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Halo 4 Multiplayer Changes Since E3 & Aim Acceleration is in Halo 4.


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We are getting more insight about changes since E3 multiplayer built. DominoTheory stated via twitter: "Overshield invincibility is gone in newest build, Carbine a tad nerfed, and Pistol has unknown changes." & "Thruster also goes to 3rd person view as their way of balancing it in the newest build.". Mastrbiggy also stated: "Promethean vision nerfed" I'll update this article if anything else is added. Do note these changes aren't at SDCC, but at the 343i offices. Thanks again DominoTheory & Mastrbiggy.

 

We are getting more insight about changes since E3 multiplayer built. DominoTheory & Mastrbiggy stated via twitter:

 

 

 

 

 

 

 

 

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http://halocouncil.c...hanges-Since-E3

 

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DominoTheory is currently at San Diego Comic-Con right now. He got a chance to ask 343 Industries about Aim Acceleration, unfortunately it is back but we are also hearing mixed reports that it's very very minimal compared to 3/Reach. If you are unfamiliar with Aim Acceleration check out this great thread on it.

 

http://halocouncil.c...n-is-in-Halo-4.

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