Search the Community
Showing results for tags 'no hope'.
-
Collapse: No Hope By: TANNERTRON2000 Map: Collapse: No Hope Gametype: Last Stand Players: 4-16 Initial/Random Ordanance: None Weapons on Map: None Storyline: Your patrol is looking for rescources and survivors in the heart of the city. A structural failure causes a building to collapse and trap your patrol. You take shelter in an office building and radio for backup to assist you, but command will not send anyone. All you can do is hold off the infected, because because there is no hope for your survival. Map Description: Collapse: No Hope, is a medium-sized flood map that uses the gametype "Last Stand" by PA1NTS. It is a city-themed holdout map where the humans cannot leave certain areas, but the zombies can freeroam. The holdout for the humans consists of the two story office building, and two outdoor holdout areas. There is no ordanance or weapons on the map, only personal ordanance. City Street Scenery Human Spawn Hallway First Floor Office Main Staircase Second Floor Cafeteria Courtyard Holdout Position Skyway over Street Alley Access Stairs Alley Holdout Position Please leave any feedback on what should be changed to make this map better. I want this map to be problem free! If I forgot to give any information, please tell me so that I can add it.
- 1 reply
-
- 1
-
- last stand
- no hope
-
(and 3 more)
Tagged with: