Adam91 Posted August 18, 2012 Report Share Posted August 18, 2012 The other day GriffballHub held an interview for Halo 4 forge and they answered some questions. What new tools can Forgers look forward to in Halo 4? We have added a variety of new tools to the Halo 4 Forge feature set that we hope will become productivity enhancers for the creators amongst you. Two of them are: Magnets – All structure pieces now have “magnets” attached to them. When the magnet system is turned on, this will cause pieces to automatically attract to each other. This makes it significantly easier to line objects up correctly. Duplicate Object – You can now duplicate the object you are targeting at the press of a button. Combining this with magnets makes it super quick to build out objects that use the same piece (for example, bridges). What options are available for Player Trait Zones? There are a ton of options (and too many to list!) but here are a few of them: Shields and Health - Zones can be created to modify damage resistance, shield multiplier and recharge rate, etc. Movement – Zones can be created where player movement speed and jump height are greatly altered. Player visibility – Zones can be created to affect player visibility. What do you think is the most innovative change to Forge in Halo 4? We’re excited about the Player Trait Zones. We have been playing with these for a while and have come up with some really cool levels. But we know that we have only scratched the surface and can’t wait to see what all of you can do with them! Has Forge been made more approachable for novice Forgers? If so, how? We have worked hard to make this mode more accessible for first-time Forgers. The two largest changes are: D-pad menu – When in Monitor mode, a D-pad menu now appears in the corner of the screen. This menu is contextual and changes based on what the player is targeting. Players will now be able to use the D-pad in a variety of ways, and we think this will make the interface more intuitive for new Forgers. Targeting enhancements – When you target an object in Forge, it now highlights based on its state and there is a small window below the object that tells you its name. We are hoping this will make it easier to select objects and know what kind of object you are holding. What options are available to players to give their maps a unique look or feel? The big change in Halo 4 is that there are now three Forge environments instead of a single Forge World map (each of these environments is different in terms of aesthetic and geographical theme). Outside of maps, all the ways to modify aesthetics in Reach remain in Halo 4 – lighting, special fx, etc. as well as an expanded palette of Forge building pieces. Will the Grid be making a return as a placeable object? Yes. The grid will be placeable in the three Forge environments. Will the coordinate system be coming back? You bet! 3 Link to comment Share on other sites More sharing options...
Choot 'em Posted August 18, 2012 Report Share Posted August 18, 2012 Very little details on the 3 Forge environments I was looking for and nothing new on weapons. Still excited for player trait zones, magnet system, and highlight Forge pieces! Thanks adam!! 1 Link to comment Share on other sites More sharing options...
Spectral Jester Posted August 18, 2012 Report Share Posted August 18, 2012 I might actually have the patience to forge something now, this is looking good for the novice forger like myself. and the player trait zones, could be a real leveller in skill levels of players. the more i read the more i am liking Halo 4 2 Link to comment Share on other sites More sharing options...
Mr. Bashful Brute Posted August 18, 2012 Report Share Posted August 18, 2012 Yeah, I was hoping for a bit more.... Link to comment Share on other sites More sharing options...
PaNdAmOnIuM193 Posted August 20, 2012 Report Share Posted August 20, 2012 At least we know that there a 3 maps that can hold the grid. I hope each "big" map has its own unique features. 1 Link to comment Share on other sites More sharing options...
DoctorB77 Posted August 22, 2012 Report Share Posted August 22, 2012 Surprised they were not asked about grifball concerns. I am very curious on these 3 enviroments. Link to comment Share on other sites More sharing options...
Ac7 oN ImPuLs3 Posted August 22, 2012 Report Share Posted August 22, 2012 This is actually some pretty exciting news for me. Back around the time I first got into competitive Halo, me and my friends started playing Griffball on the side. We actually became one of the top teams on Rooster Teeth. Link to comment Share on other sites More sharing options...
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