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Film guy here. Did a little work on the live-action bit that played before the E3 demo. I'll hold my reservations about it... My mind is always more in cinema than games, and admittedly, I only know a good portion of Halo cannon So, tell me if this rough idea is a bad one: Somewhere in the forthcoming series, a story arc happens between Cortana and Chief. The Forerunner "Halo" or whatever threatens the whole galaxy (again). Chief can't stop it without Cortana, but she's in a stage of rampancy that makes her antagonistic to our hero. With little time left, Cortana is contained, and the Chief’s new objective is to find and access an ancient Forerunner facility that gave birth to man and covenant. We do this explicitly for the purpose of saving our AI companion. Just before we arrive, we believe Cortana has been completely self-deconstructed and it's hopelessly too late. But the Chief tries anyway, and Cortana is successfully reborn as a human-Forerunner model (insert character-building cinematic). Instead of being useless and inviting all the design flaws that come with escort missions, she becomes an invaluable ally that aids in combat, navigation and progression. The facility is indirectly destroyed shortly after, solidifying Cortana's new role. That’s it. Fan fiction? Or a useable concept to progress the game? Constructive discussion, please.