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Showing results for tags 'Medieval'.
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Core modes version of my Infection map A Competitive Slayer Map Supports: FFA, CTF, SH & A This is an old town on a beach, I tried to make it seem like a real medieval place but with aspects that spartans can use for combat. It is set up to play any core game mode, I think that Capture the Flag really shines here. I had a lot of fun building it. Download to walk around the map!
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I haven't played in any medieval RPG towns in a while because I quit WoW years ago, haven't touched Fable since the 2nd release, stopped playing Elder Scrolls and can't afford to buy MORE xbox games, so I decided to work really hard on making one of my own in Forge This was submitted to the "Hub of the Dead" infection maps forge contest! While forging this map, my sister suggested to name it "FERINDALE", a name that means "Town of the roaming wanderer" Please have a look if you like RPGs!
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[ADDED NEW PHOTOS] Submitted for ZannyVids This is an infection-based remix of Halo 5's classic slayer map; "Pegasus". What I've done here is made it into a castle setting with new paths and places to hide from the infected. All areas are balanced for the new infection gametype, and has been play tested with a few parties with about 8 people each time. The tests came out well, and every game was fun down to the final seconds. I don't think there are any over powered locations, but that will be revealed with more testing. I've worked for over 15 hours on this and it turned out better than I imagined (most of the time was spent switching around most of the original pieces with basic blocks for texturing) Thanks for reading. -GreyMuffinBass