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  1. To 343 Industries: First of all, I'd like to congratulate you all on Halo 4. I thoroughly enjoyed it. I started playing it on Solo Legendary about 6:00 the Friday it came out, and had it beat by 2:00 the next day. It was very engaging. I have beaten all the Halo games on Solo Legendary, ODST and Reach on LASO, and I am currently working through the Halo books, so I consider myself well-versed in the Halo Universe. I think you did a great job of keeping true to the feel of Halo, and the new Master Chief looks awesome. I especially loved the intro with Dr. Halsey, it really got me pumped for the game. However, I have some concerns. 1) The legendary ending of Halo 4 shows a glimpse of Master Chief's face. It only flashed for a second, so I only had time to see the intensity in his eyes, but I was still shocked. The face of SPARTAN-117 cannot be shown. Please do not continue to do so. Perhaps some have requested it, but the die-hard fans of Halo do NOT want this. 2) I saw that there are tentative ideas about revealing more about Master Chief's past and the origin of the Spartans in Halo 5. I am not against this, but I fear that if you try to put that into a game focused on the Forerunner story, then it will be butchered. Those areas merit a game to themselves, if it is done right. For example, if the plan is to have Master Chief experience flashbacks throughout Halo 5, I disagree. While in Halo 4, you did a good job of not making our hero too sentimental, flashbacks would suggest that his resolve is failing. It would be a disappointment to fans. But that's just an example. 3) In Halo 4, I saw the Covenant lose their edge a little. They weren't as difficult to deal with as in other games. Please don't downgrade them to make the new enemies appear tougher. Rather, keep the Covenant the same, and upgrade the Prometheans. These points are all I'm really worried about. I believe that the next game in the series will be magnificent. Also, thank you so much for letting us pilot a Longsword! It is now my favorite vehicle.
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