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Showing results for tags 'dynamic'.
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I can't believe you're changing all the maps by adding "Dynamic Elements" to every map. You're negatively affecting the gameplay that we all know and loved for years! It's going to make it that much more difficult to kill enemies with our lines of sight being blurred by shooting switches that activate additional waterfalls and dome shields, etc. Leave the game the way it was! You said yourself it's "going to ship exactly the way it shipped years ago". What a bunch of liars you are!!! First your Halo 4 flop of a game and now this. God we miss Bungie....
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The map is in my fileshare (WoodChuck5562), it is called isolation. There is also a game mode called isolation flood. Descripton: Its a dynamic map and there are three parts to it. The map was built on Impact. There is also a game mode that goes with it. I recommend playing with at least 5 players, but it works best with 8-12 players. With more than 12 people the survivors have a tough time staying alive. Here is information about each piece of the map: 1st- The survivors start in a circular room with flood spawning in an elevator shaft on the side of the room. There are warthogs and mongooses in this room but they will be useless until later. A small hallway leads off from the room and there is a "launcher" at the end of the hallway. When the portal opens after 2 minutes you will be able to launch yourself to the next section of the map. 2nd- There is a small outpost on a large meteor which you are able to move around with low gravity. Once inside the outpost you will be able to grab some shotgun ammo and have the option to take a teleporter to the next section (you will be able to teleport back to this part of the map). The teleporter opens up after 1 minute (3 if you count the 2 from before). 3rd- You will be teleported to a small room in a medium sized satellite. There are two hallways which lead off in different directions. One is a long hallway and the other takes you to the 3rd story (you start on the 2nd) which has a few rooms. Once on the 3rd story you can get onto the outside of the satellite then get back in the way you came or get in through a window on the 2nd story. The window will drop you off at the end of the hallway which is the other path you could have taken. Then there is a staircase that takes you to the bottom/1st floor. There is another long hallway then a small room at the end which has a random weapon in it. Ive tested this map several times and if you have the right amount of people it can be fun. The survivors need to work together to survive the first 2 minutes before being launched to the next section. It takes a couple of tries before they figure out what to do if they haven't played on the map before then once they figure out how to survive together they should be able to make it to the next section most of the time. Usually about 5 survivors make it to the outpost on the asteroid then only 2 or 3 survive the journey to the satellite. How well they hold out on the satellite varies each game. It is the easiest spot to survive but only a few people make there so there are lots of flood by that time. Hope you like the map. Please check it out on my fileshare, my gt is WoodChuck5562.
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I already submitted this map before but it wasnt on my file share but now it is. The map is called isolation and the gametype is called isolation flood. My gt is WoodChuck5562. Since I don't I have pictures I wrote a description. Hope you like it and check it out. Descripton: Its a dynamic map and there are three parts to it. The map was built on Impact. There is also a game mode that goes with it. I recommend playing with at least 5 players, but it works best with 8-12 players. With more than 12 people the survivors have a tough time staying alive. Here is information about each piece of the map: 1st- The survivors start in a circular room with flood spawning in an elevator shaft on the side of the room. There are warthogs and mongooses in this room but they will be useless until later. A small hallway leads off from the room and there is a "launcher" at the end of the hallway. When the portal opens after 2 minutes you will be able to launch yourself to the next section of the map. 2nd- There is a small outpost on a large meteor which you are able to move around with low gravity. Once inside the outpost you will be able to grab some shotgun ammo and have the option to take a teleporter to the next section (you will be able to teleport back to this part of the map). The teleporter opens up after 1 minute (3 if you count the 2 from before). 3rd- You will be teleported to a small room in a medium sized satellite. There are two hallways which lead off in different directions. One is a long hallway and the other takes you to the 3rd story (you start on the 2nd) which has a few rooms. Once on the 3rd story you can get onto the outside of the satellite then get back in the way you came or get in through a window on the 2nd story. The window will drop you off at the end of the hallway which is the other path you could have taken. Then there is a staircase that takes you to the bottom/1st floor. There is another long hallway then a small room at the end which has a random weapon in it. Ive tested this map several times and if you have the right amount of people it can be fun. The survivors need to work together to survive the first 2 minutes before being launched to the next section. It takes a couple of tries before they figure out what to do if they haven't played on the map before then once they figure out how to survive together they should be able to make it to the next section most of the time. Usually about 5 survivors make it to the outpost on the asteroid then only 2 or 3 survive the journey to the satellite. How well they hold out on the satellite varies each game. It is the easiest spot to survive but only a few people make there so there are lots of flood by that time. Hope you like the map. Please check it out on my fileshare, my gt is WoodChuck5562.