Baeztoberfest Posted December 26, 2012 Report Share Posted December 26, 2012 So, and stop me if this is a terrible idea..., who likes the idea of having a multi faceted objective gametype incorporating King Of The Hill, Capture The Flag, and Oddball in one game? Still do a 4 v 4 or maybe an 8 v 8? But throw in one moving hill, a neutral flag, and one maybe bomb or oddball and have it all add to a universal score for your team. Focusing on multiple objectives could be fun (maybe a little confusing) as you'd have to capture flags while having some of your forces spread to the hill and accruing time on a ball as well as base defense. Seems like the chaos would actually cause a lot of fun. Maybe I'm alone in this thought at 12:38 am. Lets hear some input y'all! 3 Quote Link to comment Share on other sites More sharing options...
Durandal v2 Posted December 26, 2012 Report Share Posted December 26, 2012 That sounds very interesting. And chaos is a good thing when dealing with halo 1 Quote Link to comment Share on other sites More sharing options...
Baeztoberfest Posted December 26, 2012 Author Report Share Posted December 26, 2012 That sounds very interesting. And chaos is a good thing when dealing with halo Right? That's what I was thinking! Any variation of it really. People could safeguard hill checkpoints at specific points between bases making the capture the flag aspect harder. And someone would always be hunting down whoever had the ball so they don't backdoor a victory. Could make for some seriously fun gaming. Quote Link to comment Share on other sites More sharing options...
Durandal v2 Posted December 26, 2012 Report Share Posted December 26, 2012 Not only that but you have to have some strategy involed. Would make for some very intense gameplay Quote Link to comment Share on other sites More sharing options...
Baeztoberfest Posted December 26, 2012 Author Report Share Posted December 26, 2012 Or even like a MultiTeam/Flood/King Of The Hill scenario where survivor squads battle for supremacy in the last defendable outpost before being over run by flood. Make it an 8 vs 8 playlist so you could accomodate all the factions? That would be pretty chaotic and fun. Or or or... Wait for it. What about a regicide multi ball? Where everyone gets a point for holding the ball or killing the other king but if the king has the ball he gets triple points? And then do multi team so there's four teams of three? Each team has a king and two bodyguards? That would be awesome. Quote Link to comment Share on other sites More sharing options...
Baeztoberfest Posted December 27, 2012 Author Report Share Posted December 27, 2012 These are great ideas? Maybe a better title would've gotten the attention this idea deserves... I'm not trying to toot my own horn... I just wanted to know what the community thought... Quote Link to comment Share on other sites More sharing options...
Cortar Posted December 28, 2012 Report Share Posted December 28, 2012 With as little teamwork as I see in MM nowadays, I don't think this would work. In a group of players who are organized and have mics? Yes. In MM where many times Dominion ends in a few minutes because one team derped? No. Quote Link to comment Share on other sites More sharing options...
LiQuid BioniX Posted December 28, 2012 Report Share Posted December 28, 2012 I think it'd be crazy! I'd say that an Action Sack playlist is where this belongs. Actually, I think that a gametype that actually changed objectives every forty five seconds would be hilarious. It would be TDM one seconds and KoTH the next. Quote Link to comment Share on other sites More sharing options...
Vaulting♥Frog Posted December 28, 2012 Report Share Posted December 28, 2012 I want a MP experience kind of like Spartan Ops where you can fight a pitched battle but you can pick and choose which objectives to go after (like defend AA tower 1 and let bunker C fall) and depending on your choices you either win by a land slide or fail utterly. Controlling the flow of battle like that would be epic and each time you do it it can play out differently as you can choose different objectives or try to get them all. Quote Link to comment Share on other sites More sharing options...
Baeztoberfest Posted December 28, 2012 Author Report Share Posted December 28, 2012 I think it'd be crazy! I'd say that an Action Sack playlist is where this belongs. Actually, I think that a gametype that actually changed objectives every forty five seconds would be hilarious. It would be TDM one seconds and KoTH the next. That's an even better idea! Infinity slayer! (And right before you get the game winning kill...) ODDBAAAAAALL! Lol. I want a MP experience kind of like Spartan Ops where you can fight a pitched battle but you can pick and choose which objectives to go after (like defend AA tower 1 and let bunker C fall) and depending on your choices you either win by a land slide or fail utterly. Controlling the flow of battle like that would be epic and each time you do it it can play out differently as you can choose different objectives or try to get them all. That would be pretty cool. Quote Link to comment Share on other sites More sharing options...
Baeztoberfest Posted December 29, 2012 Author Report Share Posted December 29, 2012 Thought up a pretty cool one today. What about a vehicles only king of the hill? You can't leave whatever base to go for the hill unless you're in a vehicle? That'd be interesting. Or maybe implement team banshee dogfights over aerial hills? Too much? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.