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im still worried how halo 4 will turn out


twistedforsaken

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Oh dear you're* exactly* the reason why I'm* worried

 

Seriously? Because somebody plays for fun, you're worried? Is competitive play the only thing that matters in a game, because the last time I checked, first and foremost, having fun was the point of video games.

 

But onto the OP... rather than just making a blank statement in your OP, why not give reasons as to why you're worried about how Halo 4 will turn out? What, specifically, is bothering you or making you question it? If you give us reasons, we can have a better discussion about why you're worried.

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Reach is not part of this equation. Whether Reach was more casual or not shouldn't matter. Bungie created Reach, not 343. Now, onto your other points.

 

"Classes" and "specializations" that resemble CoD perks. Okay. What about them has you worried? Explain your concern, and don't use "it's casual because it's in CoD" as a reason. Give me an honest opinion on why this is worrying you, without using CoD has a fall back.

 

What about loadouts has you worried, other than being able to pick them. There has got to be something specific about it that is making you cringe, so what is it? And again, like above, don't use CoD has a fall back. Give me an honest opinion on why this is worrying you.

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After seeing reachs causal fest im worried that halo 4 will be excalty the same although im trying to be optimistic i cant help than be worried about it

Anyone feel the same?

I play for the fun of the game and I don't play competitively at all.

Oh dear your excalty the reason why im worried

Why is 'Fun' worrying you? Like fzdw11 said, 'fun' is the point of video games.

Well reach was more casual.

Classes and those things that strangely resemble cods perk that again is more casual.

Plus you can make your own loudouts again cod and point streaks again cod which is always causal

How does this worry you at all. Reach isn't part of this at all.
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Meh, I play for fun. I don't really care if it's casual or competitive, just as long as it keeps me glued to my X-Box controller, I'm good.

 

i have to disagree i want what halo 3 gave us

 

Meh, I play for fun. I don't really care if it's casual or competitive, just as long as it keeps me glued to my X-Box controller, I'm good.

 

i have to disagree i want what halo 3 gave us

 

well i know thats to late but i wish it was not

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From my experience all Reach did was take the fun out of it for the casual player (Halo 3 was fun). Reach has somehow made most casual players too serious. They have to concentrate to get kills so they usually are not social. And then it seems to have brought the competitive and social players together. So it makes it even less fun for the casual player to be playing against people that are "too good" at the game. I rarely play Reach because of this. I can only assume the competitive players don't get a good challenge as they are playing against people who are not very good. One group should not have to ruin the game for the other group but anyone that bought the game has every right to play it.

 

I'm not worried about it. I will either like the new game and play it or I won't care for the new game and not play it. I can always find something else to do to have fun. Like make some more quilts :D

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i have to disagree i want what halo 3 gave us

 

Are you seriously saying Halo 3 wasn't fun?

 

I don't get why people are so opposed to games just being fun - isn't that the point of a 'game'? Besides, they've said they're working on making this the most balanced Halo game yet, which makes it better for competition.

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If it were like Reach in some ways that would be copying but from what I see they are detaching themselves mostly from it only bringing the old weapons and some AA's back because there are still more to be made later in this new series of Halo, But from what I have seen it will be fresh, well made, and fun so don't worry about it and enjoy the game for what it will be.

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Oh dear your excalty the reason why im worried

Oh really now? I don't see why. I'm of the opinion that there should be two separate playlist categories like there was in Halo 3, because playing with tryhards is annoying. If you lose to them, they say "Get on my level" or some other sort of rude remark. If you win, they rage and call you a hacker and try to bring k/d into things. "THERE'S NO WAY YOU BEAT ME WHEN YOU HAVE ONLY A 1.28 K/D MINE IS 2.6!!!" Or somesuch. Competitive gamers are annoying, and take the fun out of Halo.

 

Video games are classified as "electronic entertainment". The key word there is entertainment.

 

Also, I don't like Reach. To me, it's the worst Halo ever released. Why? Because it doesn't take much skill, and random kills are king. If both guys are shooting each other in the face with the same rate of fire, they should both drop. Not one drop and the other get missed due to ridiculous bullet spread.

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Are you seriously saying Halo 3 wasn't fun?

 

I don't get why people are so opposed to games just being fun - isn't that the point of a 'game'? Besides, they've said they're working on making this the most balanced Halo game yet, which makes it better for competition.

I dont play for fun. I play to win and i dont see how people can have fun by losing

 

Oh really now? I don't see why. I'm of the opinion that there should be two separate playlist categories like there was in Halo 3, because playing with tryhards is annoying. If you lose to them, they say "Get on my level" or some other sort of rude remark. If you win, they rage and call you a hacker and try to bring k/d into things. "THERE'S NO WAY YOU BEAT ME WHEN YOU HAVE ONLY A 1.28 K/D MINE IS 2.6!!!" Or somesuch. Competitive gamers are annoying, and take the fun out of Halo.

 

Video games are classified as "electronic entertainment". The key word there is entertainment.

 

Also, I don't like Reach. To me, it's the worst Halo ever released. Why? Because it doesn't take much skill, and random kills are king. If both guys are shooting each other in the face with the same rate of fire, they should both drop. Not one drop and the other get missed due to ridiculous bullet spread.

Well i feel the same way about casual gamers they ruin the game by playing for fun how can you have fun when your getting raped by the other team? I treat games with every other thing in life i natually will try and win at truly everything cause otherwise whats the point

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Well i feel the same way about casual gamers they ruin the game by playing for fun how can you have fun when your getting raped by the other team?

 

That's a very good question. Though could you explain to me exactly why someone who's competitive would be happier about losing badly than someone who's casual?

 

If there's a good matchmaking system in place - which actually matches players of equal skill together - then good players will fight good players and weaker players will fight weaker players. There's still no problem there. Besides, you're making the assumption that all casual players are bad and all competitive players are good. I'm a rubbish player most of the time but I have a fairly competitive mindset, while I have a friend who considers himself to be very casual but regularly wins matches pretty much single-handedly.

 

There's nothing wrong with playing to win - it's a way of thinking I respect and indeed, share. Very few people go into a game wanting to lose, and those who do are generally either trolls or griefers. But if someone's more interested in just messing around or have their own personal goals ("I want to assassinate everyone on the other team at least once and don't care if I die twenty times in the process" or whatever) than winning, that's also fine.

 

Desire to win =/= skill.

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I dont play for fun. I play to win and i dont see how people can have fun by losing

 

 

Well i feel the same way about casual gamers they ruin the game by playing for fun how can you have fun when your getting raped by the other team? I treat games with every other thing in life i natually will try and win at truly everything cause otherwise whats the point

people can have fun with friends and if the game is fair they dont care if there losing or shouldn't its about fun not winning at least to casual gamers. i dont see how casual gamers ruin the game if a game is unbalanced they will exploit it but thats the developers fault for not making a balanced game and i dont see 343 making an unbalanced game at least at this time.
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I agree. Casual and competitive should stay separate.

 

Why? Cause casual people play MLG thinking its like team slayer and they lose loads and get hated on because of it, if we have the playlists like hal o3, people will understand the playlists better.

 

Nice idea, but there's no need to be like that and have an attitude about it.

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Agreed at least then i dont have to put up with them

Well I sure hope you get to have your own playlist so you don't have to deal with us scrubs and other mere mortals. Wouldn't want to tarnish your experience. :coffee:

 

 

 

Anyways, you will get your own playlist. It's been in the last two games, it'll be in this one.

 

 

I would like to say, while I don't think you are a troll, you're acting like one. Most of us could care less if you only play to win, but your generalizations and vague insults to other kinds of players aren't doing you any favors. Just try to word things a little more carefully, and I'm sure more people will be more responsive to your question.

 

 

 

As is though, you do know that having fun, and winning aren't mutually exclusive right? I play Battlefield 3 with a 2.02 K/D (very very good for that game) and a 2.38 W/L (also very good) and I do play to win, but I also play to have fun and I have a lot of friends who are the same way. We nearly always win, and we nearly always have a blast, even when we lose.

 

My point is, try having fun for once as well. Winning and having fun don't have to be separate.

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