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What do you want most changed/added in REACH


Donut

What you want to happen  

32 members have voted

  1. 1. 2 Player Theater

    • Yes
    • No its fine the way it is
    • I dont know
    • 4 player Theater
    • Other things to do in theater
  2. 2. More Items In Forge

    • YES! MORE PIECES!
    • No, we have enough items
    • Its up to 343
    • More Money
    • Effects
  3. 3. More Maps

    • We need more maps!
    • No, we have enough
    • I dont know
    • Both gametypes & maps
    • Map Packs


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I think and many other people from the MLG community would agree with me that a ranking system of some sort should be added to the game. This would bring a more competitive edge to the game that many players want. I really think everyone in 343 studios should consider to add a ranking system for these reasons and a many more.

 

-Please at least consider it. -Eskimo

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I think that you should add a new playlist that has the new objective gametypes to halo reach like head hunter, stockpile, generator defense, because I have been wanting to play some head hunter and stockpile and the never show up while im playing.

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Ability to disable the Killfeed.

 

I don't want to see my teammates get killed from the other team because they can't play well. I'd rather have an empty screen where I can see my crosshair instead of my bad teammates' constant deaths.

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Armour lock to be changed, only 1 charge per life, and has to stay in it when deployed for the full duration.

Ranks to be put into the game, especialy for MLG. (Im getting sick of searching by myself, and getting put against a pro MLG team of 4)

If your searching by yourself, you get paired with people by themselfs or in two's.

Active camo not to have radar jammer. (Maybe make it so you can't camo snipe, very frustrating)

Have two 'Team Objective' playlists, one for flag and oddball, then another for all other objective gametypes, eg headhunter, stockpile, etc

More items in forge (people who say more money, they can't because then it will lag the map/game)

2 player theatre (4 is just stupid)

Friendly fire turned off in Infection.

If zombie quits in Infection, a Human shouldn't have to turn into a zombie.

Quit ban turned off. (1st, it doesn't work, people quit anyway, 2nd its stupid that your forced to stay in the game)

Some spawns changed. (Uncaged, you shouldn't be able to spawn behind someone)

More maps. (mostly map packs, we have too may forge maps and not enough real maps)

For the map packs that are out now, you must have them to play any matchmaking game. (8 and a half months after the first map pack came out, and we still don't have them in any playlist apart from 2 special ones)

Bloom is fixed or removed.

1 grenade should not kill you if your health is low.

Can't beatdown a sword lunge and survive.

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Longer sword lunge and keep blocking, it makes the game more balanced.

 

More jump height.

 

Grenades gets less radius but deals dramatically more damage.

 

Rocket explosions gets dramatically less radius, but the explosions get higher power to kick things away like vehicles.

 

Remove fall damage.

 

Remove AL.

 

Make the needler do more damage to compensate with the new jump heigh.

 

Make the snipers reticule go upwards when you shoot like in Halo 3.

 

Wraiths and scorpion shells and explosions should not have so high radius.

 

Make the banshee bombs explosion radius less.

 

Make the time between banshee rolls longer.

 

Make head-shots take more damage even when shields are up.

 

Make elites playable in every playlist.

 

Make us aim down sights(lol just kidding).

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  • 2 weeks later...

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