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Name of Map: Covenant Cruiser Link to MAP: http://halo.xbox.com/en-us/haloreach/Mattias25/fileshare#!/?section=MapVariants&MapId=&GameMode=0&SearchDate=7&SortBy=2&view-select=Tile&tags=&startIndex=0&details=30627137 Link to Gametype: http://halo.xbox.com/en-us/haloreach/filebrowser/Details/30627139 Recommended Player Count: 10 Gamertag: Mattias25 Gamertag: Mattias25 Map: Covenant Crusier Gametype: Infected Cruiser This map is meant to be played with the gametype "Infected Cruiser". It makes it so that all the zombies are Elites. The scenario of this linear style infection map is that a squad of spartans have crashed their pelican into a covenant cruiser. The air is running out and the humans have got 10 seconds to scavange what weapons they can from the crashed aircraft and to run to the breathable zone on the other side of a shield door. What they don't know is that the Elites on the ship have become infected by some sort of virus and they are charging at the humans from different tunnels and airvents which can be found throughout all the ship. Covenant weapons can be found all over the ship and the humans have to switch to these since their ammo will be low. The humans have to fight their way through the cruiser (time-mapped events allow them to move forward) to finally find salvation inside a drop pod which seals them of from the zombies during the final moments of the game. Recommended player count is 8-14, 10 being the best. The human spawn Zombie teleport 1 The first playable area Zombie teleport 2, putting additional pressure on the humans The crate explodes, allowing people to acces the second area The corridor of the second area The corridor of the second area from another pespective The covenant armory of the second area Zombie teleport 3 The second area A killball (with a kill zone) which humans can get pushed down into if they don't work together to keep the zombies abey The narrow bridge spawns in, allowing humans to move forward (no shovelling!) The third area Zombie teleport 4 The plasma launcher can be picked up here, as well as some complementary plasma repeaters The gravity lift allows players to move on to the final playable area The fourth and final playable area The fourth and final playable area Hope you enjoy it!
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