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Showing results for tags 'Santas Sack'.
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With the release of MCC and the revitalization of Halo 2, I thought it was only fitting to put up some of my recent map making additions to Halo 2 PC. Most or all of these maps are made by HAND! Powerhouse took a year and a half, and Hollow took a year also. Even the weapon sets were a pain to setup with sounds, but well worth the effort. I hope you guys enjoy this look back on what I and the H2MT have done with Halo 2, and what we still look forward to doing with future Halo PC titles, should Microsoft ever pull their heads out of their arses. Enjoy the vids guys! Hollow (ODST) Team Slayer Gameplay Hollow (ODST) KOTH gameplay https://www.youtube.com/watch?v=hqxPXmXpVsM&index=6&list=PL14384E02BC65930B Hollow (ODST) AI SP Test https://www.youtube.com/watch?v=VliStun-4wE Infinity (CE) Gameplay https://www.youtube.com/watch?v=W78mJMfHPnM&list=PL14384E02BC65930B&index=12 Arbitration (Forerunner Ship H2) https://www.youtube.com/watch?v=6F_lCT_DAlc&index=11&list=PL14384E02BC65930B Crossroads (ODST), Powerhouse (Reach) and Courtyard (ODST) Icefields (CE) https://www.youtube.com/watch?v=O2sshll8rU8 Grounded (Foundation H2) and Corpsys (High Charity H3)
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