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It seems that Batman: Arkham Knight, which releases this June, will be getting a hefty Season Pass with a ton of content! Most gamers who were excited for Batman: Arkham Knight were shocked to find out recently that Rocksteady and Warner Bros. will be doing a $40 Season Pass for the game. Warner Brothers, however, quickly responded and let loose a plethora of details on what makes the Season Pass worth the money. GameSpot.com has the details, as the Season Pass will apparently include 3 new story packs and 3 new skin packs, one of which is ideal for classic fans. Batgirl: A Matter of Family - A prequel expansion that will take place in Batgirl's past, allowing you to play as her for the first time in a new story arc set in a new location. The Season of Infamy - This expansion will allow you to play as Batman again in a set of missions pitting you against legendary villains from the past that will feature all new gameplay mechanics. Gotham City Stories - The stories of Batman's allies are now playable expanding their lore in the game and taking you from both before and after the events of Arkham Knight. Legendary Batmobiles with Themed Tracks - This pack will give you access to legendary versions of the Batmobile all with different themes and styles and all will be drivable on the game's numerous race tracks which also align to the vehicle's signature era. Crimefighter Challenge Maps - A variety of new maps that utilize the unique crime-fighting styles of Batman and his allies in the game's story. Character Skins - A variety of skins from across the eras for Batman, Robin, Nightwing and Catwoman. View attachment: bet you aint readin this.jpg Warner Bros. has stated that they don't want to give away all details yet, meaning there could be more expansions awaiting us in the future. I am really excited for all the new stuff available with this, and may just have to pick it up when I can. What are your thoughts on this Season Pass, is it too excessive? Let me know down below! Thanks for reading!
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It seems that Batman: Arkham Knight, which releases this June, will be getting a hefty Season Pass with a ton of content! Most gamers who were excited for Batman: Arkham Knight were shocked to find out recently that Rocksteady and Warner Bros. will be doing a $40 Season Pass for the game. Warner Brothers, however, quickly responded and let loose a plethora of details on what makes the Season Pass worth the money. GameSpot.com has the details, as the Season Pass will apparently include 3 new story packs and 3 new skin packs, one of which is ideal for classic fans. Batgirl: A Matter of Family - A prequel expansion that will take place in Batgirl's past, allowing you to play as her for the first time in a new story arc set in a new location. The Season of Infamy - This expansion will allow you to play as Batman again in a set of missions pitting you against legendary villains from the past that will feature all new gameplay mechanics. Gotham City Stories - The stories of Batman's allies are now playable expanding their lore in the game and taking you from both before and after the events of Arkham Knight. Legendary Batmobiles with Themed Tracks - This pack will give you access to legendary versions of the Batmobile all with different themes and styles and all will be drivable on the game's numerous race tracks which also align to the vehicle's signature era. Crimefighter Challenge Maps - A variety of new maps that utilize the unique crime-fighting styles of Batman and his allies in the game's story. Character Skins - A variety of skins from across the eras for Batman, Robin, Nightwing and Catwoman. View attachment: bet you aint readin this.jpg Warner Bros. has stated that they don't want to give away all details yet, meaning there could be more expansions awaiting us in the future. I am really excited for all the new stuff available with this, and may just have to pick it up when I can. What are your thoughts on this Season Pass, is it too excessive? Let me know down below! Thanks for reading! View full article
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- Batman: Arkham Knight
- Season Pass
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I know Halo 4 had some skins, but they were only accessible by completing the Specializations. So I thought for Halo 5 it would be pretty cool to have weapon skins which we could buy with xp/credits like past systems. It would be cool to customize your weapons to make them more personal and cooler. Just an idea though, and I hope to see your thoughts.
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With the Announcement of Halo 5: Guardians and the release of it's teaser art has come a lot of speculation about Halo 5 and descriptive reports regarding the art. (If you haven't read it yet, you should definitely check out RedStarRocket91's breakdown of the Halo 5 Teaser Art-HERE) As you can see in the art above, the Battle Rifle has a different scope. Now, if this means the Battle Rifle has been redesigned or if weapon customization is a new feature in Halo 5, we don't know yet. I would like to see weapon customization come to Halo 5 in the following ways: WEAPON SKINS I think that every loadout weapon should have at least 5 different skins to choose from. These skins should be unlocked by completing specific commendations with each weapon. Example: Battle Rifle: 1,000 Kills = New Skin 5,000 Kills = New Skin 10,000 Kills = New Skin (Gold Skin) 1,000 Headshots = New Skin related to headshots 1,000 Assists = New Skin related to assists WEAPON ATTACHMENTS Weapon attachments should be handled carefully. Weapon attachments can greatly affect the way a game is played and the outcome of that game. I feel that with weapon attachments, players can feel more involved and grow closer to their weapon. I don't think they should alter the game significantly but rather, serve more as aesthetic features. Weapon attachments should be unlocked at a rather low level, SR-5 or SR-10 and should continue to be unlocked every few levels. This should include attachments similar to the following: Red Dot Sight (Optimal for medium range) Reflex Sight (Omptimal for medium range) Iron Sights (Optimal for short range) Sniper Scope (Optimal for long range) Buttstock (Aesthetic) Grip (Aesthetic) Bipod (Aesthetic) Bayonet (Aesthetic, but should be implemented in Assasinations) WEAPON EMBLEMS AND CLAN TAGS This is a feature straight out of CoD, but one that I think Halo can benefit from. It doesn't affect gameplay at all, but again, it would be fun to see your emblem appear on your weapon. Unlocked at SR-15 or SR-20. Emblem Clan Tag Those are my opinions on how weapon attachments should be implemented into Halo 5, but I'm really curious as to how you feel about it. Do you think that weapon attachments should be added? How about weapon skins unlocked by completing commendations? Be sure to leave your thoughts on all of this below!
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hey i was screwing around on youtube and found this guy who made skins with photoshop check them out Links:
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Halo 4 was some pluses and so negatives. Pros- -campaign was pretty good for the most part -graphics -spartan: ops, its like a new campaign every week -regicide -flood skin is great -forge is easier for a newbie Cons- -griffball - huge disappointment there. I expected many gametypes similar to reach. I expected many variations in maps but all i got were a bunch of squares with several minor changes. Even halo 3 had a map variation better than that -ordinance it promotes camping and gets rid of skill. In other halos you had to know the map if you wanted to win. You needed to know where power weapons would be found unlike now it just shows you where they are. -load outs unfair and unbalanced if u play longer you get better weapons. Everybody should start a match with the same guns. -skins should have a seperate section so i can put any skin on any armor. -mantis is over powered -no race -no multi team -no invasion -no assault -no percision forging -magnets dont always work right and can leave holes in maps -not enough small maps -not balanced starting points in maps *SPOILER ALERT* - master chief shows his eyes in the legendary ending. If any more of master chief is shown without armor it will be my last halo. Unfortunatly there are more negatives than positives. some could get fixed others will not atleast until the next halo. This is just my opinion and you may feel free to voice yours.
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- Halo: Reach
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So to start off I love the idea of special skins for earning level 50 and such and should be kept this way but I think a great way to add more customization for players to have fun with is either a free or very cheap weapon and or armor skins official dlc adding camos like digital, tiger stripes, desert, etc. Id love to have more customization to play around with and if we were given around 10-15 skins I dont think Id mind paying around 100-175 microsoft points for it (around the same price as avatar items) so if anyone has ideas or feedback feel free to comment and if enough people like this maybe we can get some strength behind it and get it actually made!
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- Customization
- camo
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Willing to trade 14 day trial for any armored, skins, or specializations
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- 14 day trial
- Armor
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Okay, so I preordered from Gamestop, because it's the only place I could Pre order at at the time.. BUT, I really want the GUNGINR Pulse skin, or the C.I.O Web skin.. Reason why, is because using the codes for those skins, unlocks those armors right away, and I really don't want the Hazop armor.. It looks cool, but I prefer GUNGINR and C.I.O.. So, what I wanna know, is would anyone like to trade their GUNGINR Pulse skin, or C.I.O Web skin, for my Hazop Forest skin?
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- Halo: Reach
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Was watching tv earlier and the Gamestop commercial aired so I thought I would share. Kind of amusing, lol! Enjoy! Halo 4 - Exclusive Camo Skins Courtesy: GameStopVideo http://www.youtube.com/watch?feature=player_detailpage&v=nMWkiT1gy_4 Camo skin looks like it might actually be beneficial!
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- Halo: Reach
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Just wondering the speculation you guys have about Halo 4 weapon and Armor skins. Now lets get down to buisiness, Do you guys think that Armor skins will be armor specific (as in you will have to unlock skins for each set of armor) or do you think that once a skin is unlocked it will transfer to all other armor or might even be specific to that set alone. e.g. Forest skin is exclusive to Hazop armor, Web : CIO armor ect. (I know that would be weird with armor customization but I just want to know your thoughts as well as my own) aswell as Weapon Skins do you believe that you will have to unlock skins per weapon and some skins will be weapon specific aswell? or do you think that once a skin is unlocked it will be unlocked for all starting weapons and or all weapons have same skins but must be unlocked individually? I would like to know all your thoughts on the subject. (That is provided anyone looks at it or takes the time to comment but if you do I would like to know your opinions on the matter).
- 20 replies
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- Halo: Reach
- Armor
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Are the pre-order skins usable only for the armors they are shown with (i.e raptor w venator), or can any skin be used w any armor? Thx
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The following skins are now available for the Xbox 360. Skins include Gears of war, spider man and several others. READ BELOW FOR DETAILS From: http://www.gameinformer.com/ By: Jim Reilly Microsoft released a second round of Minecraft Xbox 360 skins. The new batch includes 45 skins total, such as Spelunky Guy, Marcus Fenix, and Zoey from Left 4 Dead. The pack costs 160 Microsoft points. Check out the full list below: 1. Enderman Man – Minecraft 2. Pig Man – Minecraft 3. Sheep Man – Minecraft 4. Naked Sheep Man – Minecraft 5. Spider Man – Minecraft 6. General Akamoto – Skulls of the Shogun 7. Otus – Owlboy 8. Meat Boy – Super Meat Boy 9. Agent Cobalt- Cobalt 10. Zapp – Gamma Bros 11. Buzz – Gamma Bros 12. Glorg – Glorg 13. The Player – Retro City Rampage 14. Spelunky Guy – Spelunky 15. Green Knight – Castle Crashers 16. Orange Knight – Castle Crashers 17. Blue Knight – Castle Crashers 18. Red Knight – Castle Crashers 19. Marcus Fenix – Gears of War 3 20. Skorge – Gears of War 21. Anya Stroud – Gears of War 22. Damon Baird – Gears of War: Judgment 23. Joanna Dark – Perfect Dark 24. Joanna Dark (dress) – Perfect Dark 25. Joanna Dark – Perfect Dark Zero 26. Elvis – Perfect Dark 27. Juno – Jet Force Gemini 28. Vela – Jet Force Gemini 29. Lupus – Jet Force Gemini 30. Horstachio – Viva Piñata 31. Pretztail – Viva Piñata 32. Fizzlybear – Viva Piñata 33. Bill – Left4Dead 34. Louis – Left4Dead 35. Francis – Left4Dead 36. Zoey – Left4Dead 37. Hunter – Left4Dead 38. Boomer – Left4Dead 39. Witch – Left4Dead 40. Agent Level 5 – Crackdown 2 41. Pilot 42. Sailor 43. Pirate 44. Ninja 45. Elf [source: Play XBLA]
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Ok, I've decided that I'm going to preorder the Halo 4 Limited edirion from Mightyape.com, since that comes with most of the skins out of any retail. However, that place is based in New Zealand and I was afraid that since I live in the U.S the codes would not work. Should I be afraid about this? Also, I do not shop online much so if i ordered it from there, would I get it on the day it comes out or would I have to wait. I am very concerned. Soembody please help me and provide some information. Thanks =)
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- Halo: Reach
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As you might have heard there are going to be some exclusive weapon skins for pre-order and limited edtion. And because of that we can now kinda confirm that weapon skins are going to be in halo 4. Now my question to you is do you like this idea? (Don't spam herp this is stolen from CoD derp... I don't know if CoD was the first but is definetly not the only game with weapon skins) I like the addition of skins and hope 343i will come up with some good ones. PS: I've also asked a friend over XBL (and he has all the games and had bought every limited/special edition) and he just made a gun shot sound when het heard it XD.