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Showing results for tags 'island'.
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Most experts struggle to explain how this town became vacant. 6-12 players. Check out this competitive forge map that takes a theme of a harbor/island complex. This map is made for Koth and Team Slayer, respectively. Video Walk through Link : https://youtu.be/CEC_1YiKSKM
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Creator: TheBloodbath22 Map Name: Kayru Island Supported Gametypes: CTF, Slayer, Ricochet, Oddball Rec. Players: 16 Budget: 9920 Initial Ordnance: Sniper x1 (80), BR x1 (120) Random Ordnance: Neutral S. Laser x1, Neutral Saw x1 Vehicle Set Per Team: 1 Ghost, 1 Banshee, 1 D. Warthog Description: BTB asymmetrical arena comprised of two distinguishable bases separated by an active volcano (interior accessible), and connected by a freeway. PLEASE NOTE: Any, ANY comments will not be read or replied to. Thank you for your understanding. Overview: Red Base: Blue Base: Volcano Bridge: Freeway (Blue Entrance): Freeway (Central Zone): Freeway (Red Entrance): Volcano Interior: Assumes the entire diameter of the base of the volcano, with rocks at varying uneven angles to elicit claustrophobia and prevent swift memorization of the area. Thank you very much for your time and consideration of my submission, 343. DOWNLOAD MAP HERE: https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/245b9125-bdf8-4acd-be14-4cca03181e0c
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Map name: Cadaver's Cabin Gamer tag: Rabid Cadaver Description: 1v1 - 4v4 slayer map made on the smallest island on Forge Island. The cabin features very detailed modern architecture with a cylindrical living room and square garage and porch. Two tree houses, one octagon, two story tree house as well as a break away tree house. Mountain range with sniper positions and walk through cave area. Little details like wood columns, the craziest light fixture you'll ever see in forge as well as the over all aesthetics makes this not only enjoyable to play, but will have you saving this map permanently in your file share Map link: http://www.halowaypoint.com/en-us/players/rabid%20cadaver/halo4/fileshare#!/?section=GameMap&view-select=Tile&startIndex=0&details=6d3c433c-fe6a-442a-8a56-5571fc32efcd
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OK, so I finally manages to play Forge Island on Forge after deleting the map I had downloaded before getting Forge Island. I spawned with a Needler and half of a Incineration Cannon. The front end of the cannon looked fine but the rear half simply wasn't there, including the hand hand grips. Would have loved to have taken a screenshot but when I tried loading the clip I got the same glitch happen where I was sent back to the main menu. After that I couldn't go back into Forge Island without getting sent back to the menu. Works fine in custom games oddly enough. Will try to delete and redownload again.
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Download Link:http://www.halowaypoint.com/en-au/games/halo4/fileshare/details/f89176a1-86d1-4dba-9f4c-bcf7e29a937a Gametype Link:http://www.halowaypoint.com/en-au/games/halo4/fileshare/details/e3e8e6ff-e3f1-4841-be0a-ddf566226c30 Today here I have a map to show you, Created by myself, helpers were Quizter and AC SpecOps. This was a Mini-Game that I loved to play in Halo 3 and have wanted to recreate since Reach but never had the right space to do so. We've pretty much done everything as it was in 3 but changed some things up to better suit the Map and Halo 4. Now, onto the way it works. There is 1 Flood (Tank) The rest Humans (Mongoose) Simply the way it works is the Mongeese must run from the scorpion and try to stay alive for the remaining time. Each player has 1 life, when you die your dead. There are multiple rounds in a game, with hazards and jumps to go along with all this. That's about it for the way it works, quite a simple map. Video [video=youtube;BkHKKA5pkN8] Now on with the Screenshots. Human Spawn. (Mongeese) Flood Spawn. (Tank/Scorpion) Mongoose Performing a jump. Guess this Mongoose didn't think his path. Overview. That's it for this post, if you could leave feedback it would be much appreciated. Thanks
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- Forge Island
- Remake
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GT: DHG The Captain(Map made by DHG MELEE) Map:Assault http://www.halowaypoint.com/en-us/players/dhg%20the%20captain/halo4/fileshare#!/?section=GameMap&SearchDate=7&SortBy=2&view-select=Tile&startIndex=0&details=031e7e29-1e91-4a5c-b107-72d28dc6a7b2 Game type: Slayer, Flood, Dominion, Regicide(All standard) This map is a mix of close quarters with some vertical advantages here. It has one tower with Sniper rifle for quick sniping at the center. It is filled with corridors and small towers for quick advancement on territory. On one side they a Scorpion with 2 warthogs and mongooses. There are two openings; main opening and a small back door(used for sneaking in on Flood). The main door has a shield with 2 turrets pointing directly at it. Outside the main door is a forest where there lies a warthog, a banshee and a few power weapons. Ordnance are scattered inside the base with both power weapons and common weapons for ammo. Flood spawn first outside base but later re-spawn inside the base. There are 4-5 Dominion bases. Mainly used for both Slayer and Flood.
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- Dominion
- Extraction
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Gamertag: CountMehTacos Map Name: Lion's Den Download Link: http://www.halowaypo...s=&startIndex=0 Gametype: Invasion Description: Lion's den is a classic wrap around the island map, starting on the side facing the cave. The Elites are trying to gain access to a Spartan Data Core containing UNSC secrets, but a series of walls prevent them from accessing the core. The Covenant deploys six elites to retrieve the core, with fou going after te wall generators, and two fo backup. If the Elites successfully shut down te walls, they can push on to the core. Unfortunately, the core is inaccessible due to a protective casing, which can be turned off after powering off two generators on the far side of the island. Te Elites deploy a Ghost, a Revenant, and a Banshee to combat the Spartans Warthog and Falcon. Screenshots
- 5 replies
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- Spartan Defense
- Invasion
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(and 2 more)
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