Twinreaper Posted September 1, 2011 Report Share Posted September 1, 2011 Bloom is a HUD widget that moves or expands the "reticule" to encompass the space needed to show a player where the shots can be expected to land. Removing bloom only removes the HUD widget. Exactly how is "bloom" a manipulation of randomness? I expect a little bit better argument than just saying it is. can you please explain in tag value detail how this is done? Go ahead sport give it a try, so I can come back and laugh at your attempt to try to tell me, how the [proj], [weap], [chud], and [effe] tags work. This is gonna be a laugh riot guys. Hey Mystic, get ready to change your wares! Oh and by the way, CE did not have eventual or slow moving bloom. Squeeze down the trigger and by shot 3 your shots go past the reticule entirely. Halo 2 and Halo 3, I assume you are referring to the BR or Magnum. In either case you are wrong, and again, please site specific tag definitions and value settings to prove your case. Well actually either way, I know full well what the settings are, how they work, and regardless you will lose due to cold hard tag value proof anyway. Good luck jr.! Quote Link to comment Share on other sites More sharing options...
AgentLoFi Posted September 1, 2011 Report Share Posted September 1, 2011 someone should put a word filter on bloom, I'm just sick of hearing about it. Quote Link to comment Share on other sites More sharing options...
IceMan Posted September 1, 2011 Report Share Posted September 1, 2011 someone should put a word filter on bloom, I'm just sick of hearing about it. Instead of "Bloom" put "Flowers" lol Quote Link to comment Share on other sites More sharing options...
AgentLoFi Posted September 1, 2011 Report Share Posted September 1, 2011 Instead of "Bloom" put "Flowers" lol lol, I was thinkin of something worse like maybe call it snooki. I hate snooki in reach totally ruined the game lol. Quote Link to comment Share on other sites More sharing options...
Gold likes epic Posted September 1, 2011 Report Share Posted September 1, 2011 Bloom is a HUD widget that moves or expands the "reticule" to encompass the space needed to show a player where the shots can be expected to land. Removing bloom only removes the HUD widget. Exactly how is "bloom" a manipulation of randomness? I expect a little bit better argument than just saying it is. can you please explain in tag value detail how this is done? Go ahead sport give it a try, so I can come back and laugh at your attempt to try to tell me, how the [proj], [weap], [chud], and [effe] tags work. This is gonna be a laugh riot guys. Hey Mystic, get ready to change your wares! Oh and by the way, CE did not have eventual or slow moving bloom. Squeeze down the trigger and by shot 3 your shots go past the reticule entirely. Halo 2 and Halo 3, I assume you are referring to the BR or Magnum. In either case you are wrong, and again, please site specific tag definitions and value settings to prove your case. Well actually either way, I know full well what the settings are, how they work, and regardless you will lose due to cold hard tag value proof anyway. Good luck jr.! What the hell are you talking about? "tell me, how the [proj], [weap], [chud], and [effe] tags work" How would I know how they work? I didn't make the game ya know. One thing is for sure though I have put hundreds of hours into playing this game and I have used the DMR so much so I think I know how bloom works and if its random or not. At the end of the day this is just IMO. I'll end with this quote which one of my friends said the other night: "Reach encourages spamming by not allowing players to kill fast enough in regards to the environment and moving speed. Spamming is very effective, but still leaves its success to chance" Quote Link to comment Share on other sites More sharing options...
Twinreaper Posted September 1, 2011 Report Share Posted September 1, 2011 If you dont know how the tags are structured or what data they contain and how it is used, then you do not understand this thing called bloom or any other in game mechanics. You can play a game all you want. But until you know how specific functions work in the game engine, you cannot say you know how bloom works. Thats like saying you understand the algorythim process behind a 128 bit private key lock because you enter a password everyday to login. Quote Link to comment Share on other sites More sharing options...
MrPlow Posted September 2, 2011 Report Share Posted September 2, 2011 everytime ive died its because ive ****** up. not because of some bloom on my gun. Quote Link to comment Share on other sites More sharing options...
Gold likes epic Posted September 2, 2011 Report Share Posted September 2, 2011 everytime ive died its because ive ****** up. not because of some bloom on my gun. Well good for you. Bloom is still random. My DMR stats is: Kills: 15,198 | Deaths: 7,806 It would seem I win most battles with it and I know what I'm dong. Nope its still random BS. Quote Link to comment Share on other sites More sharing options...
MrPlow Posted September 4, 2011 Report Share Posted September 4, 2011 man all you do is complain about the bloom. i checked your recent posts. you really have no idea what you're talking about. i hope you realize that when you play the title update. Quote Link to comment Share on other sites More sharing options...
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