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  1. Liking Halo 4 so far. I'm 17 games into multiplayer (Won 12) and just kind of peeved about some changes (surprise) - but really like some things too. I don't want to be a complaining fan boy, but just have some thoughts I'd be interested to hear feedback on. Most specifically regarding the multiplayer. The Battle Rifle in SWAT makes no sense. I mean, yeah, its the battle rifle. Lots of people complained about its lack of inclusion in Reach. But its a burst fire weapon, in a precision game, that you can fire twice mid-jump easily. Most people are using it in SWAT at the moment, but only because its the easiest weapon to use. Which isn't the point of Swat. And yeah, I know Halo 3 was Battle Rifles only, but the maps were smaller, there was no instant respawn and it kinda just felt right. This doesn't. This feels wrong. You play it to feel like a boss. Not spray and pray (and thanks to the ridiculous hit box in this game) usually land a hit) The DMR doesn't have enough rectical recoil. Its a single shot rifle. Which should be the only gun (disregarding handgun) you can use in Swat. It fires super fast - which is fine. But its got barely any recoil, which makes hitting targets a pinch. I have strafed that (stupid) circle in Haven so many times WITHOUT sights and mopped headshots at long range - and its because theres no strategy in firing anymore. Again, if you agree that the core joy of Swat is actually being skilled, then its drastically cheapened. Where have all the multiplayer options gone? This is a triple A title. There should be connection options. The fact that I can't get the choice to only play 'good connection games' or 'local games' as higher priority is baffling. Also, the war games 'spartan' cards look awful. The whole game has this clean, cool interface, but as soon you search a game it turns into this muddled up mess. (I WAS GOING TO START RANTING ABOUT THE ORDNANCE DROPS AND REDUNDANCY OF DISPLAYING WHERE WEAPONS ARE, BUT GAVE UP, IM SURE A LOT OF PEOPLE HAVE ALREADY POINTED IT OUT) Things that I would add if I had power and wasn't just some dude with too much time over summer: - CLASSIC Double Team - No ordnance drops, no weapon locations. Make it about team work. - Re-think the 'Infinity Slayer' design. Halo is a loved game. Making it simple for people who want a level playing field from the get go, is ridiculous. You get good at things with experience - not by pointing at things and screaming 'THERE IT IS, THAT'LL DO IT! YEAH!' - Team Snipers. - More big maps. - Re-think some spawn points, especially in complex. If you have multiple higher ground positions, why can you be spawn shot? And, whilst I have many more opinions, I don't want to bore people anymore. I REALLY LIKED THE CAMPAIGN. (Chief is Boss).
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