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  1. Hi everyone! I'm new here but I have had a strong map making past. This is one of my works I've done in the past. It is a re-imagining of a Metriod prime hunters map for Nintendo DS called Data Shrine. -----DOWNLOAD LINK HERE------ The map follows a circuit that runs around the outside of a central combat area (shown in the picture above). It is built for 4 - 12 player FFA/Team Slayer and Capture the flag. The map is designed for players to easily locate themselves to 6 distinct locations: *Blue Territory/Starting point (Flag spawn etc.) located on Blue edge of the circuit. *Red Territory/Starting point (Flag spawn etc.) located on Red edge of the circuit. *Lower Combat area (including DMR, Needler, Needle Rifle, and Sniper Rifle spawns around the edges of the map) *Central upper combat area (where the rockets spawn) *Half way Circuit Hatch A (with Shotgun and Oversheild) *Half way Circuit Hatch B (with Energy Sword and Active Camo) The map is very well balanced in terms of combat arrangement. A distinctive way I've separated the outer-ring circuit with the central combat area is by making "capture-plate" doors. As well as blocking damage like energy shields, they stop the player from seeing what's on the other side, keeping that feeling of not knowing what's around the corner. Hope you guys like it! Feedback would be great guys!
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