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Showing results for tags 'Weapon balancing PP DMR AUTO'.

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Found 1 result

  1. Jerry

    Weapon balancing

    As you read the title you propably know what this is about, you can post anything related to the weapons here if you think they ar OP or UP etc. But before posting anything I would like you to read this and commenting your opinion about what I think. Boltshot Every secondary weapon has it own "specialisation", magnum has a zoom, plasma pistol have EMP and bolt shot shotgun shot. But the shotgun shot is sometimes a bit OP because it can too easily win a sword or a shotgun (which are power weapons), because the range of the shot is too long, I think it would be better if it was like melee range instant kill and if it were in the same range as a normal shotgun it would just take some shield. After all its a starting weapon not a power weapon DMR I have been experimenting with the DMR's bloom and auto aim. Which i then found out that it is too easy to use compared with the other weapons. What i mean is, that the bloom does not work as it supposed to work, for example: if you aim with the bigger circles edge on the head of your opponent it will still count as a head shot. Also if you are a bit further away from "short range" and you have a automatic weapon vs a DMR, the DMR will most often come out victorious. If you look at the story behind the DMR i don't see why it even is on Reqium. So why couldn't they just leave this weapon back in reach? I know it was meant to be two short - mid range weapons (BR and Carbine) and two mid - long range weapons (DMR and Lightrifle) But what would it hurt if they left out the DMR from the game and just made three mid range weapons. I think the DMR pretty much ruins the gameplay in Ragnarok, which was one of the best maps in Halo 3, and other big maps. Automatic weapons Storm rifle, supressor and assault rifle, are all weapons a like to use. Though the range of them is very short, if you try to use them against a mid range weapon in a bit longer situation then a cqb you are often pretty screwed. So the bloom of these weapons shouldnt be so big. Plasma pistol In know the PP is mostly meant for stunning vehicles, but i really enjoyed killing people with it in reach since it was very powerful there. But now in halo 4 it kills with 13 shots (I dont remember exactly but for example 13) and it over heats with 12. It is also really hard to hit every 13 shots so its often 15 shots you have to fire to kill which means you have to let it cool down one second in the middle of the battle. I don't know if 343 really meant it to be like this but it is really hard to win a pvp fight with the PP if the opponent have another weapon, so the only way to get kills with it is to kill players with no shield or suprise them from behind. So how are you supposed to get the PP commendation 7/7 if you can't kill with it properly? After all I think 343i have made a good job balancing the weapons compared to the previous halos.
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