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Showing results for tags 'sanctuary'.
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Name: Arbitral Author: curmugeon Compatible Gametypes: Slayer KOTH Extraction CTF Oddball Flood Description: This map is a near replica of the Halo 2 map Sanctuary and the Halo reach Map Asylum. The gameplay on it works best when on a Classic Halo gametype, but works just fine on a Halo 4 gametype. I would recommend 2-8 players, but there could be exceptions (i.e. Flood). When picking the name of the map I thought of the two previous maps. Asylum and Sanctuary are near opposites, but I compared them to paradise and prison. In most Christian religions they believe in a paradise/prison and then judgment. Arbitral means: of or pertaining to an arbiter (a judge). So the name was actually picked for a purpose, not because it sounded cool. Halo 2: Sanctuary Halo Reach: Asylum Arbital
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Gamertag:Heroyc Map Name: Sanctuary v3 Download link: https://www.halowaypoint.com/en-us/games/halo4/fileshare/details/64559d15-b1bb-46ad-a4b9-6b729d2d0137 Supportted Gametypes: FFA Slayer, Team Slayer(1v1-4v4), CTF(3v3-4v4) Reccomended Player Count:2-8 Here's my Halo 2 Sanctuary remake, made on the new Forge Island. i tried making the map as close to the Halo 2 Sanctuary as I could, so the map has some unique aesthetic features that I haven't seen on other Sanc remakes. The new natural pieces make the map look more beautiful than the Ravine or the Impact pallet(there's trees in the background!) Because the map is made to replicate the original Sanctuary, I believe no-sprint gametypes would be best for it. It can also support v3 CTF and Slayer very well though. Note that this map is NOT for standard Infinity Slayer, so the kill boundaries are not edited for jetpackers. Now I know that THFE is all for new, original maps, but I believe we should give this remake a shot. Also,there's a classic version coming up, which will have the original weapons and spawns from Halo 2. I will update this thread as soon as it's done. Pictures!