Beau lundquist Posted July 9, 2012 Report Share Posted July 9, 2012 (edited) In my opinion in the forge mode if any objects are in normal mode(physics) it should be able to be blown down (a building made of building blocks, walls, or bridges to be blown apart in single pieces) by a form of explosion (scorpion shot, rocket shot, fuel rod gun shot, and any explosive( plasma, bettery, land mine ect.) pls comment Edited July 9, 2012 by Absolute Dog Moved here for lack of a better place. Quote Link to comment Share on other sites More sharing options...
VivaLebowski Posted July 9, 2012 Report Share Posted July 9, 2012 This is one of those features which is incredibly difficult to do and demanding on comps, so while It'd be nice, we prob aint gonna get it any time soon. Quote Link to comment Share on other sites More sharing options...
Mr Biggles Posted July 9, 2012 Report Share Posted July 9, 2012 In my opinion in the forge mode if any objects are in normal mode(physics) it should be able to be blown down (a building made of building blocks, walls, or bridges to be blown apart in single pieces) by a form of explosion (scorpion shot, rocket shot, fuel rod gun shot, and any explosive( plasma, bettery, land mine ect.) pls comment Nope, its a little feature people would use and its so hard to implement. Quote Link to comment Share on other sites More sharing options...
The Director Posted July 9, 2012 Report Share Posted July 9, 2012 So basically a destroyable environment? Quote Link to comment Share on other sites More sharing options...
VivaLebowski Posted July 9, 2012 Report Share Posted July 9, 2012 Nope, its a little feature people would use and its so hard to implement. This wouldn't be a "little feature" anymore than environmental destructability is a little feature in Battlefield. All that said, your perfectly right about the difficulty of implementing it. Quote Link to comment Share on other sites More sharing options...
D-Wade Posted July 10, 2012 Report Share Posted July 10, 2012 That would be smart, but too hard Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted July 11, 2012 Report Share Posted July 11, 2012 Sounds cool. I don't see how it would be hard though. They have made things that do that in the pass. Quote Link to comment Share on other sites More sharing options...
skummgummigubbe Posted July 11, 2012 Report Share Posted July 11, 2012 destructive environment would fit the books but not the games (none of halo have had that (except halo wars)) Quote Link to comment Share on other sites More sharing options...
Victory Element Posted July 15, 2012 Report Share Posted July 15, 2012 it would be great for machinimas and such, but as the others have said, too difficult to implement Quote Link to comment Share on other sites More sharing options...
Sikslik7 Posted July 15, 2012 Report Share Posted July 15, 2012 Hard to do right now, but with the new forge features in Halo 4 shown recently, it will be much easier. Quote Link to comment Share on other sites More sharing options...
Archon Posted July 16, 2012 Report Share Posted July 16, 2012 Too many functions for the Xbox to handle. Therefore these are invalid and may be abused and create a massive hole. This is not Starcraft 2 Map-making. It's forge world. Where you create maps based on environments and an already massive map. Quote Link to comment Share on other sites More sharing options...
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