Jam0x Posted July 28, 2012 Report Share Posted July 28, 2012 I really think Halo 4 needs to be reticle bloom FREE! I mean come its understandable in halo reach because back then the weapons weren't as advanced nor were the Spartans wielding them. But Halo CE and on, things advance and there's no need for this annoyance. Playin Halo CE-3 I and everyone I know love the fact that there was no reticle bloom, I mean it plays in to the fact that you're a super soldier and adds to the fun for me. When I played Halo Reach I was simply annoyed at the fact that I had to "Time my shots" Like I said before its ok in Reach, but really it needs to be taken out in Halo 4. I know most Halo fans will agree. It's very annoying. And if they want a more traditional Halo feel than 343 really needs to kill reticle bloom. 1 Quote Link to comment Share on other sites More sharing options...
Maximum Clutch Posted July 28, 2012 Report Share Posted July 28, 2012 Bloom has been in every Halo game, so stop being a n00b and you wont have to worry about it. 3 Quote Link to comment Share on other sites More sharing options...
Jestermeister Posted July 28, 2012 Report Share Posted July 28, 2012 While bloom is annoying for high-rof weapons, it's not a 'problem'. Yeah, slightly lower bloom would be neato, but removing altogether will make precision weapons (DMR, BR, Carbine) wayyy more effective and would require rebalancing of all the other guns. H4 seems to be shaping up to a more precision/longer-range game than previous Halos, and removing bloom would render other guns useless. Also, zero reticle bloom has nothing to do with being a super-soldier, it's based off of the gun, not how powerful you are (though you could make the argument that if you're a huge powerful soldier you'd be able to hold the gun more steady) it's part of the game and ther is a 99.9% that it will not be removed. Quote Link to comment Share on other sites More sharing options...
Mr Biggles Posted July 28, 2012 Report Share Posted July 28, 2012 I really think Halo 4 needs to be reticle bloom FREE! I mean come its understandable in halo reach because back then the weapons weren't as advanced nor were the Spartans wielding them. But Halo CE and on, things advance and there's no need for this annoyance. Playin Halo CE-3 I and everyone I know love the fact that there was no reticle bloom, I mean it plays in to the fact that you're a super soldier and adds to the fun for me. When I played Halo Reach I was simply annoyed at the fact that I had to "Time my shots" Like I said before its ok in Reach, but really it needs to be taken out in Halo 4. I know most Halo fans will agree. It's very annoying. And if they want a more traditional Halo feel than 343 really needs to kill reticle bloom. Bloom has been in every game. Also, the bloom on the DMR is also for long range, and that is how it should be. Quote Link to comment Share on other sites More sharing options...
SatanicBagels Posted July 28, 2012 Report Share Posted July 28, 2012 It needs to be strongly downplayed so that it doesn't play as much of a role in War Games. It also shouldn't be visible. If they do those two things then It will be fine in Halo 4. Quote Link to comment Share on other sites More sharing options...
Jam0x Posted July 28, 2012 Author Report Share Posted July 28, 2012 Bloom has been in every Halo game, so stop being a n00b and you wont have to worry about it. . It has nothing to do with me being a noob. Its the fact that halo has always been a shoot the hell out of the enemy game. And reticle bloom takes away from that. Compare Halo 3s AR to reaches l, you didn't have the crappy reticle bloom and it made it so much better. Quote Link to comment Share on other sites More sharing options...
Tallgeese Posted July 28, 2012 Report Share Posted July 28, 2012 @Maximum Clutch: There is no need to call someone a noob for airing their personal opinions on a subject. Yes there has been bloom in every Halo game to date, however it was not visible by the player until Reach. I agree that bloom needs to remain in the games. However, I do think that single fire weapons like the BR/DMR do not need bloom, but high ROF weapons do such as the AR. Quote Link to comment Share on other sites More sharing options...
Jestermeister Posted July 28, 2012 Report Share Posted July 28, 2012 However, I do think that single fire weapons like the BR/DMR do not need bloom, but high ROF weapons do such as the AR. I agree with this. DMR/BR/Carbine have fixed max fire rates, bloom forces you to not shoot the gun at the max fire rate because it becomes quite innacurate. AR-esque weapons should have bloom, but I believe the AR bloom in Reach was a bit high. Quote Link to comment Share on other sites More sharing options...
lemon cup Posted July 28, 2012 Report Share Posted July 28, 2012 I never understood the concept of bloom. It tries to simulate recoil when they could easily produce real recoil by making the reticle rise during sustained fire (like the SMG in Halo 2). That way the player could manually counteract this by pushing down on the stick and staying on target, instead of leaving up to blind luck where your shots go. I don't know why this hasn't been done. Quote Link to comment Share on other sites More sharing options...
Mr Biggles Posted July 28, 2012 Report Share Posted July 28, 2012 I never understood the concept of bloom. It tries to simulate recoil when they could easily produce real recoil by making the reticle rise during sustained fire (like the SMG in Halo 2). That way the player could manually counteract this by pushing down on the stick and staying on target, instead of leaving up to blind luck where your shots go. I don't know why this hasn't been done. There's going to be recoil on the DMR, so yes, it is BEING done. Quote Link to comment Share on other sites More sharing options...
D-Wade Posted July 28, 2012 Report Share Posted July 28, 2012 Have fun with your reticle bloomness while I have fun with Halo 4 Quote Link to comment Share on other sites More sharing options...
Ryu♥Hayabusa Posted July 28, 2012 Report Share Posted July 28, 2012 Honestly, why do you think the skill gap in Halo 3 was as large as it was? The BR was all powerful at all ranges. Now, the BR is still it's powerful self, but at a distance, you need the DMR. Recoil and Bloom have been drastically reduced. it should not be a problem. Quote Link to comment Share on other sites More sharing options...
Jam0x Posted July 28, 2012 Author Report Share Posted July 28, 2012 Quote Link to comment Share on other sites More sharing options...
RoosterTeethFan Posted July 28, 2012 Report Share Posted July 28, 2012 who cares? its not on the BR or the Carbine at least not visual like it was in reach so just use those weapons and stay away from the DMR and pistol if its such a problem. 1 Quote Link to comment Share on other sites More sharing options...
Ryu♥Hayabusa Posted July 29, 2012 Report Share Posted July 29, 2012 http://www.youtube.com/watch?v=Jpwdi8wxN68&feature=youtube_gdata_player Very many lolz, but all of that info is wrong, now. The bloom on the DMR is so small, pacing isn't really required anymore. The BR has no bloom. Only recoil. Quote Link to comment Share on other sites More sharing options...
Jam0x Posted July 29, 2012 Author Report Share Posted July 29, 2012 Hahaha Quote Link to comment Share on other sites More sharing options...
RoosterTeethFan Posted July 29, 2012 Report Share Posted July 29, 2012 Hahaha Quote Link to comment Share on other sites More sharing options...
Tallgeese Posted July 29, 2012 Report Share Posted July 29, 2012 Yep..the DMR, BR, Carbine have very little bloom now from what it seems which makes sense. I am looking forward to Halo 4 Quote Link to comment Share on other sites More sharing options...
RoosterTeethFan Posted July 29, 2012 Report Share Posted July 29, 2012 http://www.youtube.com/watch?v=Jpwdi8wxN68&feature=youtube_gdata_player the best part about this is that most of it isnt true Quote Link to comment Share on other sites More sharing options...
Baby Boo Posted July 29, 2012 Report Share Posted July 29, 2012 Bloom has had a presence in every halo game, however in reach it was just visible. There will be bloom in halo 4, but so far I think it is only on the DMR. Quote Link to comment Share on other sites More sharing options...
mACca431 Posted August 4, 2012 Report Share Posted August 4, 2012 Apparently bloom is back but is no where near as much as reach Quote Link to comment Share on other sites More sharing options...
SykoWolf Posted August 4, 2012 Report Share Posted August 4, 2012 It has never bothered me? Harden up and get over it 1 Quote Link to comment Share on other sites More sharing options...
Immortal Reaver Posted August 4, 2012 Report Share Posted August 4, 2012 Bloom HAS NOT been in every Halo game. Bloom is how the reticle expands, not the bullet spread. Sure, there has been a little bullet spread, but no where near on the scale of Halo Reach. Quote Link to comment Share on other sites More sharing options...
Ryu♥Hayabusa Posted August 5, 2012 Report Share Posted August 5, 2012 Bloom HAS NOT been in every Halo game. Bloom is how the reticle expands, not the bullet spread. Sure, there has been a little bullet spread, but no where near on the scale of Halo Reach. The Spartans in Reach have the accuracy of a dead fetus. Well, it is nearly gone in Halo 4. Besides, with it nearly gone, it will likely be just like in previous halo games, just visible. Quote Link to comment Share on other sites More sharing options...
SykoWolf Posted August 5, 2012 Report Share Posted August 5, 2012 Wow Dead fetus jokes? not cool man. But see i havent got a problem with bullet spread, i DO have a problem with weapon recoil, unless it is a huge weapon, the spartans should be able to handle it Quote Link to comment Share on other sites More sharing options...
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