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Get the nades back in swat


TRF BaDInTentZs

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Map pick ups but let's get them back in the play list. It adds a brand new set of logistics. One of the funniest vids I ever had was my son slapping a stickie on the back of a player running from BR2 to library and the player runs right into where the rest of his team is spawning. One grenade overkill, exterm. Too sweet.

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I thought the same way when I first played H4 Swat, "Wait where are the grenades?"

 

After playing a few games, I realized the change was for the better. The associated camping and lobbying nades have been removed; allowing the direct focus of headshots. I've come to realize the flow of the game is me hopping around, aiming profusely to the front with the trigger half depressed ready to fire the moment I see even a glimpse of the enemy.

 

Halo 4 swat is more intense compared to previous versions. I think grenades should stay out of regular swat. However, if in the future a BTB Swat is introduced, of course the debate to include nades will be open again.

 

(rememeber grenades without the explosives perk arn't as powerful. Since in swat there's no perks, this certainly can help the pro-nade argument.)

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Maaayyyybbbeeee.... But I would rage so much from getting one naded. ALL THE TIME.

Grenades wouldn't kill you if this was applied in Reach, but in Halo 4 it would be constantly spammed.

This is why SWAT is the best playlist, there's no such thing as power weapons, noobs, or spammers.

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Grenades wouldn't kill you if this was applied in Reach, but in Halo 4 it would be constantly spammed.

This is why SWAT is the best playlist, there's no such thing as power weapons, noobs, or spammers.

 

I agree with all but that...the instances of people running at me UNLOADING a pistol and hitting nothing are very numerous

 

As for grenades, i agree with Tiffany. Miserable, miserable times would be had by myself and those I play with if that returned, especially withhow easy it is to hear people coming if you sit still; that clompclompclompclomp is thunderous

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  • 3 months later...

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