As all of us know, the reticle, throughout the halo games, has always appeared a little bit lower than half-screen, which is different to other games.
I have always wondered (in Halo 3 and ODST) why did i had to look to the sky, rendering no vision to the battlefield, when i had to headshot a brute at very close range.
Moreover, when I am moving, both single and multiplayer, the reticle is always aiming the ground; when i find somone i have to pull it up and almost look at the sky
In some of the Halo 4 videos in which we could see actual gameplay, i noticed that the reticle is, once again, at a very low height, if not lower.
Don't you think it should be changed and placed in the middle? Or, at least, higher?