Tweek87 Posted December 3, 2012 Report Share Posted December 3, 2012 There are a few things in forge that disapointed me. Granted these things may seem minorbut not to me. 1. There's no manual nudging with the sticks. 2. Slayer gametypes do not use classic weapon placements only orbital drops. 3. Although impact is nice and big, i had watched a video by 343 showcasing forge was going to have a forge world. I would have liked new peices also 4. I fail to see why we went back to the horible wording for teams (attacking and defending)of halo 3 when reach was favored. but those realy are the only peeves i have every thing else is brilliant. Quote Link to comment Share on other sites More sharing options...
haloman5000 Posted December 3, 2012 Report Share Posted December 3, 2012 i agree they should add a BIG forge map (like forge world) in one of the DLC maps. Quote Link to comment Share on other sites More sharing options...
DoctorB77 Posted December 5, 2012 Report Share Posted December 5, 2012 I agree completely. The precision editing was a big part in halo reach that helped make the perfect touches on the maps. The spawning is not favorable. The color system was much better and works better. However spawn set ups are much faster due to object duplication. A forge world would have been nice to have with this new dominion gametype. However there is not enough real space to set up a match like that. Quote Link to comment Share on other sites More sharing options...
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