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Showing results for tags 'Mario Kart'.
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"Race your friends in a hog, watch out for whomps, and get nostalgic" A Mario Kart themed race track by: ARC GuiltySpark Gamertag: ARC GuiltySpark Player count 1-16 Map Link: Click! Gamemode (Link Issues, get from my files) Halo Kart Map Building Process I first got the idea for making this map when I randomly decided to play on my old wii. I took photos of this map for reference and then built all the track pieces I would need first. Once I had a strait, corner, jump, and every other little piece made, I simply snapped together all the pieces to make the track. I had major budget issues making the map from making a huge lava floor and storm ceiling out of chroma blocks and lights, so I had to cut back on some aesthetics to have enough objects for a functioning gametype. The scripting of the whomps wasnt working well so I had to make the whomp structure more simplified as well. Now The map flows 99% smoothly with few scripting glitches. Paired with the "Halo Kart" gametype, it is a really fun custom to play! Halo Kart Gametype Settings -Starting Vehicles are set to rally hogs, but you can change them to mongooses and ghosts as well -Each lap is 10 points. Default settings are set to 3 laps (30 points) but you can set however many you want -Players are not allowed out of your vehicle, but you can set the game to allow players to spawn in passenger seats If you would like to see how I built the map, or how to build a race track on your own, check out my Youtube channel for my Halo 5 Forge Guide video coming out soon Guilty Spark's Youtube Channel Thanks so much, enjoy the map
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Hello Everybody, I am TheRedEyedDevil and I Forge Halo 4 racetracks. I have finished 45 racetracks and am pushin for 100 before the Halo 5 release. Current Projects: SKYTRACKS (5TH) Difficulty Unknown P 4 Pop-Up-Picture H 4 Halotracks W 4 Wormhole Smooth Ride Collsion Fusion 2 T 4 Transport SX v2 Besides making racetracks, I also make Mario Kart remakes such as the 4 batle mode maps off of Mario Kart 64. I also enjoy playing competitve gametypes with friends and testing competitive maps as well as racetracks in halo 4. Although I make racetracks, I don't really enjoy racing in tournaments, I only like to race with friiends for fun, not stress. I have 2 youtube channels: TheRedEyedDevil & ForgeHaloRecetracks (Recetracks is spelt with e because I mispelled it by accident) My main channel is TheRedEyedDevil, this is where I post all my creations. My other Channel ForgeHaloRecetracks or FHR for short is my professional channel where I do map reviews and other fun stuff. I haven't decided if I will ever post any of my sfuff up thier or not. If I do, I will either do a showcase or upload my favorates in video montage. (And yes I do have favoarates, I do admit not all my maps are good, but the last 15 or so have been prettty decent, my personal favoarates are as follows: SKYTRACKS (4TH), Collision Fusion, T 4 Transport SX, A 4 Alienation, Infectious Lagoon, Holy Waters, Stunt Jocky, Gold Peak SX, Colloidal Fever, and TRED's 45th. Besides video games, thier's not that much to tel. I have a B.S. degree in computer science and haven't started my career yet. I am very good at Billards Pool. Ironically I love swimming in the pool, not to big of fan of the beach, although body boarding was bun until I threw up. I have also been nee boarding and inner tubbing which are both very fun until skip across the water like a rock. I also enjoy running and cycling, although latly I havn't been very active with it. Being that I am strightedge and really enjoy forging on halo 4, I don't really have any use for socializing with many people, so really the only friends I have are from xbox or from college.
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This is my remake of the track from Mario Kart 64. I used land mines and terminal wires to make chain chomps. There is a system of teleporters that acts as a substitute for checkpoints. If you find the shortcut keep it a secret (doesn't involve teleporters). About 7 man cannons are hidden under the floor that will give you a boost so be sure to hit them all. If you are prone to having seizures, you may want to avoid the hologram area... File Browser > Map Variants > File Share Search > TurbTastic *OR* https://www.halowaypoint.com/en-us/players/turbtastic/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0
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Kalimari Desert MK64 v.2 Map:Kalimari Desert MK64 v.2: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/356e72ab-3ec1-457e-8b98-eb019055e6e6 Gametype:RACETRACKS: http://www.halowaypoint.com/en-us/games/halo4/fileshare/details/eed6a732-e204-41cc-97fb-cbccf85cfe98 Description: Hey guys this is treez0 showing of my new racetrack on impact, Kalimari Desert MK64 v.2. After seeing all the maps that Turbtastic created as remakes of Mario Kart 64 and i noticed a couple of tracks that he hasn't created and Kalimari Desert was one of them i thought to myself that why not give it a go yourself and i started it on forge island but later found out that the moving train trick doesn't work on forge island so i decided to make it on impact. Now the map itself is pretty close to the original and i wanted it to be unique to halo 4 so i remade and re-imagined it to fit the impact setting. The map is Compatible with the RACETRACKS gametype and can support 1-16 players, And with the Trains moving across the track makes this map very competitive. So guys i hope you enjoy the Map and feel free to leave any feedback which is always appreciated. Images:
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This is my remake of the track from Mario Kart 64. It was the one where it wouldn't tell you what place you were in due to the multiple routes that you could take. It is compatible with the RACETRACKS gametype and I included a teleporter system to act like checkpoints. Please tell me if you find a way to cheat that system and I will patch it. I used street cones to simulate the porcupines, and the combination of soccer balls and a falling crate to simulate the large Yoshi egg. I added a soft kill on the slim bridge at the end to combat trolling. The green screens with the juicy effect look awesome IMO, and I made them a bit uneven on purpose to encourage staying on the track. I probably wouldn't have made this track if this guy didn't dare someone to on my THFE Mario kart feature. Overview Comparison Starting section Route A Route B Route C Route D All routes lead to here Angry soccer balls Slim bridge with soft kill Final section
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This is my remake of the track from Mario Kart Wii. It is compatible with the RACETRACKS game type. To simulate the escalators I used color-coded ramps where the red ones slow you down via gravity volumes and the green ones do not slow you down. There is only one part where you can fall off and there is a teleporter setup so you only go back a little bit. See my file share for Mario Kart 64 remakes. Download: https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/1263c05c-7090-4d81-a644-53c9446b5585 *OR* File Browser > Map Variants > File Share Search > TurbTastic
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This is my remake of the track from Mario Kart 64. It is compatible with the RACETRACKS gametype which can be found on my file share. There is a system of teleporters that acts as a substitute for checkpoints. I have a variant of this track labeled as "Bowsers Castle - Doubles"; it should be used with RACETRACKS - DOUBLES. There is a good video of 14 people playing this variant on my file share that you could use. I also have Banshee Boardwalk, Wario Stadium, and Sherbet Land. Supports up to 16 players. File Browser, Map Variants, File Share Search, TurbTastic
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This is my remake of the track from Mario Kart 64. It is compatible with the RACETRACKS gametype which can be found on my file share. There is a system of teleporters that acts as a substitute for checkpoints. I have a variant of this track labeled as "Bowsers Castle - Doubles"; it should be used with RACETRACKS - DOUBLES. I also have Banshee Boardwalk, Wario Stadium, and Sherbet Land. Ask me if you would like to feature my maps on your YouTube channel.
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This is my remake of the track from Mario Kart 64. It is compatible with the RACETRACKS gametype which can be found on my file share. There is a system of teleporters that acts as a substitute for checkpoints. I have a variant of this track labeled as "Sherbet Land - Doubles"; it should be used with RACETRACKS - DOUBLES. I also have Bowsers Castle, Wario Stadium, and Banshee Boardwalk. Ask me if you would like to feature my maps on your YouTube channel. File Browser > Map Variants > File Share Search > TurbTastic
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1. Name of Map: MarioKart64_Blockfort_classic 2. Gametype: Teamplay Funracer (play it on Infinity Slayer) 3. MapCreator: SpreadAtol649 Download it by SALSASANDRO (SAME Forger!! I changed my Gamertag Microsoft gave me first during the Creation of the Map) 4. Players: 4 - 16 5. Description: Take out your opponents with Rocketlaunchers on this symmetrical Map. Each Team of 2 - 4 Players uses 1 - 2 Mongoose(s) . One Driver and one Shooter for each Mongoose. Use Catapults to chase / escape your opponents Watch out for Mines! Find the Fuel Rod Cannon, the Incinerator Cannon and also Grenades on the Map 6. pikpik69 7.
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