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A Push Towards Forge Maps In Match Making Next Update


TheOneWhoKnocks

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There are common reasons why players have been voicing opinions on forge maps in Match Making. Some people say there simply aren't enough maps or they aren't satisfied with the current rotation in place. Reach made the right move in implementing many forge maps into the playlists from day one making the game much more replayable in the long run.

 

But my question is why stop there? 343i should be putting At Least 1 forge map into the rotation each week either it be a remake of a old halo classic or a brand new map. Even going as far to have contests for the community to create maps to be put into rotation for a limited time.

 

Playlist changes with a new forge map every week would bring players back every week for more new content. This really is not hard. You have all the tools you need to make this happen. There is no reason 343i should be depriving their playerbase of content. Where as in reach there was even a community slayer playlist showcasing the maps made by the community for the community.

 

Also what ever happened to stockpile or headhunter? Shouldn't they be added along with the coming Crimson map pack?

 

Thoughts? Suggestions? Lets try to make this happen in the coming updates.

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Oh **** no. Forge maps should be the very last thing put into rotation. If so, make a seperate community playlist for it. I hated it in halo 3/reach. It strained me eyes to even look at the maps (it all looks the same). Rotating forge maps in only means that te maps te currently have do not work or lack competitiveness (such as Reach).

 

I think that not even all of te maps that came with the game are even in the rotations (I don't know why). And they have new maps coming out soon which I have already payed for. So the rotations will get better, but I prefer the maps currently in rotations than a forge map. Besides the maps in halo 4 are sooooooo much better than halo reach!!! Each map is competitive in its own way and none force players to camp a specific location in order to win...ahem sword base anyone? Haha

 

Just my 2 cents

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Oh **** no. Forge maps should be the very last thing put into rotation. If so, make a seperate community playlist for it. I hated it in halo 3/reach. It strained me eyes to even look at the maps (it all looks the same). Rotating forge maps in only means that te maps te currently have do not work or lack competitiveness (such as Reach).

 

I think that not even all of te maps that came with the game are even in the rotations (I don't know why). And they have new maps coming out soon which I have already payed for. So the rotations will get better, but I prefer the maps currently in rotations than a forge map. Besides the maps in halo 4 are sooooooo much better than halo reach!!! Each map is competitive in its own way and none force players to camp a specific location in order to win...ahem sword base anyone? Haha

 

Just my 2 cents

 

In the previous iterations of forge there hasn't been a lighting system and also have you seen halo 4's forge? A creative forger can make a map look unique and make it stand out from the rest. The maps we have currently don't strike me has memorable maps in the future [with the exception of adrift] reach also had very forgettable maps. Where as every halo 3 map [except isolation] was a classic that I believe all have the potential to be fun to play in halo 4 match making

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