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The Fresh Blood Behind Gears Of War: Judgment and more


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With Gears of War: Judgment, Epic Games is sharing the development with a talented studio named People Can Fly. Creating cult favorite in the past like Painkiller and Bulletstorm, the Polish studio is known for its novel approaches to over-the-top first-person fun. While visiting Epic, Game Informer's own Tim Turi sat down the studio's creative director Adrian Chmielarz to talk about the studio's history, what they hope to change with Gears of War, and why they don't want to be pigeon-holed as an FPS-only studio.

 

Click here for a video. http://www.gameinformer.com/b/features/archive/2012/06/20/people-can-fly-39-s-creative-director-talks-gears-of-war-and-the-studio-39-s-future.aspx

 

Ask Epic's Rod Fergusson Anything About Gears Of War: Judgment.

 

 

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By now you’ve probably paged through our Gears of War: Judgment cover story and dived into ourmonth-long coverage. If you have any lingering questions, now is the time to ask. We’re having Rod Fergusson, Epic Games' director of production, record a special-edition podcast where he answers your queries on Judgment.

 

We’ll be recording the podcast very soon, and it’s up to readers like you to supply us with a host of interesting questions to keep Rod busy. Leave your questions in the comments below and hopefully we’ll get an answer for you!

 

What do you want to know about Gears of War: Judgment?

 

http://www.gameinformer.com/b/news/archive/2012/06/20/ask-epic-39-s-rod-fergusson-anything-about-gears-of-war-judgment.aspx

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