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So I decided this Morning that I would go on a hunt to find all the Classic Halo 3 Maps from Pre-MCC and download them for whenever I would decide play good ole Custom Games again. Or when ever I get gaming internet back... AHHHHHHHH- While Looking I could not find a single mention of 30 Days of Night for The Master Chief Collection. So I decided to make it. 30 Days of Night is set on Cold Storage with only 1 infected throughout the entirety of the round. The Infected starts in a box and the Survivors spawn in front of him. The Infected has Good Camo on. Survivors start with an Assault Rifle and Shotgun, but trust me, you'll be using the shotgun the most. It IS possible to get inside the infected's box, but that is not a wise decision. After 30 Seconds, the map will dim and a few doors will lock themselves with Energy Shielding. If a survivor hasn't gotten to a hiding place now would be a good time to do so. After another 30 Seconds, The Lights will almost completely go out, leaving the map in a very, very dark state. Most of the Doors on the map will lock, leaving few pathways for all players to take. A gravity lift will also spawn for the infected to get out of his Box and hunt down the other players. This extreme Darkness makes seeing the infected very difficult and creates a Paranoid situation for the Survivors. Basically it's Predator in a very dark and CQC environment. Band Together or seperate, your choice. Another Basic Map I have made, but still a fun part of my memory and I hope you can have fun on it too. Both the Gametype and Map are saved in my fileshare [EVOL SPARTAN II] on the MCC under the same name.
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Capcom has fired off a new Dead Rising 3 gameplay video featuring more zombie death from the Xbox One exclusive. It shows more of the game's vehicles, locations and wacky weapons which you'll be using to slice through the dense zombie hordes. Some GORE included in the following clip, so be warned. http://www.youtube.com/watch?v=5uVdv67r0to Microsoft recently detailed the exclusive content that will be included in the Day One editions of its first-party Xbox One games, which includes Dead Rising 2, Forza 5 and Ryse. Dead Rising 3 will come with a Dead Rising Tribute Pack, with two exclusive outfits. The first is a Frank West outfit with Frank's Zombie Slugger weapon, extra gory attacks and a custom skill move (it also includes attribute perks for increased melee damage and tougher survivors). The second is a Chuck Greene outfit with a Paddle Saw combo weapon (also includes attribute perks for vehicle and weapon durability). Dead Rising 3 will be an Xbox One launch title, with an as-yet unspecified launch in November. Get the full scoop at CVG What do you think about this new adventure in the Zombie killing franchise? I personally enjoyed the lightsaber.
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Capcom has fired off a new Dead Rising 3 gameplay video featuring more zombie death from the Xbox One exclusive. It shows more of the game's vehicles, locations and wacky weapons which you'll be using to slice through the dense zombie hordes. Some GORE included in the following clip, so be warned. http://www.youtube.com/watch?v=5uVdv67r0to Microsoft recently detailed the exclusive content that will be included in the Day One editions of its first-party Xbox One games, which includes Dead Rising 2, Forza 5 and Ryse. Dead Rising 3 will come with a Dead Rising Tribute Pack, with two exclusive outfits. The first is a Frank West outfit with Frank's Zombie Slugger weapon, extra gory attacks and a custom skill move (it also includes attribute perks for increased melee damage and tougher survivors). The second is a Chuck Greene outfit with a Paddle Saw combo weapon (also includes attribute perks for vehicle and weapon durability). Dead Rising 3 will be an Xbox One launch title, with an as-yet unspecified launch in November. Get the full scoop at CVG What do you think about this new adventure in the Zombie killing franchise? I personally enjoyed the lightsaber. This post has been promoted to an article
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Capcom has fired off a new Dead Rising 3 gameplay video featuring more zombie death from the Xbox One exclusive. It shows more of the game's vehicles, locations and wacky weapons which you'll be using to slice through the dense zombie hordes. Some GORE included in the following clip, so be warned. http://www.youtube.com/watch?v=5uVdv67r0to Microsoft recently detailed the exclusive content that will be included in the Day One editions of its first-party Xbox One games, which includes Dead Rising 2, Forza 5 and Ryse. Dead Rising 3 will come with a Dead Rising Tribute Pack, with two exclusive outfits. The first is a Frank West outfit with Frank's Zombie Slugger weapon, extra gory attacks and a custom skill move (it also includes attribute perks for increased melee damage and tougher survivors). The second is a Chuck Greene outfit with a Paddle Saw combo weapon (also includes attribute perks for vehicle and weapon durability). Dead Rising 3 will be an Xbox One launch title, with an as-yet unspecified launch in November. Get the full scoop at CVG What do you think about this new adventure in the Zombie killing franchise? I personally enjoyed the lightsaber. View full article
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So, I shelled out the $20 for state of decay after playing the trial 3 times... And I'm extremely pleased with my purchase. State of Decay is a third person Action/Adventure/Strategy/Simulation game... I know that's a lot to swallow, but it's great, I highly recommend it. There's no Multiplayer, just the single player Sandbox, but the map is huge, there are various characters and ways to play, so you'll never get bored. Anyone else got it? Jus' waaaaandering
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Gamertag: Elite X17 Map Name: Acidified Gametype: Acidic Describtion: A decolate science facility has been over run by Flood. Humans must take the high ground avioding the acid pit and survive! The map features a player trait zone that decays health while players are in the acid. For use with 8 - 16 players. Optimum gameplay is with the "Acidic" gaametype. Flood have the advantage at first, so it is the humans goal to gain to the high ground and survive. Enjoy...
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Gamertag: AnEpicPotatoe Map Name: NZ_Deadlock >Link: http://www.halowaypoint.com/en-us/players/anepicpotatoe/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=50623699-1858-46c2-a69d-0c1c0196062c Gametype Name: NZ_Survival >Link: http://www.halowaypoint.com/en-us/players/anepicpotatoe/halo4/fileshare#!/?section=GameSettings&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=d3ccca5c-6b6f-47c2-a668-4dd870e6a339 Description: Deadlock is my second Nazi Zombies map. If you don't recall, I am the creator of NZ_Insanity, which you guys already featured, and so I figured I'd submit the second map. This map was a labor of love, and I put a huge amount of effort into both gameplay and aesthetics, going as far as to choose a location in which I'd be forced to forge on a 15 degree angle, but it was worth it. Survivors, chased by zombies, escape momentarily, only to realize they've awoken a sleeping city of zombies. They can't go back, so they must go forward. 10-16 Players I had a little help from Pol Wah and IMAROLLINGSTONE, but this was primarily my project. (I took advantage of the ability to choose routes with this one, rather than Insanity's progression style.)
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- Nazi Zombies in Halo 4
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I already submitted this map before but it wasnt on my file share but now it is. The map is called isolation and the gametype is called isolation flood. My gt is WoodChuck5562. Since I don't I have pictures I wrote a description. Hope you like it and check it out. Descripton: Its a dynamic map and there are three parts to it. The map was built on Impact. There is also a game mode that goes with it. I recommend playing with at least 5 players, but it works best with 8-12 players. With more than 12 people the survivors have a tough time staying alive. Here is information about each piece of the map: 1st- The survivors start in a circular room with flood spawning in an elevator shaft on the side of the room. There are warthogs and mongooses in this room but they will be useless until later. A small hallway leads off from the room and there is a "launcher" at the end of the hallway. When the portal opens after 2 minutes you will be able to launch yourself to the next section of the map. 2nd- There is a small outpost on a large meteor which you are able to move around with low gravity. Once inside the outpost you will be able to grab some shotgun ammo and have the option to take a teleporter to the next section (you will be able to teleport back to this part of the map). The teleporter opens up after 1 minute (3 if you count the 2 from before). 3rd- You will be teleported to a small room in a medium sized satellite. There are two hallways which lead off in different directions. One is a long hallway and the other takes you to the 3rd story (you start on the 2nd) which has a few rooms. Once on the 3rd story you can get onto the outside of the satellite then get back in the way you came or get in through a window on the 2nd story. The window will drop you off at the end of the hallway which is the other path you could have taken. Then there is a staircase that takes you to the bottom/1st floor. There is another long hallway then a small room at the end which has a random weapon in it. Ive tested this map several times and if you have the right amount of people it can be fun. The survivors need to work together to survive the first 2 minutes before being launched to the next section. It takes a couple of tries before they figure out what to do if they haven't played on the map before then once they figure out how to survive together they should be able to make it to the next section most of the time. Usually about 5 survivors make it to the outpost on the asteroid then only 2 or 3 survive the journey to the satellite. How well they hold out on the satellite varies each game. It is the easiest spot to survive but only a few people make there so there are lots of flood by that time. Hope you like the map. Please check it out on my fileshare, my gt is WoodChuck5562.
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The 3 Switches gamertag - ryan LFC 92 map - The 3 Switches gametype - The 3 switches DESCRIPTION [video below] This is a linear flood map where you will find the only way to survive, is to progress through the map, where you will smash and break through walls and locate the switches to open the doors. Can you do it? Enjoy! 8-16players. MAP has been tested and is fully working. good luck. remember, its the inside that counts
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So basically, Nazi Zombies for Halo 4 was created by 'AnEpicPotatoe'. You can find the gametype and a map made by him. It requires 12-16 players where 5 players start as zombies and the rest are separated into 2 teams of humans. The zombies can jump but walk slowly. They need to break through windows to infect the humans. The humans need to survive for as long as they can but can't jump. The humans start off with magnums. Humans' shields recharge, but zombies' don't. When a human gets enough points, they can call in an ordnance drop. If they choose grenades, these can be thrown at circular plates above the doors which will reflect them to destroy the doors and move through. Otherwise, they can take whatever other options they have. It is really fun and I highly suggest checking it out. Also, try making some new maps for it, remember to put 'NZ_' in front of your map name. For example, 'NZ_Ascension' (they don't have to be real zombie maps). Thank you for reading and I hope you check this awesome custom game out. I did not make the gametype or any map for it, I'm just promoting it. I really hope this becomes a big thing because it deserves recognition. Thanks again for reading.
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Hello all, im making a mall and i was wondering if you got any ideas on how to build it i have some but i need some ideas im making it on impact, but idk where to begin or so. Please help
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Hello guys! I'm here to present to you a map made by Tomlids. He does not yet have an account here and so I am taking the liberty of promoting his awesome map.The map is named Raptors and supports both infection and race in a Jurassic Park themed setting. The gametype uses a special varient where all zombies are elites. Download Map Here: Download "Special" Gametype Here Otherwise it is recommended that you use the gametype: zm_outbreak Below you is an overview shot of the map showing the zombie respawn points. The main idea behind this project was to have a medium sized infection map that supported all sorts of fun gameplay. This map has without a doubt achieved its goal. Humans can hold out in a tremendous number of ways, ranging from holing up in close quarter tunnels to riding in the back of a warthog. VIDEO LINK Weapons available: -rockets -sniper -shotguns -pistols -grenades -assault rifles -turret Vehicles available: -1 warthog -1 mongoose The shining jewel of the map has to be the warthog gameplay. The map was redesigned specifically to promote better vehicle pathing and now warthogs can take full advantage of the loop around the map. The best hope for surviving in the warthog is to keep moving and the circuit worked into the map allows it to do just that. The size of the map however keeps the warthog from becoming too powerful as the raptors can easily cut across the main building to flank the vehicles or lay ambushes. Some action shots... Here humans are seen defending the campsite. The warthog barrels through the cave where the rockets spawn Just about the best mode of transport to out distance the raptors Holding out in the smallest of the three rooms inside the main building
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Hey guys! If your interested in playing customs message me at 7:00pm AUS time zone We will be playing every Saturday. and I will invite new people every time to be far. My tag is: JA1E35 We will be playing these types of game modes: - Infection - Race - Mini games Australian players. We will be playing at 7:30. message me before 7:30 and I will invite you. American players. We will be playing at 5:30 message me before 5:30 and I will invite you. If you don't make it in I'm very sorry please forgive me. Steps to joining 1. To find me go to chat, 2. Send private chat invite, 3. Enter gamertag then go to my profile and send me a message saying you want to join! 4. then hopefully you get in!!!
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After watching the new third season of Walking Dead on AMC, I really got into the whole survival-in-an-apocalypse thing. Anyway Let's play some pretend here for a second. Let's all imagine we are in the middle of a zombie apocalypse. In order to survive, we have to come up with....regulations of a sort. Ya know, suggestions, rules, etc. Kinda like Rick's signature " We don't kill the living." thing. Then to make it interesting, if you would like, you can come up with an outcome of a suggestion someone made up and decide if it would play out well. Basically deciding wether it would kill you or not. Sorry if I'm not making much sense. I'm just really tired and really bored. So, good luck out there.
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You Should Buy Some Cd Sleeves These Help, Because They Are Soft On The Inside. Heres A Link:http://www.amazon.co.uk/Black-Case-Holds-protective-wallet/dp/B001UARCLO/ref=sr_1_1?ie=UTF8&qid=1354567122&sr=8-1
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I believe that there should be a type of survival mode available in the game. The game lost a big part of it when Firefight was removed, but its still an amazing game don't get me wrong. But what I'm saying is add a new game mode called "Survival" or "The Flood" where you survive hordes and hordes of flood or Covenant (Your choice) and see how long you last. Basically just like the Black Ops Zombie mode, but Halo style. You will attract so many more customers if you add this game mode, it would really add to the depth of the game. Get back to me!
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I don't expect many people to read this, since the H2 community is just about dead. But I'm hosting a Halo 2 Zombies match. It was very popular in Halo 2 (Xbox). The rules are fairly simple to follow, one person goes to green team, while the other's go to red. The objective is manily to surive. Green Team may only use swords and that's it. Add me if you'd like to play. GT: Ingrownsage X
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http://www.youtube.com/watch?v=2NJ-Y7MFZZM All credit for the video goes to IGN Resident Evil 6 will be the biggest Resident Evil Game ever That's what developer Capcom has said and with all the additions to the game that claim might aswell be 100% true But what exactly has been added? Zombies are back 4 seperate single player campaigns Each of those campaigns having 5-8 hours playtime 7 playable characters in total A new character New skill point system New health system No pause while selecting weapons/items New multiplayer game modes And much more! Resident Evil 6 has been released on October 2, 2012 for Xbox 360, Playstation 3 and PC
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Treyarch has released 2 screenshots of the zombies mode in Call of Duty: Black Ops 2. The game mode will make its world premiere tomorrow.
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Call Of Duty: Black Ops II Zombies Debut Trailer
Archangel Tyrael posted a article in Other Articles
The debut trailer for Call of Duty Black Ops Zombies mode. Open world and lots of zombies. Hope you like Avenged Sevenfold. Thanks to G4TV for the video http://www.g4tv.com/videos/60964/new-game-modes-in-call-of-duty-black-ops-2-zombies/-
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Treyarch has released 2 screenshots of the zombies mode in Call of Duty: Black Ops 2. The game mode will make its world premiere tomorrow. View full article
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Ghost Town "See, right from the start, it was different. It wasn't just on the news, it was in the streets and coming to get you". http://www.youtube.com/watch?v=2Nayb8iL12E 'Ghost Town' is a map where players are scattered around a desolate city where they must scrounge what little ammo they can find to defend themselves against the infection. Players have the option to move by foot, roaming the outskirts of the town or utilize the various vehicles around the map or players can stick to the buildings and camp it out in one of the many buildings including: Hospital,Subway,Restaurant,Car Dealership,Gas Station,Church,Police Station, Pawn Shop,Apartments a Park and a Bar. Ghost Town is best played with 14-16 players. Ghost Town:http://halo.xbox.com...s=&startIndex=0 The Onyx Virus:http://halo.xbox.com...s=&startIndex=0 Whether players choose to work together or be a lone wolf, 'Ghost Town' will keep you at the edge of your seat and will make you do whatever it takes to survive. The infection has begun, can you survive?
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Treyarch have released a new trailer teasing more zombies. We don't see zombies in this trailer but it's obviously hinting zombies. Read below for more details From: http://www.computerandvideogames.com/homepage.php? By: Mike Jackson for CVG UK In what looks like in-game footage, you see a bus pull into a post-apocalyptic urban setting, before catching a glimpse of zombies - which appear to have been hospital patients - going mental and wrecking the bus. "Are you ready to take a ride?" teases blurb accompanying the video. The developer also released the above teaser screenshot, with the caption, "The calm has ended - they are beginning to return." Black Ops 2 Zombies makes its 'world premiere' on September 26, confirms Treyarch. http://www.youtube.com/watch?v=UoZ2o_2QMOE&feature=player_embedded
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Me and my friends were playing halo reach in a custom game, after i was playing i wondered, " What if when your driver dies and you are in the passenger seat you can switch over into the driver seat, or turret (if nobody is in the turret) if anybody has any further ideas about this please post it below. (if i stole anyones idea, i am sorry) thank you!