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Map:

Storage

Gametype:

Containers

Creator: Death by Dogs

Max players: 16

Rcomended players: 10-16

 

Storge is a linear/journey style infection map that takes place at a storage facility. As you progress each stage gets harder and harder and will require more comunication and teamwork. In the first stage you can survive pretty easily without needing teamwork, but sometimes o1 or 2 peaople do get infected, then in stage 2 you needed to communicate as to where the turret man(Scorpian) neededs to be aiming and when the second zombie teleporter spawns. Then in the third stage someone gets on the turret and mows the zombies down, until another zombie teleporter spawns allowing them to come at you through the side, so you need to communicate when this teleporter spawns so you all can fall back into the back room where you need even more communication as to where the zombies are comming from. And in the final stage you need to use extreme tactics in the close courters room to be able to survive. So far nobody has made it to the end, I dare you to survive.

 

FAQ: The Scorpian tank in stage 2, you can only use the turret; The Falcan in stage 4, cannot be used at all.

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Yet again, a very nicely built map, Death by Dogs. You really know how to build an aesthetically pleasing linear infection map. The area where the humans begin is my favourite part of the map, but the rest seems really cool. Yet again though, I'm going to need to bother you with a question. Is the tank at the beginning usuable? - or is it instantly broken by a mine or something. Anyways, the nice dispersement of small improvised crates looks very cool. Great job once again!

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The tank's cannon is destroyed at the begining, and I made it so you could not drive it so you would not be able to use the tank's cannon.

 

Wow, very clever. So, I imagine the turret is still accessible, which is a very interest twist on Zombie gameplay. Good idea and great job on the map!

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  • 2 weeks later...

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