SkItZo1041 Posted December 11, 2012 Report Share Posted December 11, 2012 K/D shouldn't directly affect your score, especially in Team Regicide, where a good K/D isn't the point of the game. Slayer, maybe you should get a score reduction of about 5 points per death or something, but that's it. In Regicide, you get points for Regicides, remaining King for periods of time, etc.. K/D could have nothing to do with it. They do bring up a good point however. You've literally shot down every idea brought in here. Quote Link to comment Share on other sites More sharing options...
INENDOI Posted December 11, 2012 Report Share Posted December 11, 2012 LMFAO K/D is the ruination of great games, its an obsession that creates the current camping ideal... So now the poster wants us all to hang back and be afraid of dying.... honestly go play CoD with that mentallity, if a player goes out and gets 20/20 then fair play at least he tried and tbh didn't do too bad. What you propose will worsen the game and since the gameplay used by players is the worst in any Halo yet I find it sad that it was thought up. All the K/D monkeys should be banned, they should make a untold line in all maps beyonf the midway between each teams spawn that if a player does not advance beyond they get negative points, make people advance and fight bring back the game we loved. Seriously how can people be so obsessed with a stupid figure that takes all the fun from the game. What they should do is bring back friendly fire, make you lose exp. for betrayals/booted and make a loss 1/5 the points of a win. Make it a team game again. This, sir, is nonsense. Quote Link to comment Share on other sites More sharing options...
Real Talk Posted December 11, 2012 Report Share Posted December 11, 2012 This is not physically possible. See, in objective games, to cap the objective, you HAVE to kill the enemies otherwise they will just stop, easily. The team that got more kills and less deaths had more time to capture the objective uncontested, so on average, they are the team that wins. Its probably even much more than 50% though, I would venture a guess and put it at LEAST 80% if not more. In objective you do not need to kill enemies the point is to score not kill. However the game revolves around you trying to complete the objective and the enemy team usually is trying to stop you so you try to kill them to complete the objective. You can just grab the flag in CTF and just score five times without firing a single shot and you win. Is that easy and does it happen? No. The enemy team can easily sit around the map killing your team mates (who for some reason dont shoot back just run to cap the flag) and you win going -100. It is possible but that will NEVER happen. Quote Link to comment Share on other sites More sharing options...
FaTaL Posted December 12, 2012 Report Share Posted December 12, 2012 This is not physically possible. See, in objective games, to cap the objective, you HAVE to kill the enemies otherwise they will just stop, easily. The team that got more kills and less deaths had more time to capture the objective uncontested, so on average, they are the team that wins. Its probably even much more than 50% though, I would venture a guess and put it at LEAST 80% if not more. These are games that me and my friends played, just to have fun and not be serious. We have a very good team when we feel like playing, But here is proof that kills in an objective game do not matter for jack squat. We DESTROYED these kids in kills, but still lost. https://app.halowaypoint.com/en-us/Halo4/FaTaL%20Llama/wargames/match-268f1f8de58e581c https://app.halowaypoint.com/en-us/Halo4/FaTaL%20Llama/wargames/match-a3966b56addb6233 https://app.halowaypoint.com/en-us/Halo4/FaTaL%20Llama/wargames/match-268f1f8de58e581c Enjoy. Quote Link to comment Share on other sites More sharing options...
OMG Treason Posted December 12, 2012 Report Share Posted December 12, 2012 No, this is just a bad idea. Quote Link to comment Share on other sites More sharing options...
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