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Showing results for tags 'TU bleed through'.
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In reference to bleed through and the common complaints against my opinion that it needs to be reduced - The people who say they like the bleed through because it solved the double melee problem don't realize that all bleed through did was fix a problem and by doing so making a worse problem. Yes people don't double melee nearly as much but you know what every scrub with an AR does? They shoot you for .2 seconds and melee you, there is no way in hell that you can get off 3 dmr rounds AND a melee in the time it takes for them to fire 5 AR rounds and melee you. It also only takes THREE needles from the needler to make you one shot for a melee. That to me is completely ridiculous, after 5 rounds from the AR, 3 from the needler you're at like what 75% shields? So please tell me how ONE melee can eat through 75% shields and ALL of your health, it doesn't make any sense whatsoever. I wouldn't have a problem at all for melees killing you when you have low shields, I think that WOULD be a good thing because to me that's more in line with how shields should work, but 75% shields and ALL your health in one melee is just completely ridiculous. I also would like to know what the skill level and overall k'd is of people who like the bleed through, because from every single person who has a decent k'd (i.e. +30k, 2.0, or better) absolutely HATES the bleed through. Nearly every single time I see somebody's ToD as melee, they have an absolutely terrible, or at least negative k/d. Point is - yes bleed through solved the double melee problem to a large extent, however all it did was make melees worse because now it's even easier for scrubs with no DMR skills whatsoever to kill a highly skilled person in 1 second. I absolutely love everything else about the TU but the bleed through is the most garbage idea anyone has ever come up with, period.