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What I'm expecting to see from Halo 4 is Zero Bloom. Yes, Blooming is that seriously annoying thing in Halo: Reach where a lot of weapons' reticules increase as you shoot more for a period of time. It just makes most of the kills lucky not skill, except for the first shot with a weapon that blooms. Who agrees?
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- zero bloom
- Halo: Reach
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Ok after what has turned into a long chat we not only chatting about bloom so go ahead discuss what we want in H4 and what we dont like Even though they may already be a thread mentioning all this i was far too lazy to look thorugh all the theads to comment so hey here we all again Simple list to get ''Halo'' to the top of the list once again! Those who luv Halo stick by no matter what but hey following simple step on those who play the game and enjoy will only make H4 better! Now that MW3 sucks its time for 343 and Halo to make it to the top and stay there So here's what ill suggest: 1. NO Bloom 2. No Sprint, armor lock, evade, Jetpack or anything on those terms which give one an advantage once they one shot to either run away like a **** or evade around the corner or like most people do is use Armor lock.... Newbs!!!! 3. Fix the Beat-down system ( Not two beat-Downs) - Hate out BR'ing one to then beat him down which he still survives like a spunge! Was'nt like that in H2 or H3, when in a BR fight you can easily out BR someone but if both are to go for a beat down you should die after, not have to beat him down again for the 2nd time!!! 4. Back to the normal Ranking system 0-50 5. Lastly make some proper maps! For one im a competetive player so seeing the community go out and make old H3 maps or H2 was a good thing but was a let down for Halo and Bungie not having any maps which stand out in Reach! and dont say Countdown, all you get is kids running around throwing nades all day long! Thanks 343 and hopefully we'll see a great game in the near future with Halo4
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- Zero Bloom
- NO Bloom
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