ESF Blitz Posted November 14, 2012 Report Share Posted November 14, 2012 I'm not sure if this is a well known problem, but it just seems to me, that the kill cam is quite buggy, not showing shots being placed correctly, or if so, bringing me to wonder how i died when the person that killed me is shown shooting the dmr/br all around me but never actually at or on me, only to have me fall to the ground. Is this a bug, or just a result of lag/connection interference? Quote Link to comment Share on other sites More sharing options...
Crymzen Posted November 14, 2012 Report Share Posted November 14, 2012 Yeah it's really inacurate, i've been stuck in the face with stickies and the kill cam shows the guy didn't even throw a nade 0.o the animation of throwing a nade was shown but no nade actually came out of his hand, also i got beat down when a guy with a jet pack decided to land on me and the kill cam showed him punching the wall beside me, i checked in theater after and he did actualy backsmack the crap out of me. Quote Link to comment Share on other sites More sharing options...
SixShooter Posted November 14, 2012 Report Share Posted November 14, 2012 The whole part of kill cam i like to see is how the opponent placed his shots but all i see is the reticule jumping all over the screen not even close to my body. They should really just take kill cam out its dumb and doesn't serve any purpose i can think of Quote Link to comment Share on other sites More sharing options...
Hᴜᴍᴘsᴛʏʟᴇs Posted November 14, 2012 Report Share Posted November 14, 2012 It also doesn't show any sort of dexterity or agility of the kill; the opponent's reticule just moves very fluidly without any jerk or struggling. Maybe it's just because I play on Sensitivity 7 whereas most players use 3 or 4... Quote Link to comment Share on other sites More sharing options...
Trent Reznor Posted November 14, 2012 Report Share Posted November 14, 2012 It's a useless feature because it doesn't work. It just makes you more frustrated as is leaves you even more confused as to how you died. Funny that it bothers to show you it in SWAT and all you see is the player shooting into the floor or not at all. 1 Quote Link to comment Share on other sites More sharing options...
Crymzen Posted November 14, 2012 Report Share Posted November 14, 2012 I'm glad they added the option to turn it off in custom games <3 Quote Link to comment Share on other sites More sharing options...
Royal Posted November 14, 2012 Report Share Posted November 14, 2012 Yes the kill cam is buggy at the moment. At least you can see what you were killed by. Quote Link to comment Share on other sites More sharing options...
Apache4 Posted November 14, 2012 Report Share Posted November 14, 2012 Im having the same issues with the kill Cam. Sometimes it works, other times its just very inaccurate and frustrating. Especially when you want to know how the hell you were just killed and it shows some jabronee shooting into a wall. I like the new feature though! Just wish it was more consistent. Quote Link to comment Share on other sites More sharing options...
SSFrog Posted November 15, 2012 Report Share Posted November 15, 2012 I thought it was just me, but I guess you're right. I figured 343 couldn't have screwed up something like knowing which player killed me then showing me their view. I guess they did??? Quote Link to comment Share on other sites More sharing options...
ButchCassidy338 Posted November 15, 2012 Report Share Posted November 15, 2012 Kill Cam is pointless at the moment. Nearly every cam I see is the attacker shooting the wall, ground, or ceiling. Needs quite a fixin' Quote Link to comment Share on other sites More sharing options...
Cephemin Posted November 15, 2012 Report Share Posted November 15, 2012 It really does need to be fixed... if i am shot in the head, apparently I was killed by an enemy rock to the blue/red guy Quote Link to comment Share on other sites More sharing options...
ESF Blitz Posted November 15, 2012 Author Report Share Posted November 15, 2012 It is reguardlessly quite frustrating. It might be a problem with the server trying to keep up. I have played games where the server was lagging so bad, that I'd spawn twice in a row with no visible cause of death. The servers need a RAM boost or lag buffer. Something to keep them up to speed, because they are visibly struggling. Quote Link to comment Share on other sites More sharing options...
Haifisch Posted November 15, 2012 Report Share Posted November 15, 2012 The reason you are having these problems is the same reason as when it happens in CoD ... The game is Hit Scan therefore when the shot has been fired you have been hit but the game itself is moving to fast so when you get to see it in a Kill Cam it shows the persons shot missing but in reality it has hit you and you have just moved before hand.. That's one of the main problems with hit scan. In Halo 3 when you had to lead you shot it took you movement into consideration where as with hit scan it does not, I hope this help a little but I can understand your frustration when it seems like the person shooting it missing you.. Also for the backsmack or grenade thing that is just Host and you can only ever normally find out what happens when you go back in theater this problem also existed in Halo 3 .... Quote Link to comment Share on other sites More sharing options...
twistedforsaken Posted November 15, 2012 Report Share Posted November 15, 2012 ive had a kill cam where my guy wasnt even on the sceen, the who killed me was shooting a shotun at thin air. O.o why is it there if its just broken. Quote Link to comment Share on other sites More sharing options...
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