eliawesome Posted July 12, 2012 Report Share Posted July 12, 2012 I just loved all the different things you could throw in halo 3. I mean there was three grenade types and bubble shields and just a lot of stuff you could throw. Quote Link to comment Share on other sites More sharing options...
fzdw11 Posted July 12, 2012 Report Share Posted July 12, 2012 There were four grenade types in Halo 3, plus all of the equipment. Frag, Plasma, Spike, Incineration. I would love for them all to be back, but I doubt they will make an appearance. Here's to hoping, though. Quote Link to comment Share on other sites More sharing options...
Mr Biggles Posted July 12, 2012 Report Share Posted July 12, 2012 i think it should be kept original both nades and plasma. 1 Quote Link to comment Share on other sites More sharing options...
SatanicBagels Posted July 12, 2012 Report Share Posted July 12, 2012 I'm with Biggles on this one. Only types of grenades made available should be frags and plasmas. To go a little further I think that they should largely increase the frequency at which you find plasma grenades. 1 Quote Link to comment Share on other sites More sharing options...
RoosterTeethFan Posted July 12, 2012 Report Share Posted July 12, 2012 i dont see the point of say the spik nade it did what the plasma grenade did just less of a boom but i did like the incinerator. Quote Link to comment Share on other sites More sharing options...
upton889 Posted July 12, 2012 Report Share Posted July 12, 2012 There were four grenade types in Halo 3, plus all of the equipment. Frag, Plasma, Spike, Incineration. I would love for them all to be back, but I doubt they will make an appearance. Here's to hoping, though. I would like to see all 4 Halo 3 grenade types make a return as well. Who could argue with incineration grenades?! Quote Link to comment Share on other sites More sharing options...
tool Posted July 12, 2012 Report Share Posted July 12, 2012 there are four grenade types but the spike and incinerary grenades might be replaced Quote Link to comment Share on other sites More sharing options...
P-1609 Posted July 13, 2012 Report Share Posted July 13, 2012 I love spike nades. I just love how even if you miss, you could kill people, by sticking them to the wall or the ceiling. I would seriously LOVE to use them again in H4. Also, I'd like some new Nade type. Quote Link to comment Share on other sites More sharing options...
Baby Boo Posted July 13, 2012 Report Share Posted July 13, 2012 I'm sorta balancing on this idea. I liked the variety of the grenades and their abilities for certain tasks, but on the other hand, if you think about it, that's a lot of grenades. 8 grenades total? That's a lot to throw, and makes it sort of... unfair, in a way. Then again, you see ODST where you can hold 3 of each type, which in that case is 12 'nades xD Quote Link to comment Share on other sites More sharing options...
Giofosho Posted July 13, 2012 Report Share Posted July 13, 2012 A Green grenade that you can throw and it could mess up the hud would be pretty cool i would say. Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted July 13, 2012 Report Share Posted July 13, 2012 I don't see the point of spike grenades. It's the same think as stickys pretty much. Inceneration grenades were fun but not really good in matchmaking. Quote Link to comment Share on other sites More sharing options...
fzdw11 Posted July 13, 2012 Report Share Posted July 13, 2012 The spikers wrecked vehicles better in Halo 3 than the stickies did, in my opinion. But my personal favorite tactic was to run through a door when I was being chased and putting one on the ceiling just inside the building. Quote Link to comment Share on other sites More sharing options...
RedStarRocket91 Posted July 13, 2012 Report Share Posted July 13, 2012 I'd like to see some new grenade types in Halo 4 - perhaps some sort of EMP grenade with a large blast radius, doing massive Shield damage but leaving the Health underneath completely untouched. Or a grenade which inhibits the armour abilities (or whatever the equivalent is) of anyone caught in the blast radius for a short duration afterwards. There could even be some sort of grenade which does low-level repeated damage to anyone caught in the blast radius for a few seconds afterwards, meaning it doesn't cause much harm directly but does prevent affected players' Shields from recharging. These could make for very interesting Objective games, where (for example) it would be possible to force players to stay out of the fight for twenty seconds or so because their Shields aren't coming back up, which in a way could be worse for their team than just being killed outright. Inhibiting armour abilities could also be worse than raw damage, as the affected playrs would be forced to stand and fight rather than just using their powers when things look bad. 2 Quote Link to comment Share on other sites More sharing options...
EliteSniper Posted July 14, 2012 Report Share Posted July 14, 2012 I'd like to see some new grenade types in Halo 4 - perhaps some sort of EMP grenade with a large blast radius, doing massive Shield damage but leaving the Health underneath completely untouched. Or a grenade which inhibits the armour abilities (or whatever the equivalent is) of anyone caught in the blast radius for a short duration afterwards. There could even be some sort of grenade which does low-level repeated damage to anyone caught in the blast radius for a few seconds afterwards, meaning it doesn't cause much harm directly but does prevent affected players' Shields from recharging. These could make for very interesting Objective games, where (for example) it would be possible to force players to stay out of the fight for twenty seconds or so because their Shields aren't coming back up, which in a way could be worse for their team than just being killed outright. Inhibiting armour abilities could also be worse than raw damage, as the affected playrs would be forced to stand and fight rather than just using their powers when things look bad. It would be cool to have an EMP grenade removing the shields but also disable HUD for some seconds.And it would work with vehicles like the plasma pistol. 1 Quote Link to comment Share on other sites More sharing options...
Jerry Posted July 15, 2012 Report Share Posted July 15, 2012 I'd like to see some new grenade types in Halo 4 - perhaps some sort of EMP grenade with a large blast radius, doing massive Shield damage but leaving the Health underneath completely untouched. Or a grenade which inhibits the armour abilities (or whatever the equivalent is) of anyone caught in the blast radius for a short duration afterwards. There could even be some sort of grenade which does low-level repeated damage to anyone caught in the blast radius for a few seconds afterwards, meaning it doesn't cause much harm directly but does prevent affected players' Shields from recharging. These could make for very interesting Objective games, where (for example) it would be possible to force players to stay out of the fight for twenty seconds or so because their Shields aren't coming back up, which in a way could be worse for their team than just being killed outright. Inhibiting armour abilities could also be worse than raw damage, as the affected playrs would be forced to stand and fight rather than just using their powers when things look bad. so it would be kinda like the power drain in halo 3? 1 Quote Link to comment Share on other sites More sharing options...
RedStarRocket91 Posted July 15, 2012 Report Share Posted July 15, 2012 so it would be kinda like the power drain in halo 3? Same basic idea, except lasting much longer and doing a lot less damage - maybe over the course of fifteen seconds or so it would knock out about half your Shields, and once you'd been hit there wouldn't be any way to get rid of the effect until it wore off by itself (so you couldn't just run away). Quote Link to comment Share on other sites More sharing options...
RoosterTeethFan Posted July 15, 2012 Report Share Posted July 15, 2012 i hear there will be a promethean grenade. Quote Link to comment Share on other sites More sharing options...
Ryu♥Hayabusa Posted July 16, 2012 Report Share Posted July 16, 2012 Yes, the Promethean Grenade has an EMP effect that lasts for a few seconds. It has a range similar to the Plasma Grenade. 1 Quote Link to comment Share on other sites More sharing options...
yutaman99 Posted July 16, 2012 Report Share Posted July 16, 2012 I want the spike grenade back!!! Quote Link to comment Share on other sites More sharing options...
DarkNazo Posted July 16, 2012 Report Share Posted July 16, 2012 I love spike nades. I just love how even if you miss, you could kill people, by sticking them to the wall or the ceiling. I would seriously LOVE to use them again in H4. Also, I'd like some new Nade type. I agree here. I usually missed with grenades, so the spike grenade helped alot. Quote Link to comment Share on other sites More sharing options...
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