surprisè. This was an abomination. There was no comedic relief. The grunts didn't run and scream out in fear. The elites didn't yell at you just before you kicked their ass. There was no zippy comments from allies. There was very little sense of comradery. Changing the sounds of beloved weapons was a terrible idea. Not to mention the vehicles. The warthog was actually annoying. The storyline was good but needed more depth. The cinematics were great. I love watching the storyline but it could have included a lot more. I ran through halo 4 in 5 hours on legendary on my first try. I could have only had done that with halo 1 after a year of playing it. I found as though I was forced to feel intensity from the constant let down of my achievements. I would beat two waves of reinforcements against terrible odds and just before I could get a sense of accomplishment and relief, wave three would show up. It forced me to employ gorilla tactics as if I was a terrorist. This game incorporates details and shootem up style of gears of war. Halo is not gears. Halo is calm and precisive, gears is chaotic and dirty. That being said I love gears but that's what made them great and apart from each other. And where was the consistent halo theme. I was hoping to turn on the game and feel halo. That sound that makes you get all warm and fuzzy. This was a disaster. The weapon swapping between cinematics, instead of warming up an introduction to a newly introduced weapon. Or having any form of background on enemy advancements or enemy forces. Oooh not to mention how weak of the thoughts behind new enemy forces. Soo. They are a lambent grunt and a lambent cross between a elite and a infantry jackal. And head shots don't count for squat on minor elites anymore. This has been a horrible experience and a waste of my time. I can only hope the multiplayer may improve my opinion but I'm afraid to be disappointed yet again. I hope I'm not the only one who feels this way.
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It's time for Judgement. From: G4TV Posted by: Nicole Zivalich Morgan Web of G4TV got a chance to talk to Cliff Bleszinski, creator of Gears of War Franchise, about the up and coming Gears of War Judgement. The game, being the prequel to the Trilogy, focuses a lot more on the initial fear of the Locust. Rather than the second and third installment in the trilogy where Cole and Baird have "gotten use to" the Locust Hordes. Here is the interview http://www.g4tv.com/videos/60722/gears-of-war-judgment-multiplayer-preview/ -In the video Cliff talks about the story line that the newest gears installment is based around. -He also talks about the new "Overrun" Game mode (video Below). -New button controls that better suit a natural gameplay feel to the player. Such as grenades on left bumper and weapon swap with the Y button. -And best of all, in my opinion, the Free for All game mode. Now for some "Overrun" News. http://www.g4tv.com/videos/60127/gears-of-war-judgment-overrun-mode-preview/ Videos posted on G4TV The Feed This game mode reminds me of Halo Reach's Invasion. It will definitely be a great addition to the already popular video game. The choice of class and objective based gameplay looks like it will instantly be loved.