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Showing results for tags 'IR3CON ST34LTH'.
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Map: Plethora Made by: IR3CON ST34LTH Gametypes: Slayer, KOTH, Regicide, FFA Recommended player size: 4-8 Download Link: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/7c8d18c9-80b8-4c3b-b02c-be771bcf53ec Description: Plethora is a small village located on the seas of Requiem. After months of surveillance, the UNSC decided to send Spartans to thoroughly check the location out. The map consists of an orange atmosphere which is spread throughout the map. There are several tactical jumps on the maps some involving pallets which can be broken to prevent other players from using that jump. Weapons: (Ordinance) Beam Rifle: x1 (180 sec respawn) Railgun: x1 (180 sec respawn) Shotgun: x1 (180 sec respawn) Sticky Detonator: x1 (180 sec respawn) (Non Ordinance) Battle Rifle: x2 (90 sec respawn) Needler: x2 (90 sec respawn) Images:
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Map: High Ground Gametypes: CTF, Slayer, FFA Recommended player count: 6-10 Made by: IR3CON ST34LTH Download Link: https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/bc5ac3f5-8327-4b67-8a1e-467136f8da11 Description: High Ground is a remake of a classic map from Halo 3. It was made using a Mod and it's about 5% bigger than the original or at least feels like it. The vehicles are the same as they were back in Halo 3, however I was unable to put all the weapons down just because we don\t have maulers or spike grades and such. The gravity lift that you were able to pick up back in Halo3 is now just a gravity lift placed under the Spartan Laser tower. I was also able to recreate the small tunnel at the back of the map which required crouching to get under. Images:
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GT: IR3CON ST34LTH Map: Arrow Slayer - (https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/935483ed-c843-48f9-a7ba-2668c4ce8576) Gametype: Arrow Slayer - (https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/1ea27d1f-ec52-4e11-8d71-ca4fde7cb963) Recommended party size: 10-16 Arrow Slayer is a minigame where you want to take control of the hills on the other side. The blue team (attackers) will spawn at the far back platform where they will receive rocket launchers. Their objective is to shoot the landmines on the other side of the map; however the red team (defenders) will try to prevent the blue's from doing so. They have hardlight shields which they will use to prevent the rockets from getting past them. The hills spawns higher than the red team can reach and when it drops down, only blue team can get the points. The game is split into 2 rounds which are 4 minutes each. When you knock down a hill, the more players inside of the hill, the more points they will get (Set to everyone counts). Also if the reds deflect the rockets accurately, they have a chance to kill some of the blue's. Both teams need to come up with some strategies to attack and defend E.g. the red team might want to pick two players on the other team which they will want to play closer attention to. They can also use call outs in case the blue team decides to shoot a rocket towards the hill the red player can't defend. The score to win is 150. Each knocked hill will give the blue team 5 points or above if more players are present in that hill.
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GT: IR3CON ST34LTH Map: Flora Gametypes: Slayer, Oddball, KOTH, Extraction, Regicide Description: : Flora is a competitive map which used to be a remarkable island full of nature. Once discovered by the UNSC, various structures were placed around the island pushing the nature out until almost nothing remained. The map is an asymmetrical map which consists of a central structure followed by a small touch of rocks and trees surrounding the map. Download Link: https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/7ec2a571-1129-49af-930f-48fd1c790cd8 Images: