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  1. My gamertag is J00N4 (The Os are zeros!) Map: Control Room (Link: http://tinyurl.com/coj9pyd) Game mode: Installation (Link: http://tinyurl.com/d8d5zas) Pictures here (titled Control Room - *something*): http://tinyurl.com/d3ac66l Description: This map and game mode are inspired by the last mission in Halo 3's campaign which is called Halo. In that mission you first have to get to halo's control room (installation 04B). While you're trying to get to the control room the flood will try to stop you. That is what this map is all about! I've remade a big part of the building where the control room is situated. In this map you get a spartan laser, a rocket launcher, a battle rifle, a shotgun, a magnum and frag granades as ordnance and they all resupply every 60 seconds. I've tried to edit the flood traits so that they are almost like the flood in Halo 3's campaign: they're damage resistant, they have low damage, low speed, no armor abilities, their shield don't regenerate and they can jump high so that they can move quickly from one level to another while humans have to use typical paths. Humans have normal traits. The flood will spawn above the humans and they need to work as a team. The flood usually drops down right on top of you which can scare the s**t out of you and because of the flood visual effect they kinda look like flood drop pods as they fall. The scoring is a little different from normal flood, check it out if you want to win! This game mode should be played with more than 5 players, but the more players the better it gets; but if you play with a lot of players you should modify the amount of starting flood so the game doesn't become unfair to the flood. Here's something to listen to while playing: http://tinyurl.com/c9znkg5 It will make you cry because of the amount of nostalgia! One more thing. There's an easter egg in this map to honor Sgt. Johnson. See if you can figure it out!
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