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  1. Ever since its release in November, Guild Wars 2 has been going by means of a great deal of adjustments inside the first 6 months of introduction. I'm not certain whether this really is a frantic push to keep items fascinating or sheer boredom on the dev teams, but they are going for the gold it appears. The existing living story event, Flame & Frost has been adding more & more content since January, at the moment sitting at the half-way point in the story. Flame & Frost has added a new story line implying that the Flame Legion, the antagonistic fire-worshipping Charr, plus the Dredge, a tyrannical mole-like folks, have joined forces to attempt & conquer the Northern regions, forcing other races to seek refuge in the south. As a part of the fighting force of guild wars 2 gold players, you'll be tasked with driving this incursion back so that prosperity can continue in the north... well, as much as one can expect as we've nonetheless got one of the world-ending dragons living up there. A number of new additions and changes have cropped up in the mean time, although sadly, none of which included a P2P trade program, or Guild Halls for that matter. Still, people who have come to fruition are nice little additions, no less. Day-to-day achievements have altered a bit, on the whole with the PvE Daily's, as now you have a bigger variety to decide on from for specific PvE events, permitting you to do items like killing a Champion-grade monster, to gathering a good deal of materials. In conjunction with the Living Story portion is the addition of the Living Story achievement which when completed earns you rewards and titles, as a part of the existing Flame & Frost event, you'll be helping refugees and fighting off conquering forces. With completing comes earning a new currency known as Laurels which enable you to purchase items from particular Laurel vendors, from one of a kind infusions, armors, & other such items. You will gain one laurel per completed every day achievement, and 10 laurels per 1 completed monthly achievement. Fractals of the Mists, implemented last year during the Lost Shores event, has observed an update to where joining a lower level guild wars 2 item player earns you more karma, though nonetheless only offers you the same quantity of rewards as the lowest Fractal level player in the group. While there were disconnection troubles which forced you out of the Fractals, & your team all of the weaker for it, you can now reconnect to your team without this hindrance, together with connect to a group that's already in the Fractals event. Guesting enables for players to log into a distinct world shard, allowing them play with friends on one of a kind servers, without making a character move. With guesting comes restrictions, to be sure, such as being region locked, WvW access restricted to your home world, allowed only 2 distinct worlds to access in a given 24 hour period, & any guild influence obtained added to your home-world guild. Guesting negates the gem fee of a full transfer, yet with limitations, as listed already, so in the event you have a friend on a different server who doesn't need to pay the fee to switch, you can still play with them for a limited time, & my guest as generally as you wish, as lengthy as the server is not full. Together with these new additions comes Guild Missions. These are a brand new mission subset that enables for guilds to partake in a persistent instance for a number of group-focused problems to solve. Between jumping puzzles to speed problems to solve, you'll earn merits & guild-focused upgrades, in addition to further Guild Missions. PvP has been given a number of rather common adjustments, a rotation alter up & round count have already been altered, however I'm not a immense PvP guy myself. They added a brand new map in there, so you will at least get to see a few new scenery in there. 1 of the more interesting, and almost certainly most game-altering is the removal of character culling in WvW, instead working with place-holder models to change load times for the better. More particulars can be gleaned from the Game Update notes posted on the Guild Wars 2 event page, which includes World Polish updates that have aided in balancing everything dungeons, story missions, player classes, & general bugs. So far the modifications haven't been too grandiose, playing more along the lines of a DLC pack, barring the unnecessary cost of admission for something so modest, however the end of the year will see an expansion, as what was announced last year. Quite a few are speculating what will be included, however it the general speak is that of a brand new class & playable race. Many hope to see new weapons added to the armory, such as 2-handed axes. For this gamer, I wouldn't mind obtaining an extra character slot or 2 if I got to play as a Tengu Ranger, or Kodan Guardian. Expect more updates at this Living Story continues to widen.
  2. As we all know, Black Lion Trading Company is playing a very important in the economy system of Guild Wars 2. You could gain opportunities continuously, not only to show your goods to all Tyria citizens but also to gain best goods from them, as long as you want to get to learn it. It is a place with good returns. Here are some common senses of mine:   1. Listing Fee   When you want to sell your goods at Trading Post, it might cost you 5% off the amount of gold you listed for your goods, which would not be refunded even if your goods are not sold out in time, for example, if you are going to sell Twilight for 1000 Guild Wars 2 gold, then you have to pay 50 Guild Wars 2 gold as listing fee, even if Twilight hasn’t been sold out within the time you expected or been canceled before it’s sold, the 5 Guild Wars 2 gold will still be deducted from your bag. It exists to prevent players from using TP abusively.   2. Taxes   When your goods Twilight was bought by some players, you will lose another 10 Guild Wars 2 gold as tax fee. However, if your goods Twilight hasn't been bought within time you set, then you don't have to pay the fee.   3. Tips on doing business in Black Lion Trading Company   (1) Price Suppression, is to list your goods at the lowest price to attract the buyers, usually lower by 1 copper. However, you should be very clear that in fierce competitions this kind of ways will be risking, because if too many players to use the same way to let their own goods showed in the first place then the price for this item will be corrupted.   (2) Resell, there are 5 steps to do this to gain profit quickly:   a. Goods with good profit;   b. The ideal amount;   c. Considering the tax;   d. Count the profit;   e. Gain profit.   Of course, it is not so easy to gain much profit if you don't pay much attention to it.   (3) Predicting, is a way of higher level. It risks a lot even it could bring you considerable profit in a very short time or medium term, however, it might also make you go bankrupt shortly. You should be focusing on the updates and news about changes in the game.   (4) Market Manipulation, is harmful, greedy by increasing the price factitiously to enlarge the profit of some item. For example, on 4th Jan. the amount of lemongrass decreased from 7359 sharply to 741 in about 2 hours, and then listed up again at 24 silver/one, which made price for these items is crazy higher than it really worthies. Luckily, it was fixed later.   (5) Post News in order to increase the price of some item, which is considered as speculation, similar as Market Manipulation made by greedy merchants.
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