TheEnd Posted June 16, 2012 Report Share Posted June 16, 2012 At first i heard it was because it would not fit the loadout scheme they worked on. but after pondering it, how would it not? that could just be an ability in your loadout to be able to dual weild. I feel like that would be a great option since you can do double the damage in half the time if you use dual weild, but you would only be able to use it at the cost of not being able to pick other options. what do you people think? should 343i consider implementing dual wield? I know alot of people, such as myself, really enjoyed that feature in halo 2 and 3. I think if this thread gets enough feedback I might just make a poll Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted June 16, 2012 Report Share Posted June 16, 2012 The reason is that 343 has spent days and weeks of time working on balancing all of the weapons in the game to make the multiplayer experience as enjoyable as possible. However they took out duel wielding because this was much to complicated to take I.to the balancing progress. If they would have allowed it they would have recieved constant complaints about weapon combinations throughout the time that halo 4 matchmaking is up. They were originally going to include duel wielding and they were very excited to bring it back. However due to complications they took it out to male sure we all could enjoy halo 4 matchmaking to its fullest. It seems now that this is a bad thing but I am sure it we turn out ok in the future. Quote Link to comment Share on other sites More sharing options...
Undead Posted June 16, 2012 Report Share Posted June 16, 2012 Dual Wielding would be a nice thing to have but its not necessary. What is necessary though is a balanced Multiplayer which they are working on. Quote Link to comment Share on other sites More sharing options...
Spectral Jester Posted June 16, 2012 Report Share Posted June 16, 2012 Didn't care much for dual wielding. People complain about overpowered weapons and abilities, but dual wielding is massively overpowered. Leave it where it belongs in the past. 1 Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted June 16, 2012 Report Share Posted June 16, 2012 Didn't care much for dual wielding. People complain about overpowered weapons and abilities, but dual wielding is massively overpowered. Leave it where it belongs in the past. As right as you are I would like to see it return but be in very specific playlists. Along with the option to use it in customs Quote Link to comment Share on other sites More sharing options...
Zuko 'Zarhamee Posted June 16, 2012 Report Share Posted June 16, 2012 Dual wielding was taken out because of the need for balance. If you weaken dual-wieldable weapons, then you end up with weapons that are only useful when they are dual wielded. If you leave them at normal strength, then you end up with dual-wield combos that are massively overpowered. Quote Link to comment Share on other sites More sharing options...
WonderWombat Posted June 16, 2012 Report Share Posted June 16, 2012 I always hate it when you dual wield re loadable weapons, there is no way anyone is reloading it that fast with just one hand. Things like Plasma Rifles and Pistols make sense though. Quote Link to comment Share on other sites More sharing options...
Did4ct Posted June 16, 2012 Report Share Posted June 16, 2012 Dual wielding gave the game more strategy because you sacrifice grenades for another 'sidearm' gun. I don't understand the big deal and don't know why the felt the need to take it out of Reach or Halo 4. Quote Link to comment Share on other sites More sharing options...
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