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Flattin the map


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In my opinion in the forge mode if any objects are in normal mode(physics) it should be able to be blown down (a building made of building blocks, walls, or bridges to be blown apart in single pieces) by a form of explosion (scorpion shot, rocket shot, fuel rod gun shot, and any explosive( plasma, bettery, land mine ect.) pls comment

Edited by Absolute Dog
Moved here for lack of a better place.
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In my opinion in the forge mode if any objects are in normal mode(physics) it should be able to be blown down (a building made of building blocks, walls, or bridges to be blown apart in single pieces) by a form of explosion (scorpion shot, rocket shot, fuel rod gun shot, and any explosive( plasma, bettery, land mine ect.) pls comment

 

Nope, its a little feature people would use and its so hard to implement. -_-

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Nope, its a little feature people would use and its so hard to implement. -_-

 

This wouldn't be a "little feature" anymore than environmental destructability is a little feature in Battlefield. All that said, your perfectly right about the difficulty of implementing it.

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Too many functions for the Xbox to handle. Therefore these are invalid and may be abused and create a massive hole.

 

This is not Starcraft 2 Map-making.

 

It's forge world. Where you create maps based on environments and an already massive map.

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