LanceLercher Posted November 25, 2012 Report Share Posted November 25, 2012 Post what you want to see and what you think will happen in the upcoming games Halo 5 and Halo 6. Beware, this contains SPOILERS from Halo 4, so turn back now if you don't want to know. What I want to see: Another Forerunner object that acts like the composer or somehow the return of the composer. So many things can be done with this. If the Prometheans are composed humans, that have been manipulated, then what would it look like to have composed grunts, jackals, squirmishers, elites, brutes, prophets, hunters, flood, or forerunners? This could open up the possibility for so many new enemies, or possibly allies. A new species that has been accepted into the covenant. It would be pretty cool to see a new face. I know the Prometheans are new, but I kinda want a new covenant enemy that is like a brute or elite, because they are kinda similar to humans, and they are a lot tougher. Be able to control characters other than Spartans. This wouldn't be that hard to do in multiplayer, I mean they did it in Reach, and that was awesome. I want to be able to control a Spartan, ODST, Elite, Forerunner, Flood (that doesn't have to just have a sword), or a new species that emerges. These other characters need to have full customization like Spartans do though. The Elites and Forerunners could have completely unique armors that could be changed up, and pieced together, and these could be even more unique than the Spartan and ODST ones. The Flood could be a custom skinned flood version of the other characters that you already customized. Like I said before, I want another new character that is similar in shape and size to humans, elites, or forerunners so that this could happen. What's up with Hunters? These are absolutely awesome covenant creatures that just happen to be a bunch of worms? I want to know if this is the only form that they come in, or whether they can be molded to fit other needs. If so, could they be molded to look similar in shape to humans, and then just fitted with custom armor? What sort of things aloud these worms to be sophisticated enough to fight in wars? Show me what forerunner AI's and maybe covenant AI's (if there are any) look like and act like. They may have already done this in previous Halos, but if they haven't, I want to see it in a new one. I know 343 guilty spark has a personality, but is it an AI? The return of the Flood in Halo 6 and maybe the end scenes of Halo 5. The series is after all called "Halo," so I want the Halos to be explored more. In the process of discovering the halos more, I want to see the flood be released again. Maybe the flood could be released in an attempt to combat against the Prometheans. If so, then maybe if Master Chief releases them, then he knows the cure for the flood, or he knows how to control them in future games. I want to know what the Precursors are like. Who were they, and what were they like? I want to be able to teleport like the Promethean Knights do. That would be an awesome ability, and would be cool as maybe a choice between running or teleporting. I want to see the return of Scorpions; Falcons; Banshees; Ghosts; Mantises; Gauss, Normal, Rocket, and Transport Warthogs; Mongooses; Wraiths; Choppers; Prowlers; Hornets; Spectres; and Revanants. All of these vehicles have their own perks and faults, and none of them should be excluded from games. One more new covenant vehicle and some Forerunner vehicles. I want the covenant vehicle to be completely unique. I want it to be brighter green than UNSC vehicles and silver, because it was made by Hunters, yet it fits all other races. It would be cool if it had active camo when it is being controlled, plus some other cool feature. I want a Forerunner type of vehicle that is a one person motorcycle that goes really fast and has a forward facing turret that only move up and down with the camera in one model, and a modified Scattershot on the other model that also only moves up and down. I want a Forerunner Tank of some sort that instead of having a second person operate the turret, an AI inside the vehicle operates two side mounted turrets, and a Flying Forerunner vehicle. I want a Forerunner vehicle that seats 4 and has a small passenger vehicle attached to it that can be deployed for 5 seconds. The vehicle has a pulse cannon on it that shoots pulse waves like a Railgun, but kills with two hits instead of one and is operated by one of the passengers. The Passenger vehicle seats 2. One of the people in the passenger vehicle shoots from their weapon, until the vehicle is deployed, at which time they become a driver. The other person in the passenger vehicle operates a Forerunner type of turret. These are just ideas for vehicles that I think would be Boss! The return of all of the Covenant except those flying things. I want to fight the Brutes, Prophets or whatever, some Hunters, some Grunts, Jackals, and Skirmishers. I want to be aligned with some grunts, elites, and some hunters. The return of all of the armor abilities. This doesn't mean that people have to complain about people being really cheap by using armor lock all the time, because 343 could just keep some abilities out of matchmaking. I just want to be able to forge and have custom games with any of the armor abilities. I don't really know what they are putting in Halo 5 and Halo 6, so ya. Quote Link to comment Share on other sites More sharing options...
Azaxx Posted November 25, 2012 Report Share Posted November 25, 2012 I can't be others going through your points, because I'm lazy and agree with most. But with Precursors, we already know a fair bit about them. They were giant insects that were Tier 0. They travelled between galaxies and spawned all life in the galaxy. The themselves were betrayed by the forerunners, and evolved into the flood as the ultimate revenge against the forerunners, and the greatest test for the mantle, for the humans and forerunners. There isn't much more we need to know, except maybe. How come they lost to a tier 1 since they were tier 0. Quote Link to comment Share on other sites More sharing options...
LanceLercher Posted November 25, 2012 Author Report Share Posted November 25, 2012 Here are more of my Forge and Custom Game wants: 1. Bring back custom power-ups. The new Trait zones are awesome, and I love how you can have many different types of trait zones that can be placed; however, these trait zones are limited to one area of the map, their customizations aren’t fully customizable, and they apply to everybody. I feel that the re-implementation of custom power-ups would exponentially increase the number of cool gametypes that could be made. There are time limits on them, and it allows players flexibility all over the map on what sort of customizations could be made. 2. Bring back the option of changing the color of Mongooses. I like the new color pallets of so many of the items in the new forge environments, but I feel like 343 did the same thing that Bungie did: they put too many pieces with the same color. In Halo Reach it was gray, and in Halo 4 it is dark green. The most exciting thing about riding a Mongoose in Reach was knowing that I had my own Blue mongoose compared to everyone else's gray or red mongoose. 3. Bring back the Covenant Forge items. Now don't get me wrong, the UNSC items that replaced all of the Covenant ones look amazing, but there isn't as much diversity without the Covenant ones. The plasma battery was one of my favorite forge items because it had pulsating and glowing parts that made amazing aesthetic effects. Even when the plasma battery blew up, it had an awesome looking explosion. The data dispersion effect of the new extraction crates is pretty sweet, but I think the plasma battery explosion would be nice to have too. Forging with the portable shield was also really helpful in custom games. It allowed people to create weapon and vehicle dispensers that could be accessed by everybody. The extraction crates and dominion shields are nice for this too, but they can be too bulky. Also, the base of the portable shield looked really cool and worked nice in aesthetic forging. 4. Bring back the ability to forge in water or other liquids. There were quite a few maps that were made in Halo Reach that used water as a central theme, game mechanic, or part of the aesthetics of the map. 5. Give us more options for gametypes. It's insanely frustrating trying to create the perfect gametype when very simple options are missing from the customization options. Are you kidding me 343?! I can't even change the look of my Spartan in Flood mode, or make it a classic version of infection. The new options for gametypes are great improvements, but that doesn't mean that the old options should be thrown out. 6. Give us all of our old gametypes back plus new ones. You don’t have to get rid of Gametypes just because. I want to be able to create any type of experience that I please when I create a gametype. I really like extraction and Dominion, along with Regicide, but like always, I want more options. 7. Forgeable NPCs. It would be awesome to fight alongside UNSC, Flood, Prometheans, or Covenant against the opposing team. You could customize their traits just like you can your own, but you can also choose their intelligence level. It would be so awesome to at least be able to place up to 16 characters (probably 8 for each team). 8. Weather effects and natural effects. It would be awesome to have sandstorms, rain, tornadoes, lightning, fog or mist, earthquakes, etc. These things could randomize some of the outcomes in custom games because out of nowhere this tornado sweeps you up, or an earthquake shakes you just wrong into a hole. They could just be aesthetic effects if that would be the only plausible option. It would be cool to have different rooms in a custom game that have different weather effects. 9. Forgeable Bodies and Debris. This would help so much with the aesthetics of certain maps that it could actually make them believable. It would also cost a lot less on the budget of people who try to forge debris out of a bunch of different pieces. 10. Vehicle Perks. These would work so that in exchange for a normal quality that you have, you get a perk for the vehicle you are in. For example, Grenades and Dimes--In exchange for being able to carry grenades, vehicles you are in turn a lot quicker (like the saying turns on a dime). These would be awesome, and 343 even implemented one of these in Halo 4 campaign. You could choose one of these perks, or none of them. Here is a list of perks that I think you could get. The perk I mentioned above is included too. A Hope, A Prayer, and Lots of Speed--In exchange for not having shields, vehicles you are in gain 3X speed. One Manned, One Gun Army--In exchange for not being able to carry a secondary weapon, vehicles you are in have 2X fire rate. Running on Empty--In exchange for only being able to carry up to 1/3 of the maximum ammo for any weapon, vehicles you are in don't have a cool-down period on weapons or abilities. Eagle Eye--In exchange for having a HUD, vehicles you are in allow passengers or drivers to see waypoints over medium to short distance enemies. 11. FINE EDITING IN FORGE!!!!!!! There isn't much to say here but that I'm PISSED that this isn't in Halo 4. There is no way on Earth that aesthetic things, or certain mechanics can be just right like they were in Halo Reach, without Fine Editing. This is my number one complaint, and number one want back!! Quote Link to comment Share on other sites More sharing options...
Tiernan Halfdog Posted November 25, 2012 Report Share Posted November 25, 2012 Your point. Number 8, was cut from the game. You can take a guess which one it was replaced by. A few of your points have already been in the game. Overall there are good ideas in there. When i was younger i always imagined playing as every single type of the covenant. Lol Quote Link to comment Share on other sites More sharing options...
LanceLercher Posted December 1, 2012 Author Report Share Posted December 1, 2012 Are there any ideas of what might be in Halo 5 or 6, and not just wants like I put? Quote Link to comment Share on other sites More sharing options...
SykoWolf Posted December 2, 2012 Report Share Posted December 2, 2012 Well Precursors, even though of a higher tier (or lower depending on perspective) could have been over run, or even stabbed in the back.. that could explain why they got wiped out (almost completely) by the forerunners Quote Link to comment Share on other sites More sharing options...
Fish077 Posted December 2, 2012 Report Share Posted December 2, 2012 I agree with most of your points. Except the armor lock one. Never was a big fan of those, except for sprint. I personally wouldn't mind seeing Kelly, Fred, & Linda in Halo 5. Quote Link to comment Share on other sites More sharing options...
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