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  1. This was released a few hours ago by the Independent. Scott explains a few things about the decision to keep the Covenant involved in some way with the next tier in the Halo series. Scott: It’s an interesting and challenging process, we knew that we didn’t want to leave the Covenant because we thought that they were… well, I personally came to Halo deeply inspired by their AI, that was the number one thing that was really important to me. So from the very moment we started the project we really want to include the Covenant and continue to have them as a centrepiece of Halo. He also talks about the new "feel of Halo, and it's evolving nature as a more "mature" game. Scott: There are certainly those threads. I would say that, I mean in addition to trying to make a, I wouldn’t say darker, but rather more mature story, and just kind of thought through story, we have definitely tried to develop character in a way that we felt like could be improved upon, and so we wanted to try and really emphasise the character of the Master Chief and the character of Cortana and really try and play upon those characters and make them people that the players cared about. But also what we really wanted to do was build a sense of mystery back into Halo, because there are really great creative decisions to try and make gritty realism in Halo, to explore some backstories, and one thing that we thought that was really fascinating to us, really interesting to us, is always the sense of mystery. The first time you showed up to the Halo ring you’re not quite sure what it is, why it’s been built, who’s there, what’s there, and we really wanted that back in the series, and so a large part of our creative emphasis has been trying to play upon that desire to want to have some sense of mystery in the game This is a great read, and definatly one to look up on, the following is the link. http://www.independe...r-8021773.html -Edited for readability by moderator-
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